ya’ll can try poison. she has an ex move that goes half screen like ex sobat, and goes through fireballs, cept its an overhead you can combo off of, and its safe on block. all her non ex fireballs disaapear half screen i think but she has a slow one that stays there. can corner pressure when they are blocking. also she has a rekka move. good stuff.
i just picked her up today and she’s not deejay, but she is ok.
Dude I love your Ogre. I haven’t seen much high level Ogre, but you’ve made me want to pick him up.
Right now I’m heavily into SFxT but I expect I’ll come to strike a balance between that and SFIV pretty soon, probably leaning on SFIV just because I love me some Dee Jay.
I MIGHT just POSSIBLY be able to go to The Big Two on Wednesday. My school’s finally on spring break and imma be chilling in NYC for a while.
If I can, I’m definitely gonna be brushing off my dusty AE and UMvC3 for some practice.
finally won a tournament. it was a small tournament, but i still won.
got put into loser’s by my friends abel free.
met him in grand finals and beat him 6-0
Good shit. How did you 6-0 an Abel. You must have been on some mad rush down shit lol.
i actually got 2 perfects and some close rounds that could have been perfects.
rush down at the start of the fight then lame.
he did well against the lame and not so well against the rush down.
even went through my fireball with ultra. i was not used to that, but mentally stayed strong. even told myself out loud. “don’t do it jay”
i walked myself into the corner, but made my way out.
oh yeah a lot of good/random ex upkicks LOL
hwoarang is reallly damn good. has overheads that lead into like 400 dmg. Zoning and normal anti airs just don’t do enough in this game… and most sf chars only do like 250-300 dmg per combo where as tekken chars can do like 400-500…
Quick question for everyone whats your go two combo to go into super. Right now the only two I use are (non cross up ) j.Mk cl.Mk xx Hk sobat xx super and (cross up ) j.Mk cr.Lp cr.Lp cl.Mk xx Hk sobat xx super.
That depends on the situation. The spacing of the jump, the attack I use as a jump in, how deep is the jump in, did I need to hit confirm and the character’s hitbox etc.
The most damaging is j.hk, cl.hk xx super but that’s a rare situation. When I face characters with hitboxes like Hakan, Honda or Boxer, I would j.mk, st.mk, st.mk xx hk.sobat xx super. Or against Blanka or Viper, crossup mk, st.mk, cr.lp, st.mk xx hk.sobat xx super
Against most shotos I use cr.mp in super cancel combos because their hitbox won’t alway allow st.mk (2 hit version) to hit
cr.mp xx hp.mgu xx super is for style and troll points
Any deejay players at NCR?
I didn’t catch any buy I think viscant was in the tourney
if anybody knows of any excellent guile players send them my way. I need to stop losing the match
I’m pretty decent with Guile, although, I havent played him for a while because of my love for DeeJay. If you are on the east coast, the lag shouldn’t be too bad.
stream finally up and running.
AE mostly and some other random games from time to time.
Can anyone give me some helpful tips to shutting down E-Honda sumo smash cost me the match online the other day. Also is there any special training for doing combos online gotta step up my game.
do combos while talking on the phone. helps you get your metronome right. i usually talk to friends while i play online.
and focus attack, close mp, and upkicks > sumo smash
Blaqskillz a DeeJay player is on WNF right now, he’s doing fairly well
Grand master J running DJ too
thanks for checking out my stream 4th letter.
putting the smackdown with deejay so i don’t have to LOL