Did Someone Say Chimichanga? - Deadpool Thread Reloaded!

HEEEY! that wasn’t C! that was s!

lol… Deadpool combos into shyt Waaaaaay easier than most ppl plus his otg combos are something to dive into!

I haven’t tried the taunt cuz I forgot, :frowning: I dunno if my stick has one, lmao, SUPER :(!!!

Another thing I’m goin to check is how /BIG/Early/late the taunt happens, if i can do it!

PLZ PLZ PLZ! START A combo thread… Ill prolly do it right now cuz I dnt wanna see early combos lost in the fabric of spaaacceee n tiiimmmmee!

lmao, yall check the tags for this thread?

Not a gameplay related question, but was the line ‘I love me some guns!’ *completely *removed from the game?

AND be absolutely hilarious! :woot:

fuck yea! just finished all of deadpool’s missions after a million tries.

mission 10: the trick is to hit M and P1 AT THE SAME TIME. the rest of the combo is easy.

x-factor guard cancel -> level 3

so fun

it also cancels into super, works in the corner after slamdown but not cleanly.

Could someone help with making better use of this combo?
Jumping :s:/:h:–>Cr. :l:, :m:, :h:, :s:-Jump->:m:, :m:, :h:, :s:–>:dp:+:h:, :h:–>Dash in :d:+:h:, :s:-Jump->:h:, :s:–>:dp:+:h:
Or what should I do differently if say I want to combo into his :qcb:+:atk::atk: super?

You could try following up the chimichanga with guns hyper and then dhc/kfc into another hyper. Or after the second launch, instead of grounding them try a team aerial exchange to build up some meter/damage.

Thanks for the tips I’ll try them out later =)

So DP’s teleport explosion hits, knocks down (in spiral state), hits OTG AND can be hyper canceled.

Good thing about that is, if you need to OTG and have no OTG assist or have groundbounced already (so no Katanarama), you can use this. Only problem is you can only connect guns hyper if you OTG them in the corner; or maybe if you connect a Spencer assist. :wink:

BTW teleporting after teleport malfunction counts as a reversal. xD

LOL I am so trying this tonight. Maybe Cutting Time would work? That thing hits low.

Also c.A c.B s.C xx qcb.C s.C qcb.C works. He extends far enough to connect. Only once though.

The way I combo into the cuttin’ time super is to not do the extra :h: after the first :dp:+:h:, just go straight into :qcb:+:atk::atk:

Edit: another really easy way to set it up is off of his overhead. Just do :f:+:m:, :dp:+:h:, :qcb:+:atk::atk:

OK, so something really weird I found. DP’s bolos (Ninja Gift C) seem to set them floored if it hits them in the air, but I’m not sure; he can hit them with anything after they both drop to the ground; Happy Happy Trigger, Cuttin’ Time, any normal you want, ANYTHING. Usually the animation would indicate they’re floored and attacks that don’t OTG can’t hit them, but in this case…for bolos, I guess not.

Gonna crank this out and see what we can do.

EDIT: Launch Bolos Launch Bolos. Probably an infinite. Good shit Deadpool.

(Back yourself in the corner to make this easier)

Hm, they eventually get pushed away from the corner a little. You can easily dash in and do it some more though, but soon you’d have to wavedash. You can’t do it from full screen, but of course they should be dead by then.

:l: :l: c.:m: :h: xx :qcb:+:h: (dash) :s: j.:m: j.:m: j.:h: j.:s: (dash) :dp:+:h:~:h: (dash) :s: nj.:s: (small delay) Air :qcf:+:atk::atk:

600K from a 2 jab hit confirm. You can also add 50K to that if you add a jump in at the start. Near the end of the combo, you have to neutral jump after the :s: in order to set up the OTG super. You want to time the super so that you activate it as soon as they drop from their second bounce.

Only tested this on Chris thus far, but i dont see why it wouldn’t work on most people.

Found a way to do it (near) full screen; as soon as you hit the ground (really strict timing) do qcb.M (Quick Work), then repeat. Should work until they’re at the edge of the screen.

Seems if you dash before the qcb.M, you can connect from full screen. Again, timing is strict.

so has anyone at all been able to do his BnB combo in the guide?

EDIT:

CR. L, CR. L, CR. M, ST. H > 214 + H , FORWARD DASH, CR. M, ST. H > 214 + M , FORWARD DASH, S,
SUPER JUMP, AIR , M , H , S LAND, 623 + H > , H , 214 + > 236 + ATKATK

i’ve been on training mode for like 1-2 hours TRYING and FAILING.

any tips would be appreciated

JUS some info!
I dnt like quick work!

his C.H slides, like 1/4 maybe 1/8 of the ENTIRE screen lol, but its way safer
cuz you can punish quick work!

His telport is pretty knar when not against corner but it should fuckin overheat over fuckin 2… such bullshyt!
and careful cuz he doesn’t have set places… its reall matteres where your are and what button you press

Deadpool hard brraaah!

So it’s

:d::l::d::l::d::m::h::d::db::b::h::f::f::d::m::h::d::db::b::m::f::f::s::u::m::u::h::u::s::f::d::df::h::h::d::db::b::l::d::df::f::atk::atk:

? Seems complex for a BNB. I’ll give it a shot.

this is my usual bnb: jumping:snkd::d::snka::d::snkb::d::snkc::d::snkd:superjump:snkb:j.:snkb:j.:snkc::snkd::dp::snkc::snkd::snkc::snkd::qcf::atk::atk:
does about 540 k with only one super meter and its pretty easy to do what should i add to it?