Confirmed changes only-
Normals
nj.hp and dj.hk both knock airborne (and ONLY airborne) opponents down instead of a soft reset. The knockdown is techable.
cl.mk changed to 3 frame start up
cl.mp -> cr.hp now links
cl.mp -> cr.hk now links
dj.mp (first hit) can be cancelled into air tatsu - [media=youtube]mF8pSV9BsKI#t=1m56s"[/media]
dj.HK can now followup a dj.MP - [media=youtube]mF8pSV9BsKI#t=1m20s"[/media]
*You cannot hit confirm with multiple light attacks into any special move
Throws
Backthrow now counts as a single hit in the combo counter and for purposes of damage scaling. Backthrow + a st.HP will show up as a two hit combo. This is a significant change as Backthrow into Ultra is now scaled down to 80% of its damage
[media=youtube]mF8pSV9BsKI#t=1m56s"[/media] - That is not the 2 hit dj.mp, rather the 1 hit cancelled into air tatsu (2 hits + backthrow counting as 1)
Upon landing a backthrow the opponent will suffer a pixel of grey damage
Special Moves
Kongoshin (counter)
This move is now done only with the punch buttons.
HP: Counters airborne attacks
MP: Old “punch” Kongo
LP: Old “kick” Kongo
EX: Encompasses all three counters
Senkugoshoha (Face Palm)
LP.Palm has been changed to travel no distance. Instead it now will combo off a light attack due to how fast it starts up. Appears to be safe on block and will stop crouch techers.
MP. Palm, HP.Palm, and EX.Palm all appear unchanged.
*EX palm may have some form of invincibility on start up - [media=youtube]aZnzE-8u1cE#t=8m14s"[/media] - needs further testing
Tatsumaki Gorasen (Hurricane kick)
EX Tatsu “sucks” in the opponent, guaranteeing all hits. It also has gained armor breaking abilities.
LK.Tatsu, MK.Tatsu, and HK.Tatsu remain unchanged
Air Tatsu can now be comboed into from a dj.mp (first hit) - [media=youtube]mF8pSV9BsKI#t=1m56s"[/media]
*An indirect buff to this move is the fact that Kongo can no longer be done with kicks, thus guaranteeing that when you do a tatsu from a blocking position you will always get tatsu instead of a counter.
Hyakki Shu (Demon/Gouken Flip)
Air Parry had the recovery significantly reduced