I just found out that light version of Rapid Dagger can be punish by reversal shoryuken, even far enough. Is it used to be punishable or v1.04 changed the frame data again?
It’s always been punishable by dps. You can space it so it’s safe from dp / spd
any 3 frame move can punish it… balrog can cr jab it if you do it from a cr mp for example
reading frame data too hard, do random shit and pray
But I use the tip of Cr.MK as hit confirm then XX into L.Rapid Dagger, still be punishable by 3F Shoryuken
(P.S even those short range DP by Ryu can punish it too, need some tips or advice here, if L.Rapid Dagger isn’t save on block, then I just throw heavy version, least I got enough time for FADC)
Thanks mentors
I usually cancel it from cr.MK for better spacing, so I’ll got more time to escape throw or some sort of things, I just watch some guide about which moves are save on block or have even more frame advantage, and a random video from Cross Counter TV (K-brad) said cr.MK xx Lp Rapid Dagger should be safe on block, cuz ryu HP.DP won’t have enough range to punish it, then I try it in training mode and it didn’t work very well… :s This confused me.
(P.S sorry for bad English, I’m Asian)
i havent tested in ultra, but pre patch i did uploaded a vid showing the spacing you need to make it safe
but im too lazy to put it here
I changed the name of this thread so that it doesn’t scare the s**t out of everyone every time it resurfaces
c.mk is safe from around MAX c.mk range, any closer you can get hit by Ken’s dp, other shotos are easier to space against.