no not as early as possible but as early as you can hit them with it
In fact its possible to whiff the second fukiage by doing it to early but realistically that will rarely happen
no not as early as possible but as early as you can hit them with it
In fact its possible to whiff the second fukiage by doing it to early but realistically that will rarely happen
Anyone doing the s.rh~fukiage kara on a hori? I’m having so much trouble finding nuetral after an empty dp motion. I’m new to hori btw, I’ve always played on 360’s.
Anyway, any advice in that area? Someone mentioned doing: dp motion then b+rh~mp…does this actually work?
I would try it myself but I can’t right now. So I’m asking.
I don’t know about a 360, but on a Hori, if you let go of the joystick after doing the dp it should quickly return to neutral on its own.
just keep practicing you guys will get it eventually ^^
ok so…can anyone explain to me what the point of this video is?
[media=youtube]CDkJO5xjXBo[/media]
what is “W-fukiage”?
aside from using it on ibuki and oro…i’m speculating there are viable uses on chun li since the regular 100% stun doesn’t work on her, but I have yet to succeed in doing something that is actually 100%
i remember mike was saying how he could do 100% but the way he did it where chun had to be at a certain distance (his easiest example was all the way in the corner and do a st.fierce into late super cancel) and then from there you do dash under short~strong fukiage (chun flies over the normal direction as opposed to backwards) and then instead of back dash, it’s a forward dash into cr.roundhouse kara ~ jab fukiage…i have yet to see this work in person…any tips appreciated
I quit after I couldn’t do on my last post here, So er… Question: What is late SJC?
and does %100 work on DC?
EDIT: I quit trying to do the %100 on Characters.
Yes the 100% works on DC.
P.S. /cry nobody answered my question yet :sad:
thats is a good question…
After watching the video a couple of times I am left with more questions than anything
It shows the the s rh to cr rh 100% on Ibuki then shows it a second time??? Why would they do that… Or am I not seeing something
Also I noticed that they pushed Ibuki away from the corner before doing the standing sh version of the combo causing the abare to hit lower and not as deep (this may or not be relevant)
I’ll spend some more time playing with this in mame later
lol Makoto.I just fough one Kaillera.I was winning the fight and i was around 95% Hp left and Makoto 10 %. She grabbed me , SA on grab , upppercut , Kick and stunned , another Nut attack and she won.
95% to 0 % in 10 sec with me that can’t do crap.That how cheesy and overpowered this character is.
It’s funny how not many ppl play makoto. But seriously she’s frigging strong and can completly destroy your face after that grab
we know.
Kind of a late response
after looking at http://wikiwiki.jp/3rd/?%A4%DE%A4%B3%A4%C8%28MAKOTO%29
W fukiage just seems to reefer to the double fukiage ender in general
(Although I might be wrong my Japanese is about Sean tier in level, but I do not believe I am)
As for the chun possible chun variant you mentioned I played with it a little bit it doesn’t work off of a standard angle/cancel like you/Mike mentioned (although I still haven’t played with abares that hit “funny” like the example you mentioned so I doubt their will be a practical 100% stun on her from karakusa
After reading this I completely understand what iv’e been doing wrong…:tup:
What’s the positioning to get the 100% on Yun? I can’t do this shit at all on him. I use rh~st.
It’s the same as the shoto’s. SAII > Round house kara’d MP fukiage > lp fukiage.
HAHAHAHAHA yes I finally found a signal for when to do the f’ing dash after the first MP Fukiage. As soon as she finishes saying whatever she says when she does a fukiage attempt to dash and you’ll dash at the earliest time. Now i gotta actually practice my kara on pad until my new stick arrives ; ;. lol, man this is making me already increase my consistency by like 10000x as that dash always fuck’d me up.
Edit: lol found this http://youtube.com/watch?v=m7wOcE6TV8Y mixup on dudley hadn’t seen it before. EX Fukiage after a j. lk to cross him up and pretty much guarantee stunning if you do it out of an SAII.
No special positioning required although the timming is the most precise on the twins (exluding Ibuki/oro ender)
The first fukiage is on the early side compaired to most characters
2nd chance also works on them although if you miss the kara on the twins about 1/3 times they will bounce forward instead of backward even if you hit them with the fukiage as early as possible
IMO jab to jab is alot easier on the everyone especially the twins
You should change your user title to “sextaro” or “Ken I” so people know who you are
Thanks JAK
By 2nd chance…do you just mean that the fukiage will still hit even if the timing is correct but no kara occurs?
by second chance I mean if you miss the st rh kara on the first fukiage you can kara the second one w/ c.rh (assuming they didn’t bounce the wrong way)
Does the jab fukiage to jab fukiage also 100% stun .
yap, try it out. did you ever even try it:wtf: