"Critique My Akuma!" Video Blog Thread

ugg… @ the rog rampaging on you… lol. Don’t jump backwards to get out of close range pressure… basically is free damage for rog. I think maybe your biggest problem is just being afraid to react so your reaction time is slowed even more than it is normally against dash punches. You really need to learn to c.mk SRK balrog in mid range footsies before you get the knockdown. You also don’t need your fireballs to deal with rog, so don’t use them defensively unless you are literally a FULL screen away to gain meter or see if they do something stupid like turn punch which you can ultra punish or SRK punish. And punish overhead with a SRK before or after you block it… jumping tend to not be fast enough or if you do it too late you get hit still. (missed the only cross-tatsu on wake-up attempt I saw by a large margin…so either work on the spacing or don’t be so scared…lol). Also… you gotta be ready at the end of a match to cancel your normals into your ultra… its not end of the world not doing it but it adds a LOT when you are turtled up, especially in the corner.

the rog was backdashing on you for free… try and os tatsu/sweep those if you see he is doing it constantly. Maybe a little more ambiguous cross-tatsu on wake-up as well… force him to burn some meter on an EX dash, block correctly, or get hit.

really though the inability to react to mid-range dash pressure was what was killing you though, more so than getting NOTHING on wake-up.

basically for the knockdown you just need to work on os-ing those backdashes and using cross-tatsu at ambiguous ranges. He was one trick pony-ing you out of your wake-up because you weren’t punishing the dashes.

I’m not sure you know what you’re talking about…

Prove me wrong…

Rog is prolly my hardest matchup and none of the stuff you posted is consistently effective.

cr.FP beats any tatsu be it ambiguous or not.

His pokes are FAR superior.

Nobody is reacting to midscreen lp dash straight.

Next time you try an OS on a downed rog you will eat a headbutt. (lp whiffs sweep comes out)

I know it’s really easy to forget in the heat of battle as I use Akuma too… But use the teleport more, especially in that fight against Balrog. Your block strings and links seem to be decent, but it doesn’t help for much when someone has you backed into a corner and is trying to beat the snot out of you. Try to use the air fireballs for zoning more. Try to steer away from the air Tatsumaki- Most players will just pop you out of the air when you use this.

Don’t be ashamed or anything, any match-up with Rog is normally a pain in the booty. You are actually a pretty good Akuma, as soon in the Blanka fight.

Those are some input reading tips for rog.

My youtube is in my sign. Def been leveling up the last few days in ranked; managed to go from 500+ down to about 88th in the USA. Shooting for 1st but I have to double my existing 3000bp lol, time to work. More videos are on the way. 2 vs a ibuki that couldn’t take a hint and another vs a makoto who gets “learned”. :slight_smile:

Well there’s a pretty good chance thetimelyhoward isn’t as good as MagMan, but you can meaty palm strike Rog on his wake up and he can’t punish you with anything. This leads to block strings and frame traps. Also learn to react to TAP with st HK and neutral jump outside the range of Rog’s pokes. A neutral jump attack will punish his straight dash. Cross up tatsu works pretty well on Rog’s wake up as well. Also learn to OS your crouch forward kick into DP to beat ex dashes.

Eita is a great example of demon flip pressure on Rog’s wake up. [media=youtube]9Ag4PczTvvY&feature=PlayList&p=1F94F9B9501CCBE8&playnext_from=PL&playnext=1&index=1[/media]

However he is not Akuma’s hardest matchup.

Ok, so you’re saying that you’re getting crouching FP out of your crossup tatsus on his wake up? If that is the case your crossup tatsu timing is sloppy.

Overall his pokes are better, but Akuma still has the tools to footsie with Rog.

True. Dealing with dash straight will take some anticipation or bait tactics.

OS jab/sweep is when you expect a backdash. If you expect a HB you just block. However demon flip palm pressure on Rog’s wake up deals with both his backdash and HB.

purely reacting is not what I was trying to get at (I guess “dealing” or something like that would have worked better). That is my bad for poor wording… c.mk goes under or beats most things and a srk can be tact on the end. Of course its not possible to consistently beat lp dash straight or balrog would suck at mid-range. But you can c.mk and then srk with a lot more time to react. If everyone could react to a jump-in EVERY time on reaction then nobody would jump… to say something works 100% or is a bad choice is silly. I made no indication that it was a perfect counter regardless.

C.fp won’t work on wake-up (which is what I said I was talking about), and whenever you do a jumpin not on wake-up you basically are taking a risk so thats nothing new anyway…

Rog has better pokes… whats your point? Or was that not directed at me? Its not like you are trying to play at close range anyway… its basically the same as with the ryu match-up… you stay at c.mk tip range and try and land a c.mk into a knockdown to avoid his jab range.

You eat a headbutt when they backdash? I’m not sure you were reading in context. His opponent was backdashing at least 70% of the time on wake-up…

how is punishing his overhead with a srk not consistent? That thing is slow as fuck. And at the very least is easy to block. And how is canceling normals into an ultra not effective? Its hard… thats the only problem with it.

I’m not sure you know what you are disagreeing with…

It’s ok rooginator, you’re still godlike. I was just being a cheap Balrog and abusing what was working. We’ll get a long chat on Akuma vs Balrog whenever we’re at the same session, or this Friday. Both characters have to play chip/99 second fighter 4. I also did abuse the fact that you weren’t OS’ing sweeps in your mixups. But it’s not the answer to everything, jab/EX headbutt can make the OS come out and still beat it, for big damage. So a good alternative is doing something like cross up tatsu, then if I back dash into it (meaning your tatsu whiffs, and I’m right next to you) you can do your combo starting with short or jab.

Mid range for Balrog, you have to be aware of their charge. When you jump back, they have to release their charge to get their dash straight. So when they walk up, you have to take note of how early/late they release their dash straight. If they get predictable, you can punish them big time for it.

The way I use TAP is pretty gay. I either do it too far at max range, or too near where it goes through stuff and hits randomly. If I keep going for those, just stand up and throw me or hit some short/jabs on my way in.

Another thing I looked for was when you jumped back, I did short smash to try and tag fireballs. If you land and block, it’s safe at max range. But if you have ultra, you can whiff a jump back normal and demon it. Timing varies on both your jump and my short smash, but you should be able to get it on reaction if you’re buffering.

As for footsies, Akuma’s sweep is most powerful. Use that to whiff punish anything I do all day. It’s ok to use sweep to start with, but you just gotta be careful and make sure I block it at max range. Balrog can super Akuma’s sweep, so watch for that too. What you can also do is focus absorb dash any of Balrog’s roundhouse buttons and land a combo from that if they are pressing it at a set space/time. If you focus attack something, and won’t get the level 2, don’t get greedy. Just tap them with the level 1 and back dash out of there.

One thing you had going for you were the st.roundhouses. I got hit by a few of those. Take your damage and let Rog find a way to get it back by going in.

So pretty much, cross up tatsu is really safe…I think you should have used it much more.

P.S. anyone criticizing the rooginator for the * wrong * reasons can show him how to play that match vs me @ EVO :smokin:

Got one

vs Juri.
[media=youtube]KWl1GTujxNw[/media]

Man I was lucky to pull this one out the way I was playing. I would be pissed if I was the other guy because he should have won that second round. Unfortunately I still don’t have a clue how to play against Juri. I might have to play her a little to work on that.

Juri is basically a bit like Akuma where she has to get in and go to town on you before you can react. I’ve got a couple of vids of me playing against Juri users and, not that they were any good, but they can still hurt you if they start to mix you up. Her overhead is deceptively tricky (and fast) her dive kicks are almost as good as Akuma’s (her EX can juggle you for a free U2), she has a decent wakeup game with her EX cartwheel and her “taunt” counter move if used right can land you into trouble.

However, once you get her into Akuma’s mix up game, she can have a hard time recovering. And if she abuses her dive kicks, they can be easily blocked and punish by RD.

As for your match, I saw it at work earlier today and all I can say is YIKES!! He musta been pissed at the end!! :rofl:

Damn I seriously need to take a break from this game, I have been playing it for 7 hours now. I am an addict. Heck I am even reading my homework while waiting for endless.

Any rate, here was a match against a good player most of us should know.

vs PIKACHUAKUMA

[media=youtube]5grUo2nKfDY[/media]

[media=youtube]21Hzrf4vt34[/media]

Fun matches. I love the new alt.

What is it about JR, he ‘seems’ to play to a pattern, a random…pattern and his attacks are a very aggressive pattern (lots of fs.KH > srk, lots of meaty pokes xx dflip) moves but he wins a LOT. unless hes just posting his win vids.

But yea, he eventually “scares” his opponent into blocking and gets free flip throws all day.

Nice win over JR. He got lucky with that first Super in the second match. I just made a thread about teleporting and good players able to punish that on port, but that was just dumb luck.

Nice games LoyalSol, well played. Just wondering though, you did a HK tatsu after a far HK a couple of times. Why’d you do those?

Bandit, are you on XBL? If so hit me up and we can go a couple rounds or do some team battle.
XBL = theto3

I botched the link. It was suppose to be a c.MK > HK.Tatsu. I normally hit that combo.

It looks like a pattern until you actually play him and try to fight your way through it. He is a very fast player which is why he can play that way. The main thing I was looking for was all of his demon setups and almost avoided all of them lol.

Nah it wasn’t luck as much as a good move. I was forced to teleport since a blocked SRK was a KO and I had to risk it. It was in a situation where I was damned if I didn’t teleport and damned if I did.

Nice games LoyalSol! Fun watch for sure. I love watching the likes of you, Bokkin, West, loltima ect. Really helps me understand how akuma needs to be played. I would love to get a couple rounds in with you guys on XBL even though I am no where near yall’s level.

Love the new alt custome for Akuma though the pony-tail is a bit overdone. IMHO JR wastes too much meter. That’s the second time I have seen him use an entire meter just to HP-hado twice though he did end the last string with a tatsu-shoryu. You’d think that would be in the first string saving 2-bars for later or something. (Just my observation.) And that red fireball followed by Super demon - a complete waste. We all know chances of it ever connecting is zilch unless the opponent is major noob/scrub. The odds are better with a normal fireball followed by Ultra demon - at least I have had better success here and it is a rarity because the opponent wants to try something after blocking the fireball. Wrong. Demoned!

Loyal, good comeback in the second match. There aren’t very many good Akuma in PSN - at least the ones I have faced and my Akuma is mediocre at best. But you guys inspire me to keep playing Akuma.

Some brand new footage is up on my youtube page, but I wanted to drop some links to a few vids I thought were some where I played probably my best Akuma since I started trying to learn how to play him in SFIV. Granted, I’m not at the level of the top guys on this forum (LoyalSol, PIKACHUAKUMA or Bokkin), but I’m leveling up slowly.

[media=youtube]MgwMiiN7jlM[/media]

This is a match I had against a Makoto user last weekend after studying Bokkins replays when the game came out. It worked out so well in the 1st round, so why did I let up in the last 2? Go fig…

If you watch JR’s vids, he doesn’t give a SHIT about meter. He’s still gonna fuck you up and win. He’s a super whore too.