Did Someone Say Chimichanga? - Deadpool Thread Reloaded!

The one your team needs the most.

I’m saying the most used assist he has.

That’s it FF7 cloud.

If you are weak in the up forward region and need some anti-air, trigger happy would be for you.

If you need OTG combos out of a character that doesn’t have them, katanarama is for you.

If you want to set up unblockables, the low quick work will get the job done.

EASIEST to use is prolly trigger happy, but unless they’re jumping in on you a ton it’s useless.

Alright man, thanks guys.

STANDING LIGHT!
so I suck… but im getin better more I play… I guess I am a sayjinn! lmao

yeah, standing light hits from 2 dashes (FULL SCREEN)
and 3-4 wave dashed full screen, hehe The wave dashes were full, no cancel :confused:
it can combo into standing version of his BnB (l,m,h,s… lol)

I think thats why this fucker Laughs! he knows somethin we dnt!  fuckin doesn't help he lost his memory!  haha

oh… STANDING H connects, lmao…

HEY! what Id like to real know is… how many hits can u get off the OTG bounce after you launch…
*** I can katana rama, relaunch and only get like 2 hits, double jumps drops my combo, and doin 2< drops too :frowning:

Also posted this in the Combo thread, in case you want title thread to cover combos as well. First two combos’ need damage checked.

Here are his combos from the guide:

cr.:l:, cr.:l:, cr.:m:, st.:h:, xx :qcb::h:, ForwardDash, cr.:m:, st.:h:, xx :qcb::m:, ForwardDash, :s:, SuperJump, j.:m:, j.:h:, j.:s:, :dp::h:, x :h:, :qcb::h:, xx :qcf::atk::atk:
[606,300 Damage (blurry)] Difficult Timing, Swaps sides with :qcb::h:, Omit last :qcb::h: in corner, just go for :qcf::atk::atk:

Forward Throw, Forward Dash, :dp::h: xx :h:, st.:h: xx :qcb::h:, ForwardDash, :s:, SuperJump, j.:m:, j.:h:, j.:s:, :qcf::ur::atk::atk:
[430,900 Damage (blurry)] Throw Combo- dash into Katarama with :f::f::dp::h:.

Forward Air Throw, :dp::h: xx :h:, Forward Dash, Late st.:h:, :qcb::m:, ForwardDash, :s:, SuperJump, j.:h:, j.:s:, :qcf::ur::atk::atk::
[449,400 Damage] Make sure to let them land before :dp::h:.

Against Jump In: cr.:m:, st.:h:, xx:qcb::m:, cr.:m:, st.:h:, xx :qcb::m:, ForwardDash, :s: SuperJump, j.:h:, j.:s:, :dp::h: xx :h:, :qcb::h: xx :qcf::atk::atk:
[673,100 Damage] Must be done late against jump in.

:f::m:, :dp::h: xx :h:, ForwardDash, Late st.:h: xx :qcb::m:, ForwardDash, :s:, SuperJump, j.:m:, j.:h:, j.:s:, :qcf::ur::atk::atk:
[557,200 Damage] Overhead Combo

:qcf::h: xx :h:, :qcb::h:, ForwardDash, :s:, SuperJump, j.:m:, j.:h:, j.:s:, :dp::h: xx :h:, :qcb::h: xx :qcf::atk::atk:
[614,200 Damage] Bolo Combo!

Advanced Combos

Counter Hit :dp::atk::atk:, ForwardDash, :dp::h: xx :h:, ForwardDash, :s:, SuperJump, j.:m:, j.:h:, j.:s:, :qcf::ur::atk::atk:
[633,200 Damage] Counter Hit setup.

:qcf::l: (9 hits) :l::m::h::s:, :qcb::h:, ForwardDash, cr.:m:, st.:h: xx :qcb::h:, ForwardDash, st.:h: xx :qcb::m:, ForwardDash, :s:, SuperJump, j.:h:, j.:s:, :dp::h: xx :h:, :qcb::h: xx :qcf::atk::atk:
[976,200 Damage] X-Factor combo. Omit last :qcb::h: if in the corner.

cr.:l:, cr.:l:, st.:m:, :l::m::h::s:, ForwardDash, cr.:m:, st.:h: xx :qcb::h:, ForwardDash, cr.:m:, st.:h: xx :qcb::m:, ForwardDash, :s:, SuperJump, j.:h:, j.:s:, :dp::h: xx :h:, :qcf::atk::atk:
[1,004,500 Damage]

cr.:l:, cr.:l:, st.:m:, :l::m::h::s:, Forwar Dash, cr.:m:, st.:h: xx :qcb::h:, ForwardDash, cr.:m:, st.:h: xx :qcb::m:, ForwardDash, st.:h: xx :qcb::m:, ForwardDash, st.:h: xx :qcb::m:, :qcb::m:, :qcb::m:, :qcb::m: xx :qcf::atk::atk:
[1,146,700 Damage] Level 2/3 X-factor combo.

:l::m::h::s:, cr.:l:, cr.:m:, st.:h: xx :qcb::h:, :qcb::h:, :qcb::h:, :qcb::h:, :qcb::h:, :qcb::h: . . .
[ 100% ] Level 3 X-Factor Combo. Once first :qcb::h: hits, you can repeatedly do :qcb::h: till X-Factor expires.

For the Lvl 3 X Factor Quick Works loop, you can use :m: Quick Works instead of :h: and it is a hell of a lot easier in my opinion.

hi , somebody have the frame data list for deadpool please??? thx for the combo guide :wink:

For the lvl3 infinite I would always swap medium and fierce XD
I guess everyone does it different…

Deadpool/Woverine/Storm is so anti-sentinel its outrageous.

OMFG
i KO-ed someone with deadpools taunt, i kid u not.
u guys prob know it does damage but i didnt, i was just trolling the guy and mashing taunt and i killed him omfg i laffing so hard right now!
deadpool ftw

[media=youtube]JBCZjrzfkyc[/media]

Shitty thing here.
I think it could be useful because in a match, the oppo doesn’t expect a cross up strange like that.

Funny I was messing with something very similar the other day good work.

I’m new to this game and I have interest in Deadpool. Can someone list for me the absolute easiest bnbs Wade has? I’d like to start by memorizing that and then progress from there.

[media=youtube]RxHpcASeQak[/media] Bible of deadpool.
But, just smash and add some DP H + H and super and you’ll be a deadpool pro

can you combo into his muffed teleport?

SHHH!!! My common sense is TINGLING! It was the haircut that finally turned me against you.

I believe his fudged teleport (the 3rd one) leaves him open to being OTG’d free.

This has happened to me before…Wesker wave-dashed and OTG’d me into a combo string after seeing me eat my teleport.

I think you can intentionally add his fudged teleport at the end of a combo that way you are safe and deal a little damage.