Dragon Ball FighterZ: Legendary Saiyans Edition

Gotenks seems like he has the best lockdown in the game with meter (ghost super tracks too) but he seems to be designed to favour offense over defense.

https://www.youtube.com/watch?v=_ye7fTucCyk

Gohan’s assist has invincibility frames?

From all reports, and I believe a couple of vids, yeah it does. Assuming you can convert from it (and I see no reason why you can’t), the return of Psyblade.

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these niggas ain’t got better shit to do. Not like they got a game or something in a few weeeks

Saitsu - we talking about both Gohans right?

Yeah they have the same assist.

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For what purpose?

Does anybody know what Nappa’s assist is? If it’s a Saibaman he might be really good.

not sure how I feel about gohan having an invincible assist. Not that it is in and of itself is a bad thing, I just like seeing a lot of character variety and we’ll probably be seeing him on every team if it’s the case.

Tracking explosion thing.

Unless it changed from the closed beta then Gohan’s assist is not invincible, it was just really quick.
Definitely should be one of the first things to test when the open beta happens.

The solution to this is to give more people invincible assists.

If it does track it’s probably pretty good.

Probably doesn’t track unless they confirmed it did since they adjusted friezas, but the range and hitbox on it looks really good

That seems like itd create a bigger problem

Why would having moves with some invulnerability be a problem? An assist with some invulnerability would be quite useful for zoning teams.

Give 16 a lariet

It could simply be balanced by the cool down timer or it might not be frame 1 invincible. I wouldn’t worry too much about it yet.

By the look of it, it’s balanced by having a weak hitbox, but time will tell