Dragon Ball FighterZ: Legendary Saiyans Edition

That’s so ironic given the post that was made above this one about an hour ago.

Not necessarily. The attacker using Vegeta assist can just change up the timing on their attack or go for a throw.

First time that SonicFox is competing in a game that actually amazing players play, so I guess we gonna see how much weight his NLBC wins hold when the first major comes around.

Well why in the hell do they not have that as default? I’m sitting here and don’t know how to do it. Another loss for their crap. Put the best options in under default shit options.

Like for instance with sf5, a really redundant thing they have after you watch a replay is that it comes up “view replay again” like how many people seriously want to view replays more than once? Like I know that some people will especially those that want to record them for their YouTube channel, but most people are going to watch a replay once and never watch it again. So the default should be to leave replay. But NOPE, they can’t be that smart I guess.

As far as Vegeta assist, I agree with sonicfox to a certain extent. Vegeta assist for lockdown isn’t THAT great because it only really allows for the point to get a iad blockstring in… but here’s the thing… many assists already do that. Not only that, but Vegeta assist lockdown for to long so after they block your iad normal, they aren’t even in a throw/low mixup situation since they will still be in blockstun. So I actually see the long lockdown as a negative in many circumstances.

The things the Vegeta assist does really well is cause a fuckload of hitstun so it’s easy to confirm off of and also it holds aerial people in place making confirms easier to do. The last thing is that because Vegeta jumps up, it’s actually got some good use as a defensive assist. So I understand why sonicfox says Vegeta isn’t THAT great. His biggest upside is his assist and in a game where assist cooldown is so big, that’s not a big upside. Then combine that with the fact that half the things the assist does, other assist can do, and a lot of times they actually do them better since they give a better mixup potential on block.

Oh so we ignoring that Vegeta has a DP, and thus a consistent answer to Super Dash in the air?

Cool.

We also ignoring how 2H chain to j.2L is tight and seems to grant frame advantage on block with the right spacing?

Awesome.

Is there a consensus on who the best anchors are? I’ve got A.Gohan on point because he just needs that one bar to suddenly become very scary. Piccolo is my second but I’m still trying to figure out what position he best fits. As for a third: ???
I love Yamcha, but I don’t know if he’s an anchor per se.

Yamcha has a lot of trouble pinning people down by himself, so yea I wouldn’t put him on anchor if you can help it.

That’s on some ignorant shit to say.

just played with some friends in a lobby and one match actually desynced without the game noticing where me and the other guy both won the same match. that’s actually worrying regarding the netcode consistency. hope the devs can figure that out. he had Android18 on his team. seems there might be an issue with the intro of that character. here is a clip I found which shows a match desyncing:

important vid

Sonicfox hasn’t played or watched enough old Marvel if he thinks Vegeta isn’t going to stay on teams. VS/assist game meta has ALWAYS revolved around a top tier assist. A character can be shitty as hell, but if they provide a top tier assist that allows you to take up the screen space and lock people down while doing any other action, they’re going to be top tier.

That Japanese tournament is not like a normal Marvel 3 or MVCI tournament where you may have like 5 people use Vergil or Dante. This is day one everyone realizing that that assist controls the neutral better than any other one in the game. This is after it supposedly got toned down and the Japanese still know better. Dr.Doom had hella bad matchups vs top tier, Rocket Raccoon isn’t like the absolute best character by himself in MVCI, but they make up what is the best support neutral in those games easily. Most of those guys in top 8 are near gods of anime and they are figuring out vs meta faster than Sonicfox.

The long ass assist cooldowns forces the issue even further. If you are not using Vegeta’s assist you are waiting a longer time than usual for VS games to use an assist that’s not as good as Vegeta’s. Meaning you have less room to even compete with it. Assists are just too important as they basically allow you a hit box that can be placed on the screen no matter what you are doing. They are like having a second character temporarily attack for you during situations that you could normally never attack from otherwise.

2 cheap characters + top assist is always going to be stronger than 3 cheap characters with ok assist.

It actually is that great. The extended blockstun means even if you’re blocking in the air it’s gonna pull you back to the ground, so one instance where you are forced to block it (and it does cover plenty of real estate), then you’ll have to hold the point character’s ground pressure. On the ground, it’s gonna lead to multiple mixup situations depending on the point. Usually one where you are blocking and one just after. Any hit is an easy confirm, etc. etc.

Sonicfox says he plays point/point/point, but he’s rocking Goku Black who’s got arguably a joint Top 3 assist lol. Considering the way he rotates his team it doesn’t matter that he’s using him first either.

I agree that Vegeta isn’t necessary for every team, but lets not pretend his assist isn’t the obvious best currently.

SSJ Vegeta and Goku Black pretty much. Nothing can go wrong with either of them.

Vegeta as a character is really dry. Very straightforward options. The comparison to captain commando is pretty apt.

That’s the scary part is we know characters like Captain Commando were short on tools and pretty bad on point, but still was top tier support material.

Vegeta is more along the lines of Dante or Dr.Doom in Marvel 3 or Rocket Raccoon/Monster Hunter in MVCI where he’s probably not top tier on point, but he brings the assist and support that will likely define the meta if they dont patch the assist down. Everyone and their mom in that top 8 picked Vegeta for a reason. There’s likely almost no other assist that comes close if it’s that unanimous in the first event.

Considering I feel a lot of the assists in this game aren’t even that scary in the neutral, that just makes it more easy for Vegeta’s to stand out. He’s an actually strong assist in a game full of eh assists that have long cooldown. Hopefully they’ll be buffing some of these other assists as further nerfing Vegeta’s assist will just make the assist meta even more basic than it already is.

Yeah sonicfurry gonna get blown up in dbZfZ when he plays the anime legeneds and quit and say the game succs. Props for beating up everybody at nlbc doe.

Didn’t say he didn’t have the best assist in the game. He does, by far. Having said that, assists aren’t that powerful in this game and that diminishes the need for strong ones to a certain extent. Not fully, just a bit.

If you have an assist that can lockdown for you and/or be used to extend combos… your assist is more than likely good enough for your team to not need Vegeta assist and may come tied to an overall better character as well…

Also the game doesn’t seem to have varied play styles because any sort of keep away is 100% demolished by vanish & super dash. You can bait them somewhat but once your in the air only consistent option against super dash are supers and invuln moves as far as I can tell. Some normals work from some angles sometimes, but that seems fairly inconsistent generally with poor risk-reward if you mess up.

So you rush down and Vegeta locks them down for 30 years while covering all tech options. I’ve been playing some other characters, but it gets harder to argue against replacing goku or goku black (when vegeta isn’t already on my team) with vegeta considering the massive boon to the single play style allowed in the game. Goku black i think is a better character than vegeta though, beam assists have their own massive boons also since Vegeta doesn’t reach fullscreen.

I honestly wish ki attacks (5S, 2S, and j.S) had more viability in the neutral, beams are decent but my only complaint with the game is its hard to argue ‘playing what you want’ when most of the cast is so similar there seem to be some characters that have the same stuff … plus a little more. Why not play the ones with ‘a little more’?

As much as I hate Edgelord Black, aesthetically, it might do my comp some good to have a beam assist.