Double Dragon Fight COMBO!

http://img11.hostingpics.net/pics/262039dddd0002.jpg

DD and other fighting games, even system technology is completed by direction key and the attack button, do not need to Nirvana Ko opponent can easily. And combo is hierarchical, including basic, Chui Fei, bang flying, flying, heaven and earth and two special combo system - “thermal power company”, “and even”, a total of seven combo system, combo luxuriant degree is gradually increased, especially fire and electricity combo and Qian Kunlian technology, the DD combo onto the peak and other fighting game is not to feel the pain, pleasure.

Basic continuous technology
The so-called basic combo is DD even technology based, wants to practice good DD company must grasp, and because the DD most combo is accomplished through – >, so “-- > C + + – > C” (hereinafter referred to as the – > m) became the entry clearance. For players that just contact DD, this may be a bit difficult to start, but this exercise may not see the following approach is not so difficult.
The use of C2
To
1, key technique is first “-- > C” management is lower, the best play in the opponent’s waist (pictured above), the second “-- > C” after the direct use can, speed need not particularly fast, relaxed a little will more easily find the feeling.
2, "> > C
2" has a “simplified method”, you can let the technology to play easily, freely, as follows:
First “-- > C” RBI low press rocker “- >”, this time a second “-- > C” first “,” has been input, when the second “-- > C” when, the direct use of “> C” can, simplify technology need not repeat “-- >” the practice more found in the hand feel is actually very simple, a combo down like water as smooth.
Partial basic technology introduction
Male Billy C (D) + flashball flashball flashball flashball C C+A+ C+A+… Or (B+ > > B)
Female Marian, - C+ - - C+A+ - - C+A - - C… Or (B+ > > B)
Flashball male Amon C (D) + C+ A flashball flashball flashball C C+ A+… Or (B+ > > B)
Female Rebec flashball C (D) + C+ A flashball flashball flashball C C+ A+… .
Flashball male Eddie C (D) + C+ A flashball flashball flashball C C+ A+… Or (B+ > > B)
Practice basic skills to pay attention to a few points:
1, – > M company does not necessarily have to start – > C, can also be used – > D, Billy, amon etc. can start – > d > > C, another ChengFu can “JD+B+D+A+D+A” infinite, amon “-- > D+D+ – > D, unlimited, Mairan” > > C+C+A+ > > C “infinite is did not pass” – > m “to start, according to” creational system "to judge the role how to start the combo is appropriate. In the above table basically is in the state of balance by “a + – > C” achieve unlimited, in fact, the “a + – > C” replaced “B + – > b” can also, because according to “creational system” “B + B” = “C”, such as Billy, Amon, etc., thus making a combo not so boring, can follow one’s inclinations.

rebecca:
1:JUMP C+D+A+66C+A+66C+A+66C…
2:66C+66C+A+66C+A+66C+A+66C…
3:66C+66C+B一段的时候+66C打飞+A+66C+A+66C…
4:JUMP 最高+后下前AB落地下A3~~4下+D+超杀…
5:J426AB+2A
2+D+A+66D+B+623AB
6:BUG–J426AB+623AB
7:BUG–J426AB+D投
8:66C+66C+A+66D+66D…
9:66C+66C+A+66C+空中426A+2B+2D+623AB
10:66C+66C+A+66C+空中426A+2A*2+B+623AB

amen:
1:JUMP C+D+A+66C+A+66C+A+66C…
2:JUMP C+D+A+66D+D+A+66D+D+A+66D+D+A…
3:66C+66C+B+66B+B…
4:66C+66C+B+66C+下A+66C+下A…
5:66D+D+A+66C+A+鬼步D+A+66C+A+鬼步D…
6:66C+2C+B+66C+A+JD+JB+426AB
7:66C+2C+2C+4蓄力6C
8:66D+D+A+66D+66D…
9:66D+A+66D+A+66D+A…
10:66C+2C+A+66D…
11:66C+66C+B+66B+66B+B…

chengfu:

1:JUMP D+B+D+A+D+A+D…
2:JUMP D+2A+D+A+D+A+D…
3:JUMP D+C+A+D+A+D+A+D…
4:66D+66B++B+D+A+D+A+D…
5:JUMP D+C+2D+…
6:JUMP D+D+626AB
7:JUMP D+2B2+26AB+2B2+26AB+2B*2+26AB…
8:JUMP D+66C+2A+66C+2A…
9:JUMP D+66C+2A+B+66C+2A+B+66C…
10:JUMP C+66C+B+D+A+66C+B+D+A+66C…
11:JD+2C+426AB+2A+C+426AB+2A+C…
12:JD+2C+426AB+2A+2B+2B+426AB+2A…
13:JD+B+鬼步C+623AB
14:24A+B+623AB

burno:
1:JUMP C+C+B+下A+下C+AB/A
2:66C+C+下B+下A+下C+超杀
3:66D+66A+C+下A+下C+超杀
4: 死机…时间剩下1秒的时候不是 用后蓄前的超杀打到对手

ABOBO:
1:JUMP C+C+A+B一段+B两段+前下后2+AB
2:JUMP C+C+A+B+B+24A+超杀
3:JC+C+A+鬼步C+A+鬼步C+A…
4:JD+B+鬼步A+C+A+鬼步C+A+B
2+|624AB
5:JD+JC+A+66C+A+66C…
6:JD+JC+A+鬼步B+B+鬼步B+…
7:近JC+C+A+B*4+624AB

隐藏人物的使用方法: 家用机模式–billy上和mary和chengfu和jimmy上分别呆

3秒就会出现依照顺序反这也可以…

DUKE:

1:66C+66C+B+B+66B+B+B…
2:D+B+B+66B+B…
3:66C+66C+B+66C+A+66C+A…
4:66D+66D+623AB

SHUKO:

1:66D+A…
2::66D+B…
3::66D+66C+A+66C+A…
4:远426A+624B+28A+623AB
5:远426A+624AB+28A
6:66D+66C+A+BBBB
7:66C+C+624C+623AB

http://img11.hostingpics.net/pics/674100dddd0003.jpg

Blow off technology
So-called blow fly combo is to achieve the attack force level "C3", and the other will in the speed of the ground state is now a to relieve your attack power to even, according to different keys to return to even basic technical state or keep the state of wind to fly, most of the characters of the blow fly start through “-- > m” +B+ – > C to achieve.
Nirvana flashball C
3 use skill
In addition to the Billy, superbilly and Marian can be directly “> > C3", other people can not, and "C2” compared to this more difficult, the master also rarely. There are some skills when practicing this technology:
> >
In 1, the first “-- > C” RBI at least and “-- > m” same or lower partial to ensure this premise can be connected to a second “-- > C”, the second is also very important, don’t immediately “-- > C”, slightly slow a little, the three “-- > C” then you can. Although compared with “-- > m” some difficulty, but we carefully watch figure, have found no first “-- > C” RBI actually and “-- > m” inside, and the 2, 3 RBI is almost as the, the key is the second to be slightly slow out, not to rush to make moves, good grasp of the three “-- > C” moves frequency, moves faster and even more, it is recommended to practice “-- > m” very skilled after attacking the combo.
2, "> > C3" also need to “simplify the method”, the first “> > C” after holding down to, after second press and hold.
Part > > > C
3 technology introduction
Male Billy flashball C3+ - A+A+66C+ air ground down down - A +66C+ - A: air… .
Flashball C
3+ A+66C+ A+66C SuperBilly…
Female Marian C3+ A+66C+ A+66C flashball…
After the technology can be used to the C
3, according to the personal habits, how can you even can, you can keep the flying state, can also improve the level of
Other blowing off technology to start the introduction
In fact, in addition to "flashball C 3" start blowing off the outside there are a lot of methods, according to different methods of characters are different, a common “flashball D+ flashball” C2+B+, C “flashball flashball C”, “JD+ C flashball” and so on, also have super nirvana, Nirvana after blow even if only the pursuit of technology, has achieved C3 “by a” level, the opponent will be blown away, but not all blow can chase, still need to play DD experience, not every character could be blown off after the chase, the more difficult is the pursuit of Marian, can not complete blow combos in her K.O, Rebec, Abobo, Bur only fast role can after the blow he pursued, but also to grasp the opportunity and RBI moves.
Partial blowing technology introduction
Flashball flashball male Billy C
2+B+ C (Chui Fei), +A+ - C+A+ - C… Or (B+ > > B)
Flashball flashball male Dulton D+ C (Chui Fei) +A+ flashball flashball C C +A… Or (B+ > > B)
Male Jimmy C+: D+B+: flashball - A+A+: A+A+ - A -… .
Male Amon far D+B+ flashball C (Chui Fei) A+ + flashball flashball C C+ A+ or (B+, - B)
Female Rebec flashball flashball C*2+B+ C (Chui Fei), +A+ - C+A+ - C… .

http://img11.hostingpics.net/pics/293091dddd0004.jpg

Boom and even technology
So-called “boom even fly technology” is to blow fly level always maintain the state of wind to fly, the Marian can “zapped” Ko opponent, because of its fast, with “B + – > b” can always maintain the creational at this time will hear the screams of the opponent. “Blasted into combo” need to master the skills is speed faster, RBI also to be accurate, because the rate of Marian soon, if premature moves, then it will make the opponent to form “backwards”, thus cannot continue indefinitely.
The technology introduction of the boom
Female Marian flashball flashball C2+B+ C +A+ C +B+ B+B+ flashball flashball flashball B… .
The flying down and the technology of the prison
To
The so-called “flying down prison combo” in balance by Chuangli even technology in the opponent into the air and blow fly, before landing the pursuit continued for an infinitely connected. This combo is a flurry of level, “Qiankun combo”. In practice no what special skills, if the front have already mastered there is no problem the. Master players of joystick and button like, then look at some of the MV to imitate what can improve the feeling.
Part of the flying down to the technology introduction
Flashball flashball male Billy C
2+B+ C (Chui Fei +A+JC+A+) 243 C+A+JC… (Amon VS)
Male Billy flashball C2+ - A+: air flashball C (Chui Fei) + A+JD (2Hit) +JC+, chase - C+ - (VS Dulton): General C
Male S.Billy flashball deuterium – > C Chui Fei +A+ – > C + + a – > D 1Hit +? D 2Hit +? C + chase down a + > NaBH general a (vs Jimmy)
Female Marian, - C
2+B+ - - C+A+ - - D+ = D + C+ before landing an additional +A+ flashball D+ = D + C… (Amon VS)
Male Amon * * D+ C and other far down (Chui Fei) + D (2Hit) + D (2Hit) + flashball C… A+ chase

Hey windpower, I’m not sure if you are still around but I have a question. I have seen your guys double dragon combo videos by ddforever and they are amazing:

http://youtu.be/LRbreR8Gt_A

I know you are trying to explain the double dragon combo system on this thread but I still don’t quite understand how to do those hop kick infinites. Is this a glitch or bug? I can’t seem to cancel the recovery of my standing attacks into 66+C (like 66C > 66C or 66C > 5A > 66C). How do you guys do it?

Can you make a video showing your hands or something because I still don’t quite understand from reading this thread.

Thanks

Oh I just figured out from that gif posted earlier! Very strange indeed seems like a glitch.

The first 66+C needs to hits the opponent bellow the waist. Then you can do another 66+C > land > 5B > 5A > 66C…

Usually you you can’t cancel the recovery from standing attacks into another hop but somehow I was able to do if I start the combo with a 66+C that hits as low as possible. Like if I start the combo like this: 5B > 5A > 66+C it doesn’t work but if I start with 66+C (hits bellow the waist) > 66C > 5B > 5A > 66+C for some reason he gains the ability to cancel the recovery of his standing attack into another hop kick.

Very interesting.

BILLY / MARIAN / JIMMY / REBECCA / AMON (Most roles):

–66C Hold down 6 > 6C

Idle period Hold down 6

thanks to Your reply~ :slight_smile:

1、billy:

Idle period Hold down 6

66C Hold down 6 > 6C + A + 6C + A + 6C…
66C Hold down 6 > 6C + B+ A+ 6C+ B + A + 6C…
66C Hold down 6 > B+ A + 6C+ B + A+ 6C…(A IS Remote A)
66C+ A + 66C + A + 66C…(A IS Remote A)

OR : 66C 24A 66C “Start”:

66C + 24A+ 66C+ 24A+ 66C+ 24A…
66C 24A 66C B A 66C B A 66C
66C 24A 66C 24A 6624A 6624A…
66C 24A 66C 24A 66B 24A 66B 24A…

doubledragon combo Tricks a lot,be free to combo !! :smiley:

Next, I’ll make a combo video。。

make a video showing my hands or something ! :slight_smile:

1、this combo video is we(DDForever) the Second CMV ,2004 !

2、“standing attacks into 66+C (like 66C > 66C or 66C > 5A > 66C). How do you guys do it?”

We call “66C * 3” : is 66C 66C 66C (Blow) A + 66C…

-The key is the first C to low----Second C slow----Third C again

YOU COME TO WWW.FIGHTCADE.COM PLAY DOUBLE DRAGON!

NET PLAY…