they’ll probably be changes to the current rom set so I wouldn’t
Woohoo!!
Moving along.
fuckin hell
AWESOME
http://www.speksnk.org/speksnk/nebula/cps3/cps3_007.png
I wish i put my BSc to good use, i dont understand the spanish on the decryptors thread but i get the maths
that is sexy. D:
i’ve wanted that for like 3 years now >_<
Wow. I just hope that I don’t need to upgrade my laptop to play this shiat.
- …I’d doubt that you would need to upgrade if you can do CPS 2 fine. This is a 2D board. Probably you wouldn’t have to(unlike that jip DC Emu THAT ACTUALLY WORKS), but they are running this on a 3.2 GIG machine, so that’s something to consider. It should be able to run on a system that doesn’t even meet the requirements of some hi-res games out there at the current time.
I am skeptic of the sound data entry. This could have been taken from an actual cabinet or game system, for all we know. No means to downplay them, but it’s not very good proof. If they made a video of the actual proof, then I’d take this entry to heart and praise their efforts better for this would be creditable. The fact that they have achieved getting the graphical output, on the top layer, is quite good progress.
Here’s to hoping that we see III on a PC in the bi-year to come. Also, this is to praying that these guys will defeat Capcom in releasing an arcade perfect Third Strike, New Generation, Red Earth(LOL), and Second Impact, onto the PC console first. I wouldn’t even expect close to perfect online play by next yea, but that’s a good idea.
- Yes. MAME is educational. When you get your ass kicked, that is. Don’t expect to beat out a 5th Grader in a spelling match with that grammar.
…No, not you, Frasier Crane.
Haze said it would take weeks/months to decode the sprite format used for bg’s/sprites, and 3 hours later he says it’s done. Fucking ridiculous. I really doubt it’ll be far before we will be playing a decent emulator within a month or two.
Bear Roma, keep in mind that these guys are experts at this shit and some sound hardware are based on others. When you are dealing with people that have been doing this stuff for a long time, they will be able to distinguish it in a short amount of time, and emulate it accordingly (shortly in our case). On top of that, there is someone separate that is dealing with the sound emulation, not Haze.
Oh yea, there’s a Nebula build being built for this. Most likely it will run better than the Mame counterpart.
If they had recorded it from an actual cabinet, it probably would have sounded better. Notice how muffled and scratchy the sound was… that’s because the emulation wasn’t perfected yet.
Is CPS3’s music synthesized at runtime? Or are they just audio tracks? Cause if they’re synthesized at runtime, I’m looking forward to seeing CPS3 music in Nebula Jukebox (the channel muting in that program is a godsend for transcribing songs).
wow, amazing… the backgrounds are done now? so all thats left are the sprites?
Well, they’re not quite done… if you look, they’re still sorta scrambled. But the colors seem to be right, and most of the graphics are actually showing up (albeit slightly jumbled), so it’s definitely close to being done.
PS: Is it just me, or is the synth bass sample in the sound clip they posted the same one from ST? I know Capcom recycles samples like sprites, but I don’t recall ever hearing any of the ST music samples getting reused.
Does that mean it’s possible for there to be an emulator that can run CPS3 games before the respective MAME build comes out? As you can see I know nothing about emulation. The earlier I can appreciate the work of these guys, the better. The fact that they keep progressing much faster than they predict makes me happy.
seems like they almost have the BG algorythem down 100%
where was that pic posted?
It’s at the same link in Kowal’s last post. Apparently that person keeps updating the post with new screenshots whenever there is some notable advancement that can be seen visually.
It’s possible, but I am not familiar with mame and it’s releases of it’s builds. Nebula sounds like the best bet, but im not sure. I imagine it as mame/kawaks like the CPS2 release, in this case mame/nebula, with nebula being released first.
This is going damn fast. I am still surprised how he estimated something to take months and get it done within 3 hours. I assume about a week or more for a playable emu release.
is this just theemulation or are they still trying to decrypt to get to all sources of the board.
Wow this seems like a great year for fighting fans. Cps3 moving forward, Mugen moving forward and capcom doing NEW graphics (HD).
I aplaud the guys for the work they have done for the cps3.