To be more on topic and less hung over…
Reaction speed is one of the main reasons I stopped focusing so much on 3rd Strike and especially Marvel. It’s a skill sort of have, but it’s not something I have in great quantities. When it comes to defensive reactions, mine are pretty solid (tell me if I’m wrong anyway) I know how to block properly, I can get my reversals in properly, and I used to parry better but that’s a skill that I need to get back to work on. However…where my reactions typically suck is on the offensive…which is basically just hit confirms.
Dudley is a character that relies entirely on hit confirming in perfect oki situations. And his windows for those hit confirms are small. So yes, he gets great damage, and yes you see a lot of people play Dudley in casuals and do great with him…But it takes a very special player with VERY special reactions to play him how he’s supposed to be played in a tournament setting.
I.E. playing Dudley to win is MUCH harder then Dudley players let on…because he’s ALL hit confirms when played correctly.
I only realized that when I took my break from 3S last year/early this year and focused more on GG. Much, much MUCH more forgiving with hit confirms and all that, mostly because of the way frames work for GG and block-strings having a greater impact on play.
Anyway, my reaction time doesn’t suck I don’t think, but I have slow fingers(weird I know, but it makes sense somehow). So when playing Dudley I’ve adapted more of a counter-puncher style as opposed to rushdown stuff. My reactions are good enough in the right situations, but they just weren’t fast enough in full offensive, every single oki option way. So generally I just create the situations where my reactions can work well for me.
And that’s also the reason I main Elena now. No need to learn 30 different hit-confirms because she only has one on the ground and maybe four in the air. Less is more in some cases…
I know when Adam was playing Chun (and one of the reasons I think Adam got so good since last year) is that he used a Justin Wong method of getting your in-game reaction times better. He’d turn the computer on random guard and try to not screw up a hit confirm everytime he attacked with low medium xx Super. If the cpu gets hit, you input the super, if not you don’t press anything, and try to get it a certan amount of times.
I started that with Dudley…but again 30 hit confirms. And it’s hard. And frustrating. It DOES get your reactions better though.
/2-cents