I dont even think nor see “screen tearing” while playing since I’m concentrating on the action, the gameplay and visuals are outstanding for the style they are going for. anyone that grew up with NES games wouldn’t have any technical issues with the visuals, controls, gameplay and audio.
this is in my opinion the GREATEST Double Dragon game to date. even the story mode exceeded expectations, there’s a lot more missions than I thought and even single mission is awesome. and it’s so challenging, I’m glad they added stage select using options to do the latest mission completed. that option can be considered easy mode, but it’s a nice option that keeps the core campaign challenging for those that dont wanna resort to stage select or some kind of credit upgrade.
the characters have their uniqueness in the gameplay too. especially Ayumi, it’s amazing how the moves are linkable. even the jumps feel different. Playing in campaign, the gravity and distance of the different character jumps have to be considered. practically makes it feel like a different game.
and the story itself is SO EPIC. it’s incredible how the progression escalates, and the amount of enemies increase. each mission has its own personality to it. really grea tbackgrounds and balance of platforming segments. and that is GORGEOUS where the final battle takes place, which is different from the typical building or enemy faction stronghold.
and Tower mode is excellent, very challenging, very hardcore, very rewarding. and there’s still more to unlock and discover!
Im not sure which music version I like more. the retro music is outstanding, though the more advanced remastered versions of the retro music is phenomenol!!
and the story campaign has some secrets, like you can actually cause MORE enemies to appear depending on certain things. and certain parts even have a maze like feeling to them, so it helps to be sure to choose the right path. its great it has some light exploration in there too. also things like large crates, breaking them open without using them on enemies, can cause rare weapons like grenades and dynamite to appear.
yea not everyone can use all weapons and objects, but they still have their own unique movesets, and Linda can still pick up and use the chain whip/flail weapon.