Cyclops Vs.Top Tier thread

I agree with you totally dude! That’s what I was trying to say.

I think cyclops is awesome, i use him in my main teams of mag/sent/cyclops or cable/sent/cyc but I know his limitations. I like putting cyclops on point verses storm, with the sentinel ground backing up cyclops, I even like playing cyclops on point verses sentinels. As long as I have the sent assist behind me. The point is when cyclops is left verses the top tiers, he’s going to get beat.

See this is what I’m talking about. He doesn’t play anyone any good! This wouldn’t even be a maybe with good competition. Cyclops by himself verses mag/storm/sent you can just count on getting ripped apart. Also, that doesn’t say much about your storm/sentinel team. If this guy can rip your storm/sentinel apart with his magneto but his whole team including mag/sent/storm gets killed by your cyclops that just shows me your full of $hit.

I would never lose to anyone if I had that much of a advantage, if I wanted to be a even more asshole, i could tag in storm and just run away from you the rest of the match, knowing cyclops would do that much Block damage to make a comeback.

In Conclusion:
You just made yourself look like a scrub, thank you for clearing it all up.

well, im not a scrub, sorry to disappoint you, i just got hit by some random ass shit when storm was out and my sent got juggled to death so i had like 70 seconds to come back w/ cykes

i understand what you’re saying, but you gotta understand that cyclops can still beat the god tiers… nomatter who’s playing, attacks have the same priority, speed, etc etc…

i just beat the guy out, he wasn’t a sucky player, he took out my friend tony (pretty damn good, Justin calls him the Sanford killer cuz he took out sanford in the team tourny at ECC, well atleast he called him that when we went to CTF saturday night) and then it was my turn to play and his mags beat my storm/sent and my cykes beat that shit out. Cyclops can sure as hell hang with them, i think you guys are just stuck on the fact that he’s not considered “god-tier” so he obviously can’t compete. I don’t see what the problem is.

i ain’t stuck on sayin he can’t beat the god tier, re-read, i am sayin he can’t beat the god tier more than the god tier will beat him. sorry…like…i’d have to see some video of high comp play where cyke keeps beatin the god tier to believe it.

i am saying cyke is hella good, but he ain’t that damn good to take god tier out more than god tier takes him out. he chips like a bitch, and it is hard to punish if you setup the chip correctly. 60-70% of ur life gone off of a ground mistake. he has GREAT pros…he is a great one-on-one fighter, and i think that you could start with cyke first in a high level tourny a couple times and win. its just…i think god tier is just as good as cyke. but post some more strats, we could try n piece together a cyke first team if ya’d like. [see how much i got faith in cyke]

well atleast you get where im coming from, so that’s cool then…

and as for cyke strats, whadda ya wanna know? i got a bunch of stuff i do w/ cyke when he’s on point…

and as for my vs. top tier strats. They DO WORK… this game is all about patience and waiting, cyke’s best game. He can build meter all day and outprioritize anyone in the air, he just needs to be patient. If that storm or mags gets above you, just fall to the ground and block…

if you wanna start cyke, i suggest you have an AAA, unless you want to chip very slowly the whole match. I play storm/sent/cyke and i used to use storm variety before i realized that projectile was aiding the team better, so if you wanna start cykes I suggest a team that’s something like cyke - b / storm - a / AAA character

i could see psylocke working very well w/ this team actually… if you’re turtling w/ cyke and they come rushing in, call psylocke and s.hkx2 XX SOB that shit. or if you react quick enough, MOB and it should hit. or go into the infinite or something…

i don’t think commando would work well simply cuz cyke can’t call him while building meter w/ j.hk’s and if he uses commando to clear people out, he can’t connect anything after it…

i dunno what kind of strats you really want, but ask away and ill let you know, cykes is my specialty

Exactly!!!

But, if you start cyclops on a team. I always have Sentinel (ground) behind him, cyclops is to tough to beat with that assist behind him. I like starting cyclops on point when I’m fighting storms. He does awesome against storm with s.fp sentinel assist s.fp stops all hailstorms. I like to start cyclops against sentinels also. When sentinel tries to do his HSF or just drones, cyclops normal jumps and does SOB into HSF for lots of damage. Cyclops is good, i use him with all my teams.

cyc rapes most people one on one

~mixup

mixup KNOWS about the power of the man known as cyclops

storm/sent/cyclops all day, fuck shitneto, storm can do his job

i do believe cyke is crazy good on point, and can deal with the top tier really well, but as far as beating them more than the top tier beats him…i’d just have to see people start playing cyke first on a team or something.

It’s much more practical for mag/sent to fuck up (i.e. press a button) and eat a SOB or DP than for cyke to fuck up near unpunishable SJ back rh and anything xx SOB. Simlar to Cable vs these chars, but cyke has mobility, and supers that work more often than ahvb will.

Against a decent # of point characters he will do his job better then they will. Any damage to storm or sent is more valuable than damage on cyke, since you have a fresh one of your own coming out soon while theirs is fighting you. Then after all that, he slides in the back as the perfect AAA for the remainder of the match. IMO the only weakness is not doing some dumb shit while he’s out and getting killed for free, since he needs to stay alive. Keep in mind this chance is the same as any non-sentinel character, so it’s no difference IMO. At least that’s my take on it.

Cyclops does alright on Magneto and pretty good on Storm. He at least can fight Sentinel, but vs. Cable I’d almost rather tag him out. Sitting in the corner and firing lots of stand/low fierces and df+rh/jab gene splice if Mags/Storm try anything from the air is so irritating, and since you’re in the corner the only thing they can do is get lucky and grab you.

Cyclops is kinda sucky on Sentinel but he has some good things he can do. Jump fierce owns most of Sentinel’s aerial arsenal, and jump forward roundhouse from a certain range is really hard for him to do anything about. Plus you can low optic blast xx super vs. low fierce xx RP.

You don’t really get to do anything on Cable short of coming down on him with roundhouse a lot, and grenades make that tough.

Id just like to point out cyclops is without a doubt top tier anyone that says he isnt must be pretty damn scrubby

a good move to use against cable and storm is if they superjump…just use his fp optic blast and if they get hit or block it when they heading down just shoot a blast wit the fp too and its good too keep assist away or too keep ur opponenet in block stun.

hope this helped:D

Most people simply don’t know how to play as cyc to understand just how good he is. Keep practicing people…

man the ppl who say cyke sux are stupid.
how can you say stupid shit like all it takes for magnus to kill cyke is ONE mistake??? W T F.

we are not talking theory fighting here. granted, maybe once i a great while, soo mighty might be able to land a c. lk and get a perfect on an entire team with magnus, but cut the crap, how is one mistake = dead character. ppl screw up their resets, ppl screw up their infinites, ppl just screw up.

but with cyke, if you make two mistakes = practically dead character. if you mash out his bread n butter (j. rk, lk, lk, cylone kick XX qcf + 2 kick super) and mash it, it hurts.
and opposed to magnetos resets, this is guranteed damage, and pretty much impossible to screw up the timing due to its ridiculously simplistic nature.
land two of these, and assuming the character has taken a bit of damage from the beggining (not unreasonable assumption), they WILL die. hell if they dont DHC into storm to seal the deal. whatever

and i dont doubt shinwildcat. cyke is good. ppl underestimate him and really underestimate how much his bread and butter combo hurts. i made some good comebacks with him too, in casual play though, but against ppl who are ranked in the top ten in the northwest. that’s gotta count for something. basically my first two chars would be dead or had taken a ton o damage and it’d be up to cyke. and like i said, land a couple of bread n butters, chip with MOB, and its all good. sure i still lost a crapload of games, but cyke wasn’t as helpless as you haters depict him.
i actually took down one or two characters with cyke before i lost.
his optic bullets + drones are kinda good lockdown. its no trap, but that’s not the point. it basically builds super and you force your opponent to super jump in order to escape. this gives you free reign to position yourself to do a big fatty MOB chip when they land. and that shit chips.

and as far as i can tell, from a full screen, storm cannot punsih MOB.

okay that’s my two cents. stop hating on cyke. fuckers.
oh but i do agree, cable owns cyke for free. and then some.

i was doing some checking on damage scaling, but i want somebody to check it over to see if i did it right. i tried…

rkx2, jab optic blast, MOB = roughly 71
s. lk, s. mk, cyclone kick (two hits), MOB = 77

and somewhere in between was rk (once), cyclone kick (two hits), MOB.

to me, the one with the optic blast is the easiest, but i’m not sure which one doest he most damage. i THINK i got it right, but still want somebody to overcheck. I can’t mash very well with DC controller, so i don’t know how much more damage i can milk. anybody mind?

k, first off, to correct you

you mean SOB and not MOB

MOB is the fat one
SOB is the skinny one you can direct. I know you mean MOB cuz SOB doesn’t connect off optic blast…

anyway, I ALWAYS ALWAYS ALWAYS ALWAYS!!! Use Cyclone Kick xx SOB unless i’m punishing or chipping

Vs. Assists, mashed SOB does just as much as a mashed MOB, and lp optic blast xx SOB makes it a lot easier to not have to worry about them jumping out cuz the beam pushes the assist onto the point character and locks them down. Plus if they try something fancy and get out, you can always direct it to them after you’d had your way with the assist and keep them in blockstun. And unless you’re cable, SOB is unpunishable from the air.

Lag, MOB has soooo much lag, it’s ridiculous. I think SOB is easier to GuardCancel out of, but it still has less lag than MOB does.

Getting out, if MOB hits the assist, the point character can jump out unless both are in the same space so it hits them both. IF you try to hit the assist and it lands behind the point, the point will simply take chip and assist escapes.

Damage, j.d+hk, land s.hkx2 xx cyclone kick xx SOB does the most daamge out of cykes combos. I think there’s 1 instance where Cyclone Kick xx MOB does more damage, but I can’t recall it. But in most times, this does over half life (call in drones, cyke’s always paired w/ sent to my knowledge, well except in m/s/cyke anyway)

I do know however, that if you land a j.d+hk and have drones assist, do this combo

j.d+hk, land s.hk + drones, s.hk xx cyclone kick (let all 3 hits hit), dash in s.hkx2 xx cyclone kick xx SOB

over 80 damage to Cable iirc, and remember to mash that shit, i can get it to like 14-15 hits when it does 12 normally…

also cykes/sent is sick, land a SOB vs. a grounded opponent, DHC to HSF, it’s like the brother of the DHC of Doom…

storm/sent/cykes baby!

seems like everyone uses the SOB over the MOB…never actually tested which does more damage, but i don’t know why but i prefer the MOB combo…it just looks so much more cool and devestating…

hk, hk xx cyclone kick (1 hit) xx (in air) MOB

i don’t have a console…can anyone confirm which does more damage?

Sorry, but SOB always does more damage, especially if you mash it.

True

the SOB does more damage then the MOB,but the MOB is GOOD for chipping opponents to death.