need to buffer volcano as soon as rainstorm ends, you do the motion while youre still in the air
You also need to do a really low rainstorm to make it easier.
Couple quick questions: 1) When would you want to do prop shredder into teleport vs just holding up/upforward during prop shredder? Don’t they do the same thing? 2) How do you do the Dante grapple reset? Whenever I BC it, it misses them. Am I just not BCing quick enough? Also does the reset work with Felicia rolling buckler or Deadpool quick work assists? I tried doing another bnb after the unblockable but they dropped out :C
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It doesnt really matter if you do the teleport, I’ve been almost laws us beer able to hit with hammer after a complete prop shredder.
You might need to if you catch them at the very top of it, but otherwise, no difference. -
After a hard knockdown, (usually after the PS -> Hammer)dash as close as you can to the opponent and do cold shower->stinger BC and then (THIS IS IMPORTANT) do QCB + H as fast as you can. Since stinger has a tendency to cross up for a split second, moving as close as you can and doing the opposite motion will make it slightly more consistent.
If your stinger sends them fullscreen, Delay the second H press after Dante pulls out the rocket launcher, if you mash it it’ll whiff. Practice the timing, it’s a bit tricky.
Deadpools and Felicia’s lows don’t leave them standing iirc, so no standard bnb. Possible with Wesker though.
Hmm interesting. Thanks for the help! Also, if I may ask, how exactly can I follow up when using the felicia assist for the grapple reset?
Teleport is used when your back is to the corner, and you want to have your opponent in the corner instead.
Also it looks cooler
For the grapple reset I plink :qcf: + :s: ~ :h: :h: right when they hit the wall. Works every time for me.
Answers my dante questions now to get practicing
do you BC the stinger, or just do :qcf: + :s: ~ :h: :h: as soon as the stinger animation ends?
any tips or connecting stinger after Clay pigeon? i can’t hit it when they are falling from clay pigeon and the characther falls out.
just push h once then immediately do fH
backdash before doing the S into clay pidgeon.
I use the plink instead of explicitly bold cancelling, and as I mentioned I do it when they bounce off the wall so the grapple doesn’t miss.
This isn’t STSFN type tech, but another grapple reset that I’ve never seen anyone do (probably because nobody plays tournament Dante for reals D: ) is after Skydance HKD do Acid Rain Volcano TK Hysteric xx Grapple. Looks pretty fly and usually by the time you’re at this part of the combo you’ve probably done around 500k meterless, aka time for a reset. So, enjoy dat too.
Depending on the character’s hitbox the delay when you do the stinger after clay pigeon is a factor. Takes some experimenting. Depending on how you got there some characters don’t even need a back dash. That’s character specific though. I might make a list on such a thing, and characters who you can get mid-screen Skydance HKD’s on with different combos. I think Dante has more character specific stuff than most in those regards.
no see i do that and it still inconsistent. maybe im not back dashing Far enough.
Nigga you playing Dante???
LMAOOOOOOO!!!
Wait a split second, then input a quick 44 backdash.
Then you just a fraud.
<3
Depending on how many shot reps you do the timing on the stinger gets tighter. Spacing on the backdash also affects timing. IIRC you want to be inputting stinger as they falling around a little higher than normal jump height. The link is tricky, just keep practicing it.
you cancel your backdash right into the s
to practice i do behive then + :atk::atk: xx :s::h: wait a tick :f:+:h:
yeah imma just have to practice it more. i think its the spacing on the backdash thats doing it for me. ill get back soon as i get into training mode
thanks ppl