Dragon Ball FighterZ: Legendary Saiyans Edition

Coulda fooled me since I seemed to get counter hit for even trying to press a button after blocking it. But then again I’m am playing online with 2-3f delay here…

Which means it’s always +0 online since there’s always at least 2f delay. Lmao.

The other day I played against a Frieza who did his heavy attack while I was blocking. When I went in to punish he beat me out with super dash. Also not a fan of how the tracking makes characters turn 180 degrees in a split second. I think making it cost 1 bar could be an interesting change.

Hey guys, figured I’d post this here, I made a week 1 combo video (with notations in description), it’s got a bunch of good tech in there.

(also are tiens’ hitboxes up yet i need to peep those long legs hitboxes)

The weirdest thing I’ve seen yet was when I superdashed right when an Adult Gohan did his teleporting overhead special. I started grounded, and superdashed to the top of the screen. Gohan was nowhere to be seen.

Superdashes can be reflected though. People need to use that mechanic. I need to use that mechanic.

Frame data (W. I. P)

https://docs.google.com/spreadsheets/d/1B97XHpuqOXUi7Q7XIAE2LCUJAjixI0kA__RRInTHODo/htmlview#

Yo is there like, something wrong with the servers

been waiting for a casual match for 20+ minutes now, and I got the ping set to low cause I just want a match.

Would say i would play you to get some of goku practice but I’m not sure the private lobbies work yet

Yesterday I enter a “Ring Match First” lobby and I didn’t get that error that say the ring is full, but on the other lobbies I do get it. Not sure if that is a way to get over the error.

I didn’t knew that Hit had Raging Demon

40 mins and I just gave up. Wtf is going on.

I’ll let you in on a secret…

Ok you ready? No one knows this it’ll blow your mind…

This game’s online is ass.

I could just go into the game and test…but are you sure reflecting an assist makes you invincible to everything? I think I reflected on wakeup vs kid buu assist and the gohan counter hit me. It might have been at the end of the reflect though.

yeah but never had to wait this long before

Welcome to my world :smiley:

Trunks auto combo assist crossup OS

This is nice but I feel like it’s going to be easy to react to once people know the Trunks match up. You have plenty of time to block it before Yamcha’s assist it looks like. Looks like it could even be reversaled if read.

I doubt it. You also have trunks overhead that he can combo off of to worry about, and throws… that will probably never be “easy” to block unless it’s the only string you are doing.

We will see perhaps. I’m maining Trunks and the only real positive I see coming from that is continued offensive pressure. Time will tell.

The one annoying thing about it is the lower body invul on what feels like the 1st frame. Wakeup Super Dash can freely invalidate meaty lows.

Trunks is that dude in this game. After 2B5B into follow up, QCB/214 A can give you a mix up if you call an assist before you input it.

Also side note deflect needs better push back window . I’d be fine with button mashers if it is a tad better,maybe expend meter similar to GG if you are in an hour long bnb to give slight push back per hit? I thought blockstrings/pressure in that nature should be earned through practice, not hopelessly pressing 2 buttons? I didnt know pocket fighter players were around in this game