ugg… @ the rog rampaging on you… lol. Don’t jump backwards to get out of close range pressure… basically is free damage for rog. I think maybe your biggest problem is just being afraid to react so your reaction time is slowed even more than it is normally against dash punches. You really need to learn to c.mk SRK balrog in mid range footsies before you get the knockdown. You also don’t need your fireballs to deal with rog, so don’t use them defensively unless you are literally a FULL screen away to gain meter or see if they do something stupid like turn punch which you can ultra punish or SRK punish. And punish overhead with a SRK before or after you block it… jumping tend to not be fast enough or if you do it too late you get hit still. (missed the only cross-tatsu on wake-up attempt I saw by a large margin…so either work on the spacing or don’t be so scared…lol). Also… you gotta be ready at the end of a match to cancel your normals into your ultra… its not end of the world not doing it but it adds a LOT when you are turtled up, especially in the corner.
the rog was backdashing on you for free… try and os tatsu/sweep those if you see he is doing it constantly. Maybe a little more ambiguous cross-tatsu on wake-up as well… force him to burn some meter on an EX dash, block correctly, or get hit.
really though the inability to react to mid-range dash pressure was what was killing you though, more so than getting NOTHING on wake-up.
basically for the knockdown you just need to work on os-ing those backdashes and using cross-tatsu at ambiguous ranges. He was one trick pony-ing you out of your wake-up because you weren’t punishing the dashes.