Do u need specific setups to be beat certain options on wake up

like in order to do meaty counter hits on wake up and beat their options consistently to the point it works everytime

Yes

why though ? if u don’t mind me asking

Ok, I’ll bite:
What do you mean by set-up in that context?

If you mean some form of trap: No (kinda).
If you mean a sequence of moves, designed to kill just enough frames to hit your opponent meaty, then: Yes!

Of course you can go by feel when you go for a meaty, but that is not consistent.
When I get somebody into a combo ending in v-skill cancel>launcher with Akuma, I’ll get a meaty every fucking time by doing a specific sequence of frame-kills, if I have practiced it enough.

So of course you want to have set-ups for your meaties, even better if you have multiple ones for the same situation, just to fuck with your opponents expectations.

Especially in SFV where moves in general have a very low count of active frames coupled with 3 wake-up options, it’s difficult to just go by feel and hit a button on their wake-up that beats 3-4 frame reversals.
Then add to that characters like season 1 Nash who came with a 1 frame reversal, where you gotta research if you even have a set-up that truly hits meaty and not on the 2nd or 3rd frame.

i mean like killing frames type setups so basically if u do a setup where if u are plus for say like 20 frames from a hard knockdown

and u do a setup where like u whiff a few moves how do u know what moves to whiff ? like to not go over the amount of time u have from a hard knockdown advantage depending on what recovery they did etc like do u go by startup or recovery or both

You count frames.
Say you’re +30 on knockdown and your meaty is 8 frames on startup, all you gotta do is fill the gap with one or two moves that total 22 frames.

thank u man i appreciate this so much.