I think you would need to do it df, f mk release df hp
ill have to try that
dp FADC’s into stand HP,
i dont really understand this. is FADC supposed to connect? then you dash out into a HP?
no… this is what u do.
cr mk xx hp shou, fadc(after 3rd hit), st hp…
lol I’m going to assume that was common knowledge with the way you replied. well thanks for answering anyways, I’m very new to the game
I wouldn’t worry about the trickier stuff until you have the basics down
yeah basics are very important with sakura and just important for being a good player.
Don’t worry, keep visiting the forums and you’ll hear me repeating it about 200 times.
No one has any excuse not to use my combo in super, it’s SUPER easy.
Of course it’s super easy for you, you kinda invented the original combo 2-frame links are still kinda tricky for me, especially since it’s off a visual cue
hear hear
im with destin, i cant wait to unleash some damage with that combo x P
its easier than before? what changed?
It’s an easier link to hit
so much easier to do. i can do it about 90% of the time now. ur gonna see a lot more mean sakura combos and tons of stun on top of it
easier how? I’m still not getting it. I was at 0% in vanilla and still 0% in super…
Well it’s easier from an EX Shou at least since it appears to be a 3 frame link as opposed to a 1 frame link.
ah, ive still been trying hp shou… i’ll have to practice with ex later, thanx!
Just looked at a few of sakura’s hitboxes, and her jump HP now has a much better hitbox vertically speaking than her jump HK, you still want to mixup the two but I would tend towards jump HP as much as possible now as far as beating out moves. Theoretically speaking (because of the hitboxes I have seen), you should be able to space it out so it beats out dp’s with some consistency, although the reward for doing so is much less in this game.
j.HP hits lower down than j.HK? Guess it’s in relation to where Sakura’s hit-box is as well scratches chin
I’d look at the hit-box data but that’s a huge file