Doom would provide that gdlk Plasma Beam for teleport mixups, same with Task and H. Arrows.
I’ve been thinking of trying Ammy on point as a battery, Maximum Bubbles and Elements make for easy DHC’s and also because I can knockdown -> Slow -> Swords/DT for oki mixups and the like (Cold Star is win too). Hopefully her air dash nerf isn’t too much of a deal breaker.
I’m having trouble thinking of an anchor that suits the team though, I’ve been thinking about maybe Ammy/Vergil/Ghost Rider, seems to me there’s a lot of potential synergy there, what are Ghost Rider’s assists beyond his wallbounce one though?
Also, I like the idea of DHC’ing Maximum Bubbles -> Motorcycle OTG, sounds painful and cruel lol
Ammy’s airdash is fucked. As in you can’t block during it anymore. Still good otherwise. I also like the idea of Counter/Air Throw>Slow then DHC into either DT or swords (Or DT then swords right after DT). This guy is really going to be a fucking beast with Ammy just like Dante.
I like Maximum Bubbles> elements. But this is why I want to know how long can you wait to DHC out of Bubbles. If it’s like Wolvie and his berserker super, it’s easily a safe way in for a lot of characters along with a possible punish for trying to punish.
I’m thinking nemesis might be a good match for vergil. That armored wall bounce assist could be great for a get off me assist, and vergil can simply teleport up to continue a combo. Plus his rocket hyper otgs and could be a could follow up to maximum bubbles since it looks like it gives a hard knockdown.
Ammy pairs up great with the DMC brothers (hence his reveal trailer team: Vergil/Dante/Ammy or Vergil/Dante/Trish). Speaking of the later, those three will probably have great synergy with each other like Chris/Jill/Wesker (fuck Nemesis).
Wesker is going to be battery on my team. I’m more or less trying to do the same things in Vanilla except with slower teleports. I’m hoping Vergil has a decent assist for Ammy. If not, she still does great work on her own, nerf or otherwise. That and df.H xx THC from Wesker is going to cause me to require a change of pants every time I do it. I can’t wait to blow up the last character with a THC, X-Factor, walk forward, and taunt like a badass.
If Vergil is on point, a THC could be very devastating, depending on his recovery frames. Okami Shuffle is still the longest non-cinematic hyper in the game (220+ frames) and Vergil can probably do nasty things under it.
http://www.youtube.com/watch?v=GaVvX1kx_rs
Level 4 hyper OTG’s, oh man. Seems like any combo from Vergil with 3-4 bars will auto kill any character in the game now. Especially when you take X-factor into account and the fact that his level 4 leaves them in a crumple state. Any character can kill in X-factor though, so the fact that it OTG’s is pretty intense.
What makes you say this? You think he needs to be buffed or nerfed? I personally think the only major change necessary is the ability to build meter in devil trigger, but I at the very least have som faith in capcom that they know what they are doing.
I don’t think he’ll be nerfed. Everyone seems to be saying every character released is overpowered. Iron Fist does massive damage, Firebrand has a command throw he can combo into, Vergil has his teleports and Spiral Swords (But they cost a meter, last 4 seconds, and scale the damage and hitstun to hell.) These characters don’t need nerfs yet, we’ll wait and see what happens.
I hope they hit consoles as is, and after a few months they keep up by patching the game. Honestly, my favorite thing about the MvC series is the fact that there’s so much room for combo creativity, team strategy and mixups. The game is cheap, but it can be fun.
I don’t see why they would change Vergil much he seems fine already, maybe except letting him build meter easier since he relies so much upon it.
With good reason too they probably all won’t be “the greatest characters ever” But their attributes are certainly crazy; we still have four more to go chances are Capcom hasn’t let us down with how powerful the other 4 are.
Firebrand = Wolverine-like speed, flight OTG projectiles, good supers,
G. Rider = Full screen normals
Nemesis = 4 hit armored super, unblockable half screen grabs and ridiculous damage
Dr. Strange = Teleports, tracking OTG super,projectile counter super massive mixup and keepaway game potential.
Strider = Strider Hiryu lol.
Hawkeye = Status ailment projectiles
Vergil = Spiral swords, teleports, speeds, massive range.
Iron Fist = Chi Powerups, insane damage, self OTG/overhead
they’re still updating the MvC official page there’s a Vergil/Strange fight up, not much of interest tho’, can see why they didn’t show it at the live show
If Capcom lets Vergil build meter while using his DT or swords they are fuckin imbeciles. He would dominate all but a few chars if he could do that including most S tiers.
Rumors were going around that Capcom enabled meter building for all activation supers. Which if that were to happen I guess would be Capcom’s make up for getting rid of DHC glitch. LOL.