lol nvm
yeah, you can keep him out, but its harder. midscreen is really really dangerous for sim vs bison. corner has always been dangerous, but that hasnt changed. knee press super going through fireballs doesnt help either.
heres a example of me playing andre and things going horribly wrong:
[media=youtube]hKzPRfO4oTM&feature=autofb[/media]
notice how much he goes for trade slide off fierce (or whiff punish) and how much more roundhouse he presses (compared to SSF4), hella reckless.
basically you need to block more in this matchup compared to super and you have to think about your teleport escapes out of corner a bit more.
expect to get blown up a lot playing that matchup at first in AE
And here you can see Arturo winning against Andre:P
[media=youtube]JJtLKG5p4_s[/media]
Dropping that mp->mp link art? 2 frame combo?
Anyway… looked like you have adapted to AE a little and had some nice pressure strings using db.mp and ex flame:) Good shit!