I hate to say try but I suppose it is better than a no.
I’ll try to be there, but my work is more than likely going to tell me be at work or kick rocks on father’s day.
Either way, HYPE!!!
I am in thereeeeeeeeeeeeeeeee
WILL JAD BE THERE?
I like myself in me vs jedirob in mariokart wii for that $2,000
I’m sure we can get Jadd to make an appearence lol
Looks like we may have some casual area action going.
Currently on the table for possible casual area tournaments/side events: Naruto EX3 and CoNR2, as well as DOA4.
I’ll probably set up some Puzzle Fighter as well for anyone who wants to lose and stuff. I’m looking at you Cham…
i got no problems playing… yeah i lost horribly but it just means i need to improve…
bring it on!
Hahahahahahahahahahahaha
No.
**robb
**jedirobb@thetemplearcade.com**
http://www.thetemplearcade.com
877.848.4945
**
That all sounds really awesome. Last year was really good, but i bet this year will destroy it.
*Bump
So uh,
Seeing as how 3s tournies recently have had no rules, I take it there won’t be any in this tourney either?
mms anyone?
I will MM…What are the terms…
first to 5 for $20
You got it…:tup:
Per the Rules page… http://www.devastationevent.com/grules
Street Fighter III: Third Strike
Game Version: US Playstation 2
Game Settings: Team 3 vs 3, Versus Mode, 1/1 Games, 2/3 Rounds, Round Timer at 99 Seconds
Each team may only have one character type, no duplicate characters (e.g., a Chun Li, Chun Li, Yun team is prohibited but a Ryu, Ken, Hugo team is allowed).
Gill is not allowed in tournament play.
The in-game judgment feature will be used to determine the outcome of draw games.
Just Marvel?
If it is what the players want, sure.
Seriously though, if there is anything specific you would like to see addressed let us know.
robb
**jedirobb@thetemplearcade.com**
http://www.thetemplearcade.com
877.848.4945
Should we make a separate thread for money matches?
How many would be interested in a Puzzle Fighter tournament in the casual area? $5 entry?
yeah, just marvel:sweat:
Don’t dodge the question.
This was addressed before…