Custom 6btn sticks without triggers - Some actions not possible

I don’t have LT/RT on my custom and I’ve noticed Test Your Might requires them (unless you wait for the timer to hit zero)

Is there anything else that’s not possible without them, anything in Challenge tower maybe? This the first FG that I own that has a non menu action fixed to the triggers.

i have that problem too but there is a timer, so you just have to wait for it to run out as you said!
so no BIG problem

Do any stock Xbox sticks not have triggers? It would be good if they could allow LB/RB to strike.

You also can’t rotate the character models in the Nekropolis so you can look up close at the female characters’…parts. Or maybe they’re used for moving the camera up and down–I forget.

:razzy:

But really, most things work fine with just five buttons.

There’s a Challenge Tower mission I’ve just done “Pulling my strings”. It requires that you press a certain button at a certain time, including LT/RT. You can use the combination, i.e Both kicks for stance swap = LT. Problem is, the bloody game ignores your custom button mapping, so when it asks for say ‘B’, what it really wants is BK. Obviously a bug. I had to switch to a controller and back to the default mapping to finish this one.

Pretty sure only a few of the challenge tower things. That pull my strings one is buggy no matter what stick you use. There’s a post about it somewhere over on test your might. Also as mentioned some menu commands in the model viewer/etc. Also if you don’t have a back/select button you won’t be able to fight one of the hidden kombatants in arcade mode. (Trying to leave this spoiler free-ish)

I’m also having a problem with this. Would love to see it fixed, but the game has so many larger problems going for it currently so I doubt it’ll get resolved.