Complete "How to Change the Music in MVC2 + How to make your game selfboot" Thread

sweet. Now if someone can redo the backgrounds, that would be dope :lovin:

Put that editor on a torrent/tracker somewhere and I will seed that shit FOREVER.

as will i
damn im soo glad someone discovered how the hell to do this… and not only that someone is working on a program to make it easier… the marvel gods smile on us today

Those two people are one in the same. All credit goes to SupaBuu.

:pray: :pray: :pray: SupaBuu :pray: :pray: :pray:

looking forward to it being put out. Thanks SuperBuu!

omg superbuu you are having my babies. im super hyped. i claim team mss-angel. all white mss. holyshit im about to jizz.

I agree, this is gonna be fucking awesome. Custom music and characters colors, cant wait for some tourney vids to have a black cable, mag, etc…

I’m still workin’ on it and im almost done… I havent even tested it out too much so I have to fix everything else I find. What kept me was that I had to add stuff to the program and fix a lot of mistakes I made ( I’m not too good at programming ) so just hang in there! I know I said a day or two but didn’t expect all of this stuff to happen. Thanks for the support guys and I’ll get back to you.

Hey Supabuu, I was thinking…

Since you already have (or can get pretty easily) the original pellettes, how about putting in a ‘patch’ feature? Just have the feature open up a big ass file, probably .cdi or .iso, the program searches for the 30 (if you include the 0x00’s, like 32 or 33) bytes that match the original palette, and overwrite the 30 bytes with the new palette.

My thinking is that if you could locate the original 30 bytes, replace with the new 30 bytes, then people can patch their custom colors into a any custom .CDI or .ISO (including my compilations) without having to rebuild the entire disc. The only downside would be that they couldn’t repatch an already patched specific palette on a specific character.

I was thinking about this.

On top of the main 6 palettes, some characters have loads of other palettes that might effect the look of the character. From the location on offset 0x08 to the location of offset 0x0a are all palettes. Iceman has probably 6 on his standing animation, colossus has a few extra, silver samurai storm and some others (0xF out storm’s primary color and do a s.lp). On top of that, it might take probably a full minute for that process to complete (probably even longer on my programming capabilities).

I will take a look at the CDI and ISO file formats. If it’s not too complex, it won’t take long to add support for it into the program.

EDIT: Now finding the format is taking long lol… if I can’t find it ill add the feature stated above if you want.

Cool. I’m pretty sure that the data files are all contiguous without any metadata between blocks (boy thats a geeky sentence); you could probably get away with doing it blindly; just search for a match to the original string and replace.

I know there are other palettes involved (hey, we can finally make green Sentinal spit!), but are you even gonna bother with them or just stick to the main 6 costume palettes?

I think there is some data between the blocks. What image format is preferred for self boot? iso bin or cdi? I will try to do one and see what I can do with it.

I remember trying to open one of my cdi files and that didn’t work too well. It went in some weird out of order sequence when I tried to add the offset from the start of the dat file (I did find the palette from searching it though).

All palettes are loaded when the character dat is loaded.

.CDI is the preferred for self boots, with the occasional .NRG and .MDF/.MDS (Alcohol 120%) showing up, but it’s frowned upon. .BIN/.CUE and .ISO are for non-selfboots.

Damn, its definitely not contiguous in .CDI.

I remain utterly unable to burn images… I’m not sure if it’s something to do with using the latest DiscJuggler (thinking back, I think when I bought it and upgraded, I think that’s when this stopped working for me)… if someone could manage to generate me a CDI with the contents of these two zips put on it:

I apologize for my abject incompetence. =P =P

Sweet colors for mag, BH and sent. Oh yeah Tron is dope too.

Preppy, I downloaded the mvc2.zip and when i unzip it it says that adx_s090.bin is broken =(

What happens when you try to burn?

If the cdi you’re trying to burn is fine, cdi2nero might work in your situation.

edit: call if it doesnt work or u need help

Fixed - my gf’s laptop went to sleep while I was finally getting a little sleep. =P I woke up to check and re-resumed the upload and it’s really all there now if you wanna help.

Using my own generated CDI, it always burns garbage CDs… I went through the steps 8 times and have 8 coasters. =\ I could sort this out on my own PC, but on my gf’s laptop 1000miles from home I admit to being weak (I’ve got to be generating an invalid image somewhere along the way). Using anybody else’s CDI, it all seems to work perfect.

Do you mind if I throw in some of my own colors???

EDIT’’’’


Oh yeah i made the cdi with out the dummy so its about 300mb