Well, looking through this, I guess I’ll concede that at least it’s better than having the ENTIRE ROSTER be DLC minus 3-4 characters. Pretty sure nobody would ever be supporting a game like that, lol.
If your head hurts so much responding to me then block me and stop quoting my shit I wasn’t even talking to you lol.
All you did was post numbers that companies claim to need to break even. Which are usually exaggerations but that’s besides the point.
I stated that making quality games is well within capcoms budget. Whether or not it sells is irrelevant considering you just went out your way to prove that no game is selling their anticipated numbers. So going by what YOU posted, they might as well make a good game if It’s not going to sell anyway.
That’s called “backfiring”
Leave me alone.
Hawkingbird: yah_yaahh_b_tch: Darc_Requiem:I’m going to break it down. This is the truth of the current price structure of games. Publishers are scared to raise the base price of games. All this season pass, day one dlc, and general DLC shenanigans are to cover the increased cost of development while appearing to keep the game prices the same. Games should be more than $60. The base price of game should probably be $80 to $90 dollars at this point. People flipped their shit with Microsoft started charging $60 for 360 games back in 2005.
I’m 37. Playstation and Saturn games were $50 in the late 90s. N64 games, due to cartridges, were $60 to $70 and in some cases more. There is no way that game prices should only be $10 higher than there were when I was in high school. There are people that post here that were born after I graduated from high school and are in college now. In that time the base price of games has only risen $10. Everything else has gone up far more in price since then. Gas was less than $1 a gallon. The combo that costs me $7 at Wendy’s was less than $4 then. I could bum $20 from my mom, get a half tank of gas, a combo from McDonald’s, go to the movies, and still have $7 to blow at my local Mindboggle arcade. $20 will only get me the half tank of gas today. I need $50 to do the same thing today if I was teenager. Although, there would be no arcade to spend the left over cash at today.
Haven’t full scale COMPLETELE action titles like Horizon, Nioh, Metal gear Solid, Uncharted and NieR completely debunked this theory that games cost more to make??
A fighting game doesn’t need nearly as many resources as an Uncharted title. And yet Uncharted dlc is useless, and the full game is a complete product. What say you?
Your posts make my head hurt. How do the games listed debunk what he said?
According to Forbes MGSV had a $80 million budget. With that budget it needed to sell 5-6 million copies to break even. Keep in mind that Kojima never got to finish the game how he wanted.
https://www.forbes.com/sites/olliebarder/2015/09/06/metal-gear-solid-v-the-phantom-pain-sells-3-million-units-but-its-not-out-of-the-woods-yet/#6c1fa4118317We don’t know how much Nier’s development cost but the game isn’t getting meaningful DLC because they don’t have the budget for it
http://wccftech.com/nier-automata-director-theres-not-enough-budget-meaningful-dlc-drakengard-ps4-collection-possible-enough-demand/Nioh has been in development for over ten years. It will be tough to track just how much money was spend back when it was announced as a PS2 game to what it became.
According to this, Uncharted 4 is Sony’s biggest investment in a single game. You can only imagine how much dough Sony dropped on it.
http://www.playstationlifestyle.net/2016/05/06/uncharted-4-playstations-largest-ever-software-investment-says-marketing-manager/Horizon got a modest budget of $47 million
http://www.pushsquare.com/news/2017/03/horizon_zero_dawn_cost_a_reported_e45_million_to_makeYou debunk nothing
If your head hurts so much responding to me then block me and stop quoting my shit I wasn’t even talking to you lol.
All you did was post numbers that companies claim to need to break even. Which are usually exaggerations but that’s besides the point.
I stated that making quality games is well within capcoms budget. Whether or not it sells is irrelevant considering you just went out your way to prove that no game is selling their anticipated numbers. So going by what YOU posted, they might as well make a good game if It’s not going to sell anyway.
That’s called “backfiring”
Leave me alone.
You didn’t even read those did you? The articles were mainly how much it cost to develop those games. Some giving actual numbers. You made no mention of what’s within Capcom’s budget in the post I quoted. Only the games you listed somehow is suppose to prove that game development cost hasn’t risen. I don’t know about you but I don’t remember PS2 games having the budget of a MGS5.
yah_yaahh_b_tch: Hawkingbird: yah_yaahh_b_tch: Darc_Requiem:I’m going to break it down. This is the truth of the current price structure of games. Publishers are scared to raise the base price of games. All this season pass, day one dlc, and general DLC shenanigans are to cover the increased cost of development while appearing to keep the game prices the same. Games should be more than $60. The base price of game should probably be $80 to $90 dollars at this point. People flipped their shit with Microsoft started charging $60 for 360 games back in 2005.
I’m 37. Playstation and Saturn games were $50 in the late 90s. N64 games, due to cartridges, were $60 to $70 and in some cases more. There is no way that game prices should only be $10 higher than there were when I was in high school. There are people that post here that were born after I graduated from high school and are in college now. In that time the base price of games has only risen $10. Everything else has gone up far more in price since then. Gas was less than $1 a gallon. The combo that costs me $7 at Wendy’s was less than $4 then. I could bum $20 from my mom, get a half tank of gas, a combo from McDonald’s, go to the movies, and still have $7 to blow at my local Mindboggle arcade. $20 will only get me the half tank of gas today. I need $50 to do the same thing today if I was teenager. Although, there would be no arcade to spend the left over cash at today.
Haven’t full scale COMPLETELE action titles like Horizon, Nioh, Metal gear Solid, Uncharted and NieR completely debunked this theory that games cost more to make??
A fighting game doesn’t need nearly as many resources as an Uncharted title. And yet Uncharted dlc is useless, and the full game is a complete product. What say you?
Your posts make my head hurt. How do the games listed debunk what he said?
According to Forbes MGSV had a $80 million budget. With that budget it needed to sell 5-6 million copies to break even. Keep in mind that Kojima never got to finish the game how he wanted.
https://www.forbes.com/sites/olliebarder/2015/09/06/metal-gear-solid-v-the-phantom-pain-sells-3-million-units-but-its-not-out-of-the-woods-yet/#6c1fa4118317We don’t know how much Nier’s development cost but the game isn’t getting meaningful DLC because they don’t have the budget for it
http://wccftech.com/nier-automata-director-theres-not-enough-budget-meaningful-dlc-drakengard-ps4-collection-possible-enough-demand/Nioh has been in development for over ten years. It will be tough to track just how much money was spend back when it was announced as a PS2 game to what it became.
According to this, Uncharted 4 is Sony’s biggest investment in a single game. You can only imagine how much dough Sony dropped on it.
http://www.playstationlifestyle.net/2016/05/06/uncharted-4-playstations-largest-ever-software-investment-says-marketing-manager/Horizon got a modest budget of $47 million
http://www.pushsquare.com/news/2017/03/horizon_zero_dawn_cost_a_reported_e45_million_to_makeYou debunk nothing
If your head hurts so much responding to me then block me and stop quoting my shit I wasn’t even talking to you lol.
All you did was post numbers that companies claim to need to break even. Which are usually exaggerations but that’s besides the point.
I stated that making quality games is well within capcoms budget. Whether or not it sells is irrelevant considering you just went out your way to prove that no game is selling their anticipated numbers. So going by what YOU posted, they might as well make a good game if It’s not going to sell anyway.
That’s called “backfiring”
Leave me alone.
You didn’t even read those did you? The articles were mainly how much it cost to develop those games. Some giving actual numbers. You made no mention of what’s within Capcom’s budget in the post I quoted. Only the games you listed is somehow is suppose to prove that game development hasn’t risen. I don’t know about you but I don’t remember PS2 games having the budget of a MGS5.
inb4 “But Shenmue!”
As for the topic at hand, this is fine. Granted, I’m waiting to purchase MVCI for certain other reasons, but the DLC isn’t grossly abnormal or anything. I actually respect the fact that Capcom is being upfront and saying “Yeah, pay a little extra for these.” This is coming from the guy who bought every single character/season of Killer Instinct over the past 2 years (among other things). Someone earlier in the thread made mention to the fact that developers have been nervous about raising prices for games. I think that they need to go ahead and bite the bullet sometime soon. Things will go back to how they were more than a decade ago, with games feeling more complete due to not having DLC. But until then, this is what we got.
tldr: Developers need to eat, and DLC/Season passes have become such a norm that I didn’t even flinch when I saw the DLC announcement.
Dr. Will, you my dude, but you know damn well if game prices go up, this same DLC shit will continue. Ain’t shit going back to how it used to be, especially with dummies jumping in front of my venom bullets to defend Capcpom senpai from any and all criticism.
The level of tone deafness coming hot off the heels of the failure that is SFV, is disrespectful, incompetent, and negligent.
The fact you didn’t even blink at this speaks volumes as to how heavily abused and expected this nonsense is now.
Well, to be fair, at least UMvC3 added for free the “Heroes & Herlads” DLC. That was very nice.
It’s really naive to think 80 dollar games will make DLC go away. You’ll get DLC with 80 dollar initial price games.
DLC goes hand in hang with gaming now. There is no escape other than a time machine.
yes, it is, which is why i’d repeat the same thing i said above. despite any pull power of the brands, that shouldn’t matter to anyone serious/competitive about fighters as it’s a non-factor to gameplay. it doesn’t really matter, at any rate.
In that case, what you say is even less relevant because the gameplay looks fine.
It’s really naive to think 80 dollar games will make DLC go away. You’ll get DLC with 80 dollar initial price games.
DLC goes hand in hang with gaming now. There is no escape other than a time machine.
Oh well, I’ve been on a retro gaming binge anyway. Well…outside of fighters and Tales games, and Persona 5…dammit.
For all the fucking haters
http://i.imgur.com/jMspSZ5.jpg
I am planing on getting MVC I and the Season Pass.
BERSERKERRR:yes, it is, which is why i’d repeat the same thing i said above. despite any pull power of the brands, that shouldn’t matter to anyone serious/competitive about fighters as it’s a non-factor to gameplay. it doesn’t really matter, at any rate.
In that case, what you say is even less relevant because the gameplay looks fine.
haha, sure thing, buddy.
DLC is the price we pay for continuous support after release.
This is pretty simple. I see a new MvC game. I buy it. Only time will tell if it’s worth or not, and if I’m going to buy the dlc.
That deluxe edition looks dope tho.
Bullshit. Look how Smash delivered content.
Capcpom is full of shit.
I see you are defending Nintendo.
Your death will not be quick.
po_pimpus:Bullshit. Look how Smash delivered content.
Capcpom is full of shit.
I see you are defending Nintendo.
Your death will not be quick.
You talk that good shit, but the fact is slow ass, stuck-in-the-90s Nintendo handles DLC better than Capcpom.
ShogunZ: BERSERKERRR:yes, it is, which is why i’d repeat the same thing i said above. despite any pull power of the brands, that shouldn’t matter to anyone serious/competitive about fighters as it’s a non-factor to gameplay. it doesn’t really matter, at any rate.
In that case, what you say is even less relevant because the gameplay looks fine.
haha, sure thing, buddy.
Yea, it’s a sure thing, dumbass.
Yea, it’s a sure thing, dumbass.
hey man, if you like eating garbage i won’t stop you. let’s all get excited for some casual marvel guys
ShogunZ:Yea, it’s a sure thing, dumbass.
hey man, if you like eating garbage i won’t stop you. let’s all get excited for some casual marvel guys
Sounds like you don’t know shit about Marvel.
I supported it. But only because I support FGC, Esports, etc.
In general, this concept is pretty bad. Pay season pass for 5 DLC characters that we do not know.
I liked NRS system where they would group a set of DLC and sale it with the characters being known.
Yes it can be more expensive to some degree but at least you know what you are buying.
This way you can pick and choose who to buy.
To sum it up in one word. Choices.
It’s really naive to think 80 dollar games will make DLC go away. You’ll get DLC with 80 dollar initial price games.
DLC goes hand in hang with gaming now. There is no escape other than a time machine.
Or if the videogaming industry starts crashing…which I think will happen in the near future, especially with Sony & Microsoft releasing “upgrades” of consoles just to prevent hardcore gamers from moving onto PC Gaming…which they’re failing at.