Dead or Alive 6 - Discussion

You can probably use one of the highest level Quests with a match against Phase 4 to get the feel for the match up.

I am still extremely surprised that Quest Mode with all the characters playable is available in the free to play and the maligned Story Mode is a $20 add on (good riddance). Core Fighters is kind of ridiculous in the amount of content it provides. I enjoyed the package so much that I bought a Christie with what little digital credit I had at the moment. I was going to buy more, but I donā€™t have nearly enough time to enjoy them at the moment, so I will get them when I have a little more free time. Contrary to your experience I am actually surprised by the amount of enjoyment I am getting out of the game. I hope the game did well enough to secure more content in the future (without sacrificing quality).

Donā€™t get me wrong, I do enjoy it even though my posts not always look that way. Itā€™s better now that everyone whoā€™s been playing DOA for a while has moved on so Iā€™m currently learning the game together with similarly strong (or weak) players around C and C+.

I do disagree with their DLC policy though and on a personal level I really donā€™t like a couple of matchups that are straight up ā€˜unfunā€™ (most notably Helena, but sheā€™s thankfully rarely played). Overall itā€™s a nice fighter though and unlike SCVI itā€™s actually possible for me to play it online with good connections.

Downloaded the core fighters on Steam. Could someone toss me a few Hitomi BnBs?

Thought I was getting good at whiff punishing with Christieā€™s 214+P. But after this, it seems that players online are just bad.

EDIT:
Put this on my highlight reel.

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Stun with 9 P/K and P+K,P,P or P,P,->P,PP after any combo that ends in a launcher or wall splat. Inside tutorials there are sections with juggles and combos, I would also advise doing the Combo Challenge for Hitomi.

P.S. @d3v Do you know of any while rising attacks or a way to speed up moves that require holding 3 (down-forward).

Nope on either.

Too bad. Thanks anyways.

So, stuff Iā€™ve gathered so far:

  • nobody who plays this game whiffpunishes. Ever
  • Hitomi has deathfists and 236K to whiffpunish with if necessary regardless. Feels good.
  • She also has Devil Jinā€™s laser scraper in 4PPP, which is a natural combo even if delayed / charged and is +4 on block if charged. I know holds keep the move somewhat under control, but DAMN thatā€™s still a sick move. 3P+K is pretty insane too, tracking mid with frame advantage.
  • 6T da GAWD

Gonna see if I can get some games in tomorrow.

Yeah, the whiff punish thing only starts to be a thing in B rank and not even for everyone.

Iā€™m still in C and got up to a 12 win streak yesterday (again) just by standing outside of peopleā€™s ranges until they mash a string and then interrupting it/whiff punishing it.

I also noticed that offensive holds can feel super cheap on my rank. My Mila spends as much time on the ground riding people than standing or moving around.

Surely @Evil_Canadian has some Hitomi videos

nah, he is lazyā€¦has just one combo video guide up. the dbfz views made him lazyā€¦lazy he isā€¦ :gorilla:

some pretty cool hayabusa stuff

Lobbies delayed until April.

At least we got wedding outfits I guess (which you canā€™t even buy separately).

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Erik winning to no oneā€™s surprise.

I was surprised the entire round was so one sided. This game provides so many opportunities to get away. Regardless, there is some Bayman tech I can salvage. Some of the things that can be done in this game continue to surprise me (especially with Hyabusa in heavily interactive stages).

Those are just the pre-order exclusive costumes though.

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I was just about to say that.

Yes they are, and you can buy them now.

The bundle is $34.99. You can also grab individual items on Xbox One for $1.99 each. For some reason costumes are not sold individually on PS4 or PC.

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