Cosmetics: Small touches that you think will make the game better but won't affect gameplay

They didn’t change anything about the clipping though. The only thing they did was taking out the breast jiggle for Chun (and Laura and Mika, even though it was less noticeable for them).

I agree with your second paragraph and I’d like to add something I noticed recently. On the VS screen, some characters are way closer to the camera than others. It took me a while to notice but it’s something you can’t unsee. Laura and Vega for instance are very close while Necalli is rather far away. Looks really weird if those characters are on the VS screen at the same time.

Is there a way to safe your configuration when uou select options in training mode? If not I think it could be a good idea

I was talking about this exact thing with my friend!! The vs screen has way too much clutter, its starting to give me a headache. They need to fix that and zoom out a bit, and keep character size consistent.

Allow us to choose other character music on battle settings.

Seriously though why isn’t it in the game still? Surely it’s not too much of a hassle to include a simple toggle?

I understand that Americans on average are taller than Japanese, but Guile looks like a giant fighting Ryu.

Something about Guile’s model feels off. It’s like putting a Hot Wheels car among a group of Micro Machines. It’s not mere height, but the scale of his head, biceps and shoulders is above limits even accounting for Bengusian proportions. It is rather ugly to see him on matches at least, even characters like Bison who are supposed to look medium sized look as hobbits. Is hit hurtbox equally big? At least he screams “longer combos work on me”.

Guile height seem right, if anything he was too small in SF4

Guile is supposed to be a big dude, not Gief big or even Rog/Honda big, but still taller and heavier than Ryu/Ken

If anything a wrong one is Necalli, he definitely look too small compared to his concept

Dunno if this has been mentioned but how about fix the map in the background of the menus to reflect where we are in the world more accurately. .i think its cool how it keeps up with the time of day and when its day or night the ambiance reflects that…but im in TN not Norcal move the cursor over my actual IP… it’ll be night time IRL here but the “sun is still out” on the game cause PST…i was over my friends house tonight and noticed his was accurate. Maybe its my ISP?

This may not directly be related to gameplay, but exactly how does rage quitting work in SFV currently?

I know that a previous update took away massive points for the most prolific rage quitters, but what is considered a rage quit? During the match? Before the match starts where it shows the characters and LP of the players?

Also did CAPCOM specify the percentage of disconnects needed in order to be punished? There are several players that I seem to be matched up with consistently who rage quit (or disconnect possibly) at different times, so I’m not sure if they will be getting away with this clean or not

I always thought of Guile as average height, maybe a little short

Where in TN are you?

The black hideous outlines on characters in the backgrounds make those low quality models look even worse. Brazil is a good example of how ugly the game can look once you start paying attention to some of the background objects.

Also, opacitystencil=0 makes it so characters clip through each other. For example, Vega vs Cammy, if they’re next to each other his arm goes through her head. 1 looks much better.

Here’s a theory regarding the character models (Ken’s, to be specific). Although I don’t find this likely, if they do it, they need to fix the clipping issue, too.

[quote=“Cestus, post:8130, topic:177027”]

Just to add an image to what i was saying, 10 minutes of photoshop

Capcom pls lol

Nobody ever mentions him because Ken and Alex steal all the thunder, but Rashid’s face needs fixing, too.

There’s nothing wrong with Rashid’s face

Rashid’s face looks fine, dude is just happy AF because he is so much cooler than everyone else.

The biggest problem with SFV right now is that Chun doesn’t say Yup Yup Yup. If you made me choose between that and the input delay, I would have to flip a coin.

memphis

https://www.youtube.com/watch?v=XkwUMoVFwsc

They FIXED Bison’s legs!!! (47 seconds)

There is hope for Ken after all!!