Hmm well since it was for the PS2 version i guess so then. I only have knowledge about the dc version so i dunno jackshit about the ps2 ver.
Actually, Shuma’s dash/FP/specialmoves/super/throws are special, anything BUT the walking is special. IMHO, Shuma’s the a true pain in the ass to edit. Even worse than Cyke/Storm/Megaman/Roll/Colossus. :wasted:
Ohh, my bad. Wow…worse than Mega Man with his 359723582370 colors?
doc when youre done, i would love you to death if you could send me those color edits. your shit is mad sexy no homo.
Here’s a combo with Tron, Doom, Juggernaut in Shadow-Lady colors (combo made by me, edits made by Big3D)
Haha good shit, I got you duke, hit me up on AIM later, I should be done tonight. :cybot:
juggz (#10000F111FFFFF320F210F000F000F555F333F222F111F000F521F310F310F211)
tronne (#10000F660F441F221F221F120F000F980F431F321F320F000F444F333F222F000)
doom (#10000F444F333F222F111F111F000FFF0F430F420F310F000F010F020F020F000)
Some notes on those colors:
*The actual Tron Bonne (girl) is a different palette variant. That color is for the robot armor, if you only edit that, Tron will be normal color and the robot will be the actual edit. You need to edit both to make it look like that in the video.
*Same applies to the Kobun. It actually loads the character file, so you need to edit kobun’s color for that button so it looks like that.
*Doom’s lightning effect was changed to goblin green, it looks so wrong that i love it ~ <3
which palette is for tron?
Tron is the first Extra for each button.
LP: 01 LP (Extra - 02)
LK: 01 LK (Extra - 0A)
HP: 01 HP (Extra - 12)
HK: 01 HP (Extra - 12)
A1: 01 A1 (Extra - 22)
A2: 01 A2 (Extra - 2A)
There might be some others though for other effects, still need to check each palette. I wish i could use the damn emu to test this. Would save me the time to create multiple bootable discs for testing purposes.
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Costco has a coupon in the latest sampler for 2 packs of 100 TDK CDs for the price of one. May be useful if you don’t have NullDC…
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The computer picks LP colors allll the time, so edit those first if you really want to see them used without you having to pick it.
Nah, my DC is modded to play CD-RW’s. So cd’s are not a problem. Its the actual hassle to create multiple versions in one cd to test each one of them. Saves a lot of time.
? You mean within Kobun’s file for Kobun, and within Tron’s file for Tron’s Kobun, right? I don’t see A1 Tron pulling in any of A1 Kobun, if that’s what you mean?
for a1 “blue shadow lady” style kobun:
20 a1 - (#10000F279F025F025F025F103F444F222F000F000F000FFF2FFF2FAA0F660F110)
- core outfit
06 a1 extra - 27 - (#10000F279F025F025F025F103F444F222F000F000F000FFF2FFF2FAA0F660F110) - all assisting kobuns
07 A1 extra - 28 - (#10000F279F025F025F025F103F444F222F000F000F000FFF2FFF2FAA0F660F110) ??!?!
1D Extra - (#10000F279F025F025F025F103F444F222F000F000F000FFF2FFF2F040F020F010) this + the following for death scenes… ?
1E Extra - (#10000F279F025F025F025F103F444F222F000F000F000FFF2FFF2FAA0F660F110)
1F Extra - (#10222F3ADF04AF04AF04AF208F666F444F222F222F222FFF7FFF7FFF0FBB0F660)
20 Extra - (#10444F5BEF05EF05EF05EF30CF888F666F444F444F444FFFAFFFAFFF2FFF0FAA0)
Notes: They reuse his eye colors (id 11?) for the tablecloth. They reuse his head topper (ids 12/13) for the paper airplane.
So if you wanted to, you could have the assisting Kobuns using a different palette. But one of the advantages Kobun has is that it’s unclear which one is the real one, so that’s probably not a great idea.
EDIT:
Tron’s Kobuns palettes are within her file here:
- LP: 02 LP Extra 03
- LK: 02 LK Extra 0b
- HP: 02 HP Extra 13
- HK: 02 HK Extra 1B
- A1: 02 A1 Extra 23
- a2: 02 a2 Extra 2b
EDIT:
Best Cable: (#10000FFC9FD96FB64F023FFC9FD96FED0FEA2FB73F742FEEEFBBBF888F555FF22)
u shouldnt have needed to mod ur DC to play cd’s
Has anybody figured out how to edit Iceman… ? He and Silver Samurai are about the last people left on my personal to-do list.
I have a good iceman every 3 seconds when he shines LOL
Yeah, I’m brute-forcing Silver-Samurai right now myself, but I figured I would try to leverage knowledge here. Oh well.
As re: core palette:
00 never touch
02-04 face
05-06 chest symbol ( high, low )
07- trailing arm, foot, head shade, left armor
08- fore skirt
09- fore skirt, legs, shoulder
10- fore close leg, sword handle, helmet
11- accent
12- far waist, sword handle, fore helmet
13- ?
14- underskit accents, sword
15- accents
The key palettes I’m testing right now are:
LP / LK / etc
01 (button) Extra for each
09-0F Extras - glints for LP
11-17 Extras - glints for LK
19-1F Extras - glints for HP
21-27 Extras - glints for HK
29-2f Extras - glints for A1
31-37 Extras - glints for A2
If you stomp on 01 LP, 01 LP Extra, and 07-0f, it’ll look right. You can just lazily copy the palettes, but that means you won’t get the glint / shiny effects. =P
EDIT: It looks like
03 (button) slash effects?
04 (button) flame effects
06 (button) ice effects
… ?
EDIT: Captain America’s ID 01 is reused for the doves that fly by. Still not sure what’s his shield.
He said CD-RW’s, and you do have to tweak your DC to play CD-RW’s.
Does anyone know how to make transparent characters? Im having no luck once again. =(
***Preppy: ***My mistake, just confirmed it with Big3D, Kobun is in the same palette as Tron’s. My bad. I’ll mess with Tron a little bit more tomorrow. She has own palette for drill, rock, antenna, etc. It should be fun. Also, AFAIK if you edit the kobun for that palette, it will affect all the Lunch Rush ones.
As for Iceman/SilvSam, i dare not touch them just yet.
***Shodokan123: ***Read Toodles’ reply. You need to tweak the laser lens of your DC so it plays CD-RW’s.
Also, whoever designed Shuma’s character, should die in a fire. Seriously, 20+ variants for one button is NOT COOL.