Delta Red Debriefing: SSF4 Cammy Video Thread

neat trick… i like how you buffed out the wakeup timing with wiffed LKs and MKs… as opposed to doing TKCSs like other people recommend

Another (and older) [media=youtube]CXUrkPBBBmQ[/media]

awesome! :rock::tup:

cant wait for :

Sako (Cammy) vs. Tokido (Akuma) ? June 24, 5 a.m.

first to 10… :karate:

i think Sako can easily beat Tokido, but Akuma’s option select Ultra is stupid broken.

i guess i will have to hit training mode with cammy again and maybe quitting Ibuki. ^^

wow…look at the opponents in godsgarden online…viper, dhalsim, akuma, vega…these chars really have a hard time against cammy. Sako stands a really good chance of winning this.

If Sako wins, Cammy will be considered GOD TIER. :amazed: :wow: :clapdos: :love:

And we’ll see more Cammys online. :xeye:

I think the winner will be Daigo or Makoto… but I’d like to see Sako win.

edit: [media=youtube]bAFU-Mrfrsk[/media]

well cats out of the bag… you can loop this 50/50 by holding uf after either: s.mp cr.mp xx drill or cr.fp s.mp xx drill. i was testing against rose last night and you can use mk hk or ex drills and land in front by timing them a bit early (or not in the case of mk) or you can make it cross up/ be ambiguouse as hell by waiting till the top and then the hk and ex cross up while the mk doesn’t, lk also never crosses. shit is godlike.

[media=youtube]eCGW9XUtoy4[/media]

i still don’t get the timing of this. also it looks like the ultra only connect if the ex dive kick is a crossup or they can block.

I dunno, I still believe Akuma is one of Cammy’s toughest match-ups. It’s by far one of the hardest matches I have. There’s absolutely ZERO chance that Cammy has an advantage in the fight. If anything, it’s even at best. It seems pretty clear from watching the matches that Tokido is not familiar enough with fighting against Cammy. He’s getting caught by Hooligan Tech Traps and such and doesn’t know all the weird subtle things like Akuma’s Standing Fierce beating Cammy’s Jump Roundhouse from far distances and other really match-up specific stuff. And Tokido never went for Vortex stuff after knocking Cammy down, and Vortex wrecks Cammy. Tokido just went for standard cross-ups, which was weird to me.

In any case, I don’t think those videos were exemplary of the match-up at all.

  • James

I didn’t believe it was a 6-4 matchup in vanilla, but now I feel that akumas are alot more easier. Sure, akumas can choose to use st. hp against hk, but thats a bit of a mix-up in itself in that you can cancel jump into dive kick at any time. I just feel that cammy’s can maneouvre around akuma’s zoning game alot more easier than any other character i’ve played, and shuts down his teleport escape options if you’re really good with reaction ultra. I don’t believe akuma’s zoning game is such that it makes akuma untouchable and close-up cammy has more options and damage simply because of akuma’s low-life/stun and you taking away his best escape options.

As for why tokido just went for normal cross-ups, no idea. Maybe the vortex got nerfed more than we previously thought. I think, that its way easier to get out of vortex now at any rate, because he can’t option select you as much when you backdash.

Another tidbit that swings it in cammys favour is just that we don’t maximise damage the way sako does. We may be able to use those combos, but not consistently and certainly not as frequently as he does, we opt more for opening up with solid hit confirms. Comparing our damage output, is like comparing a bee-sting against a giant gaping wound. So at least in terms of theory fighter 4, cammy does look better on all fronts: damage, mix-ups and life.

lol, seriously James? Akuma vs Cammy is in Cammy’s favor. I don’t know if I’d call it a 6-4, but maybe a 5.5-4.5 Cammy.

Here’s me playing ShadyK’s Ryu. [media=youtube]DRNFF3wnf_k[/media] Akuma vids will come up later. I lose to his vortex, but I still firmly believe it’s in Cammy’s favor.

Yeah, I’m not scared of Ryu at all. But I cannot beat Akuma for the life of me. I’ve been playing Ed Ma’s Akuma a lot recently, and seriously, I cannot beat him. I used Adon for fun, and I had an easier time fighting his Akuma with Adon than Cammy. There’s no way the fight is in Cammy’s favor. Either that or Ed Ma has the fight down to a science or something. But the fight is not better for Cammy than 5-5. Too much of what Akuma has messes up Cammy, namely the vortex. Even against Ryu, if I whiff a DP when he goes over my head, he can’t punish me easily. But Akuma’s walking speed allows him to punish a whiffed DP super easily, even in those situations.

I even tried using U2 to stop the vortex, but what we found out is that even if you successfully predict a Normal Move from Akuma in other non-vortex situations, he can MASH OUT a Raging Demon Ultra before his move connects against Cammy. That made me very sad. Plus, one of the attacks in the Vortex (the punch from the Demon Flip) is his Armor Breaker, so if you activate U2 and he happens to do that move, you lose anyhow.

And lastly, Akuma’s footsies are just death when it comes to Cammy. It got to a point where I could not whiff ANY move around Ed’s Akuma, or he would sweep me. If I whiffed a Low Forward, a Stand Forward, or a Stand Roundhouse, I would get swept. So I just had to keep trying to get in close enough just to Dive Kick, and he would just DP them if I got close enough to hit him. It was really hard to get in anywhere near him. And finally, when I managed to get to him, he would Teleport away, and I would be stuck trying to guess if he teleports or not, AND which way he is teleporting.

I dunno, I get beat up badly in this fight. I still think it’s highly in Akuma’s favor.

  • James

i find Akuma matches very easy… his brand of zoning is shutdown on many fronts by her basic to advanced tools… she has an answer for almost his entire moveset… and as long as she has the upperhand when she gets in, akuma’s glass jaw delivers you the KO no problem… definitely doesn’t feel like a steep matchup

… i also hope Sako takes the gods garden tournament… ft each round is raw… if sako wins or just performs fantastically the bad end in an increase in cammy players and cammy going up on the tier list (we lose the element of surprise) the good end cammy gets recognition (also bad) and sako proves he’s got it with the killer bee regardless of whether he goes to regular tournaments…

That particular fight is at best dead even for Cammy, maybe slightly in Akuma’s favor. The real thing in that matchup is how well you can read the crossups on wakeup as you should not be playing footsies with him or any shoto at all.

Hope you don’t take this the wrong way but i am laughing at you for using U2 really, the ultra flash eating inputs works against as well as for you as you might have found out. Not to mention Akuma and Bison for that matter has enough ways to keep pressure up safe despite it.

gouki vs cammy matchup is closer to 7/3 than 5/5 in cammy’s favor.

Well I personally disagree and say dead even at best. Sure if you land anything on him it hurts but the same goes for you if he lands anything. Beyond that its really player skill, Akuma has just as much unsafe stuff as Cammy does and he does have to take some chances to get in and get the knockdown, just like Cammy does.

But yeah agree to disagree i suppose.

First gouki has no way to safely get in on Cammy . st HK whiffes on cammy and thats the first bad thing for him. Even air FB or ex FB are useless ways to get in when cammy has an ex bar or ultra. Defensively cammy has too many ways to bait him for him to have any kind of consistency when she gets in.He cant backdash , cant teleport(on reaction ultra or option select ultra/special guaranted) , cant runnaway with instant tatsu (same), cant crouch tech , cant outpoke cammy at all,cant fireball , cant jump in ,demon flip kick on wakeup “does not” beat canon spike on wakeup if u wakeup crouch blocking, he has no way of dealing with cammy’s vortex either etc…

Also i did play vs Tokido’s gouki with cammy.
U2 is a bad choice i think vs 99% of the cast.

Speaking of U2 eating inputs, my friend was buffering U1 with Akuma while I did U2. So as soon as U2 animation finished, he pressed Heavy Punch and was caught. (haha).

After this experience, he would walk a little bit away, jump and then execute the motion for U1…

That I most certainly can agree with, the only times my Bison has been caught by a counter ultra from Fei or Cammy was when I was too drunk to remember you were using it or too tired to care.