I love how quickly you changed your tune, 4th Letter. I could give you shit for it, but I’d rather we all get hyped then bitch.
I’m looking forward to the juggles off Jacknifes, for the different possibilities, seeing as charge time be willing, you could get alot of mileage out of it. MK juggle into Ultra 2 looks alot more plausible, and just being able to jackknife someone into the corner from a few steps from midscreen with the HK Jacknife juggle sounds gdlk. Not to mention, I think Ultra or Super off of Juggled Jacknifes sounds more plausible if juggle mechanics be willing. Don’t see why you couldn’t.
Couldn’t really do Dash in ultra before without a FA in front of it, so I’m not too hyped about that. Maybe I’ll learn it, but I’m still just a vortex scrub with a love for sobats and fireballs.
Air slasher is another big deal, because if its like Guile’s slasher, then even with the normals not quite being up to snuff, Deejay’s got four pretty solid options he can throw out there behind it. The new S. mk, C. HP, s. hk, and c. mk, which is always a plus.
However, I do think they removed the overhead. If they didn’t, he’s going to be gdlk, or at least much improved. Even as a blockstring, jumping in and hitting jab > jab > air slasher might leave Deejay with enough frame advantage to force a guessing game.
Overhead, Sweep, or nothing? Even if its not possible after a blockstring, lp airslasher, with a kneeshot behind it and a quick guessing game against a grounded opponent sounds like alot more fun. Some of the little shenanigans that make me enjoy using him.
I don’t think we’ll see very many bandwagoners, not only did he get a buff according to rumors (s. HK now rapes crouchtech) but he’s got an easier road with his new and improved c. mp. Why would anyone who didn’t like the guy play Deejay when Guile is so much more braindead by comparison?