Doing a Dragon Punch

Hm, this is kind of a weird question and I expect people to be flaming and shit.

Can anyone give some legit advice on doing a dragon?

I’m referring to those situations where you fuck up and you can’t get a dragon to come out. Those times when you gotta knock some bastard out of the sky and you wind up doing nothing. Those times when you want to do a super, and a short comes out instead.

-Denjin-

A few things I want to point out:

  1. I’ve been playing for more than a few years.
  2. I can do moves more consistently than all my friends.

Maximize you chances of success…

Meaning, don’t spaz on the stick like a retard doing a million motions. Do the one motion, if it don’t work, you get to block or whatever.

Be precise. :r:, (nuetral), :d:, :df:+:p: and that’s it.

Also, for reversal situations, play the piano.

I’m sure you already know this shit, but that’s all there is to it. Pactice makes perfect.

If you want to REALLY find out why you’re messing up, work backwards and examine your mistakes. like, “WHY did I miss that last one?” This especially helps if you have training mode that shows joystick actions.

If you get simple d.LP, you obviously didn’t do the motion correctly. Perhaps you pressed the button too early? Perhaps you did it too slowly? If you can specifically locate your mistakes, you’ll know what NOT to do next time and be on the fast road to fixing them.

With joystick input turned on, you can review your inputs and see EXACTLY how you fucked up. There is NO BETTER WAY to examine you execution and get answers as to why you can’t do something IMO.

Take a small step forward, then do 1/2 a fireball.

The Fireball should feel like a “swoosh”…
Dragon Punches feel more like a “Dig”.

Okay thank you all for the advise here you gave me NO i’m not a scrub.

Though i just have problems doing parrying and doing combos that can stun people that’s all i’ve been playing 3s since it came out of the arcades i just never OWNED the game at all. Say where do you guys get your avatars do you edit them on photoshop, or paintshop pro, or do you guys have a link for me please. I would like to know.

That’s some fine signature material right there :clap:

Dude, I’ve got more:

Hurricane Kicks should feel like a “Desperate-Retreating Swoosh”.

Forward Dashing should feel like a “Gallop” (Ta-Tap).
Back Dashing should feel like “An itch on the back” (Reverse Ta-Tap).

High Parry should feel like “Giving someone a high-five” (Good Job! -HA!).
Low Parry should feel like “Slamming your hand on the table/Spanking something” (Bad Girl! -HA!)

heh I cant count how many times my I would miss a 3rd DP MP shoulder tackle during yun’s midscreen genei-jin setup.

See, this is the kind of thing I’m talking about.

I got a bad feeling the answer to my question is just “be disciplined.”

winner …

DP’s are NOT hard at all… It’s just the motion of how you jab the stick forward or press forward w/ your finger on the pad and QUICKLY throwing out a QCF motion. Of course, if ur slow, the move wont register…

Well, I have some trouble too, though I just started playing fighting games (PSTwo, custom arcade controls, SFIII:3S, yay).

When I’m on the left side of the screen: I find that if I’m not careful, my backwards motion into neutral is too strong, and I trigger the back switch. Also, I might trigger forward rather than stopping the last motion at df.

When I’m on the right side: all of that, plus I think I miss d and go right into the df diagonal. Or maybe I’m just doing f,df,d,df.

VF4:EVO has a nice training mode where you can see what directions you’re triggering.

It’s a gauntlet of triggers!

You probably don’t need to pull your stick (it sounds like you’re playing on a joystick) to neutral; just let go a little and let the spring take you there.

I’ve always just pulled toward down. I’m not sure if the stick is passing through neutral or down-forward, but it seems to work.