I appreciate the effort in the āvisualā innovation, but the game doesnāt seem enjoyable.
Characters movement looks to be awkward, unresponsive and slow
Normals extremely stiff and clunky (God, I canāt even imagine their hitboxes)
Weirdly-moving projectile fest I saw in the trailer
Necrostorm: Creating an updated version of MK Trilogy with ābetterā graphics is not enough for a game to hold up in this generation. Especially when as a company, youāre being an asshole to your clients. No want Death Cargo.
You know, I donāt think Iād play the game in this state if it was offered to me free. I can honestly say Iād put in some time if I had a chance to play a ācompleteā version of it, just to easilytry to break it at least. Though NecroStorm seems to be doing a good job of that themselves.
This game is bugged to hell; is totally un-playable, but the saddest part is that you can see a good game there. Where? Look at Plasma moves, they are the most polished of the entire cast, and looking him fight imagining that every character have the same quality, picture a really cool game Iāll die to play. Hell, this makes me mad, this game had such great potential now wasted in whatever deal those devs had.
Still, Arachnoās theme is awesome; cant wait to get my claws on the OST.
Yeah and we could make characters such as āFat Defamatory Troll Kidā and āHate Crusade Leader Zioā and our favorite āContact Managerā with the catchphrase of āGET MANAGED FAT KIDā Itād be awesome.
Steal the spirtes and use in MUGEN? It may be possible but who would want to is the bigger question.
PS: if there were to be a new (and for the sake of argument letās say itās good) fighter with fatalities then I think Samurai Shodown fatalities would be best.
Remember that screenshot about the full game having a size of around 660 MBs?
Well. It happears that the game size now is around 373 because of the āserver overloadā. and (iām waiting for an answer from who posted this information, so, make of it what you want, iām just reporting it for information sake):