Competitive or not

you can compare how melee developed and how brawl is developing, the amount of ppl that played and are playing brawl its probably 6 times bigger than the ppl who played melee back in 2001.

…if the crowd is bigger for brawl…then doesn’t that equal more chances for better players to get big money?

@ceirnian, there are a poop-ton of scrubs on SWF, but there also are exponentially more people in the early competitive brawl scene than there were in the melee scene. This means that more glitches, abusable or not, get discovered way faster. In my opinion I see the brawl development now as being about where the melee scene was in '03-'04, with a lot of new people being behind the curve. What I mean is that we’ve discovered most “techs” that are going to affect the game long-term and the only thing left is learning the matchups.

The reason I have an account here is because even though lots of people here are picking up smash recently, there are almost no stupid annoying whiny scrubs here. It would be nice if we also did without people bashing melee who didn’t even play it.

Scrub or no, if you didn’t get into melee enough that you got past the tech barrier (i.e. you and your opponent know and have integrated all necessary techs) tech skill wasn’t an issue. Once you got past pools at most tournaments tech wasn’t an issue in melee because everyone had it. Matches in melee where execution was what separated the victor from the loser were boring for both people, and you shouldn’t judge the competitive melee scene based on your perception of its tech skill.

“tech skill” in melee was nothing more than execution. Anything past the bare-bones basics was just smart play. If you think that every good fox/marth/sheik/falco played the same way then you can’t really see what’s going on in a melee match.

good shit

Close this fucking thread please.

I Agree with most of that. However once you learn the tech skill needed in melee you sort of just get into the mindset of “why doesn’t everyone do this?”. I knew how to L cancel / wavedash and whatnot, I just did not like playing the game that way. Brawl is abit more slow paced and puts more emphasis on mindgames because there is a very low execution barrier to get into the game.

Since you aren’t one of those people who says OMG MELEE > BRAWL AND BRAWL SUX LOL I’ll just put it simply, no flames involved. I enjoy Brawl more than Melee. It might just be because it’s a slower pace game and I’ve had my fill of fast pace 2d fighters, or it might be because the game (to me) is more about setups rather than true combos (had a lot of experience with those, and it’s kind of fun not to have everything guaranteed). Yes Melee requires mindgames, yes Melee was/is a good game. I just get aggressive when people declare melee the end all be all just because it’s what they are use to.

Also the item/no item debate left be disliking SWF quite abit. It’s not only because of that (dealing with some of them at tournaments, ugh I want to punch them sometimes) but that’s one of the reasons.

Wtf? Since when does bum use tech skill with dk? I used to melee with bum on a weekly basis, he used skill with dk but not an extreme level of tech skill. It’s not like he’s multishining or something.

I can totally agree with you that Brawl allows you to get past the execution barrier very quickly and that makes it possibly a better game to grow a community on. I think the main reason that people (maybe this includes me) get defensive when people over-emphasize the execution barrier in melee is because we just got used to playing with people who were just as far over that barrier as we were.

At this point, I would have to say that I like melee and brawl equally, but I definitely play brawl more because it’s more fun for people who don’t care to play melee enough to put the “advanced techs” (stupid name, very elitist) into play.

I apologize if things I said came off as attacking or flaming, but SWF sometimes leaves me in the bad habit of assuming the worst of people I haven’t heard of instead of the best.

This is not an excecution barrier. This is something you need only bother with if you are a Diddy player, and you have 35 or so other characters to choose from if you dont want to deal with putting this to muscle memory. Melee’s problem was they you pretty much needed one or two of the universal techniques/glitches to even begin to become competitive.

dude shut up and go play mario party.

BECAUSE ONLY REALL MEN PLAY BRAWL.

Oh wait…

Anyway, Is there a problem with what he said? His statement sounds about right to me.

Alpha: you make it sound as if DSHLing is hard. lol.

I have? really? You must have placed your trueman-show-style hidden cameras on the wrong keits then. The real one has been frequenting chicago/milwaukee area tournaments (items off, bitch) and getting better at the game (which i told you months ago, if you think people who are new cant become good, you are an even bigger fool than I originally thought.)

So, ‘off the top of your head’, you named things for only 3 characters that are remotely difficult, you left out one of the obvious ones (metaknight infinite teleport), and you included some super easy and/or marginally useful stuff with a few other characters… leaving you proving my point. You do not NEED that stuff to play brawl and win. Period.

Your statement is

“Winning with Pika and Diddy requires some technical skill”

My statement is

“Winning does not require technical skill”

Are you seeing the difference? One is not forced to play as Pika or Diddy. And again, Mortar slide is one of the easiest things I’ve ever done in a fighting game. QAC isnt hard either. I was able to learn both of these in minutes, and im a VERY poor technical player.

In melee, you WERE ABSOLUTELY FORCED to learn to L-cancel, or you were fucked. Id be lucky to take one stock out of 4 off of my friends who were competitive in melee.

yeah, I don’t see how anyone can call motar sliding a tech barrier. shit is stupid easy.

My friend chris did the mortar slide and he told me how to do it.

I successfully did the mortar slide on my first try, doing it takes no technical skill.

The shit just aint hard in general. I doesn’t even take practice.

dude i think you should try another game…like sc3 and use xianghua or something

What the fuck kinda crazy ass mortar sliding are YOU doing?

Ok, but, you do realize that Keit’s arguement here isn’t really how hard they are, but the fact that one of them HAD to be done for you to get anywhere in the melee circuit? There hasn’t been a single essential brawl tech yet.

and im sorry, I though they were not HARD, I found wding and lcing to be alot harder than fucking mortar sliding.

DC should really stop posting btw.

And I agree with Keits points.