Dragon Ball FighterZ: Legendary Saiyans Edition

A.Gohan stuff aside, Sonic Fox also ate more random hits than he really ought to have at that level.

At this point I think black is a waste of a character slot against anyone that can tech DR very consistently, at least on Sonics team
 DR should have a faster tech tbh, but that’s obvious. Good showing from fox though. His 16 was putting in major work.

Vegeta went up in tiers in my mind cause of that air DP on reaction to homing dash. That’s pretty nice.

If fox were to actually bite the bullet and put Vegeta on his team (which is probably never going to happen)
 GO would get fucking murdered.

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Still suprised more people don’t run 16 on point. 16/cell/vegeta sounds like a dumb team.

And still in no way is go1 Pringles lol. 16 can delay 2m to stuff jump outs. In that intense of a match it’s hard to keep your composure to react to 16’s offense

That is my team lol.

Dogura’s message to GO1 before Grand Finals
 If you’ve seen DBZ, you already know the outcome was written.

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He was guessing wrong on most of 16’s mixups. Yeah it’s hard to guess right, that doesn’t make him not Pringle to it. If fox decides to pickup A gohan and also has access to that j2s all that “great defense” is going to go bye bye.

After seeing that I think black needs to be bumped down a tier or 2. Having no option to get your opponent off the reactive defense is a major weakness
 but then again, that’s most characters in the game.

Then again also, A gohan neutral isn’t the best (it’s not bad though) so if fox went a gohan he might not have the good neutral that black has, but then again his black neutral was getting blown up. GO could basically just empty dash and jump at Fox all day and call assist cause he knew that blacks offense wasn’t good enough to be scared. Then when 16 came in that’s when shit got real and GO started to have to respect the neutral a lot more. GO was also doing jump homing dash ALOT against hit to try and wiff punish hit and it was working so fox will need a way around that as well next time if he wants hit to be of any consideration. He really needs to take a look at that team and GO back to character select and make some improvements.

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Wouldn’t consider getting dunked hard in 1 match Pringles but. I didn’t see any of the matches before the finals reset though, so I could have missed more.

I still think go1 and Chris g have the best defense in this game by a pretty wide margin.

One thing that I think we can all agree is undisputed.

16, Cell and A.Gohan are the top 3.

You play AT LEAST one of these characters if you want to win a major.

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Totally agreed. At this point though I think that if you leave more than 2 of them out of your team you are just playing a bad team. That’s how bad the balance is right now. Cell actually seems like the weaker of the 3. He’s got the best neutral out of all of them but his mixup options aren’t great like 16 and A gohan. And in this game “bad neutral” doesn’t mean quite as much when you can just homing dash or vanish your way in.

Eh. Eh. Cell has 3 lows, long block strings, a move that puts him at advantage and pushes his opponent to the corner.

He is not 16 or A.Gohan in that department, but he is still miles ahead of most of the cast in this regard.

And to make up for it has damaging solo combos, a good assist, great buttons, etc.

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Cell is the least specialized of the three. The other two are great but also are disgusting for the advantage they put you in when landing a hit. Cell instead has about a hundred different tools that are all effective rather than being stupid good in all areas

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I think kid buu is potentially in the same echelon as cell/16, a.gohan is several steps above all of them thou.

Yeah, cells good. It’s him 16 and A Han ahead of basically the entire cast. There are some stragglers but those 3 are head abs shoulders top. 16 has the best overall offense cause he has great on block and on hit mixups. A gohan has the longest blockstrings and he has a move that is plus on block and goes into 3-4 different high/low mixups that he can choose from.
Cell is the basic all around I have everything save for a DP, kinda dude. Whether “all around” is good enough to be the best is up to the game and the character, but it’s usually the guys that really specialize at something super cheap that are the best in most games.

Go1 is a saiyan man. No other explanation.

One thing A. Gohan and Cell have over everyone else is their ridiculous damage output. Even if characters like Kid Buu, 18, Gotenks, Blue Goku, Majin Buu, whatever, can open you up, none of them comes close to the damage of them both.

They have unorthodox combo routes (j2M vanish and Leg loops) and their supers are fast so it let’s you chain them.

That to me is what makes them quite above the rest of the cast.

Agree. Goku Black is looking more like Wesker as time goes. He looks good just by how dumb his normals are along with great screen control (different in Wesker’s case, for him it was ease of use, consistency, low assist unblockable and lvl3 xfactor)
 but overtime he’s going to drop because he lacks the traditional mixups needed that most top tiers have (or even high tiers that have it [but lack something else like damage/zoning control].

Also, not really a true dealbreaker and a personal annoyance, but his DHC is kind of trash. I believe it was Kazunoko I saw that would DHC into Goku Black really early for one of the DHC opportunities, and he lost the chance to kill an opponent because of that. The thing is, yeah, you can train to get it right on the last hit, but if you make a mistake and delay it too much on some of the supers from the cast, the opponent pops out and can punish Goku Black for that.

Bringing this up again, but they really need more assists to choose from. Some characters like Gotenks can go bonkers with the right strings going, but is degraded by not only low damage, but really situational assists that is not really good in the long run.

Not only does Black not have a low hitting light. He cannot chain his crouching light into another either. One poke is all he gets then he has to hit a different button or direction.

So yeah solo pressure is not his forte.

Yea i always thought gotenks’ assist was pretty terrible. Not sure why it also uses up your launcher. I mainly use it during yamchas rekka string

https://twitter.com/trashmanjr667/status/975359486293696512

Good times

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Worse part is that yamcha needs a launcher state to combo off of his ex wff :expressionless: