Dangit. I just started playing HDR again but on the PS3 with a usb converter for my 360 Madcatz stick. lol Looks like I could not have picked a worse combination.
I know I’m late to the party, but I just wanted to chime in. Since there have been previous posts on this forum about which version is used in tourneys, I have a gripe about this whole 25th Anniversary tourney that’s going on. Why is it that Capcom tells everyone that HD REMIX is an official tourney game, yet they play it on classic mode. That doesn’t make sense. You might was well run it on ST cabinets or whatever has been done in the past. Instead the tourney is run under HD Remix, but the old character sprites are used and you have to play classic. Doesn’t that defeat the whole purpose of playing HD Remix in a tourney in the first place? I also wish they would have made this tourney more available to other areas in the country (US). Not everyone lives in major cities. Just seems like it would be a good idea to give everyone a fair shot vs having to drive x amount of miles to play.
I totally agree on this. I’m a big fan of both ST and HDR, but I must say HDR is way easier to setup and play. People who are advocates of GGPO, Supercade, etc… must realize that these programs are not the easiest to run. I’ve tried numerous times to run GGPO, but I takes too much time and effort for it to run properly. I always have lag issues, rooms wont load, I cant accept challenges, etc. So what do I do? Answer: say to heck with it and turn on HDR and get 20 games in. I just wish more ST players would return to HDR. There IS a classic mode on there for a reason. It may not be mirror perfect, but is it really enough to scare away players? Just sayin…
Dreamcast ST is so awesome that I find little reason to buy the actual cps2.
What capcom did with this gem, they did it awesome and with added dipswitches.
I just tried ShmupMAME and the difference coming from Final Burn Alpha used on GGPO is like night and day. There’s basically no input delay with ShmupMAME, compared to horrible input lag (which we’ve known about for years) with FBA. The thing with ShmupMAME is it’s been designed to remove as much input delay as possible, focusing especially on shmups, but they’ve also apparently made fixes to CPS2 drivers which allow games like ST to run very smoothly and feel extremely responsive.
I know moving to some version of MAME for GGPO is not happening ever, but it’s pretty disheartening when you switch between ShmupMAME and GGPO-FBA and feel the huge difference. I’m not sure if the latest versions of FBA have incorporated any input delay fixes for CPS2/ST, but I doubt it. We might be stuck using this outdated emulator forever.