yea thats what Akae47 said. s.lk its a good stuffer. Great minds think alike
Skankin, MiloDC, AKae47 and other great Chun Li players: add me on XBL I would love to play you guys to elevate my skills to the next level. I played Beef Bowl and Antagonist today and got destroyed, couldn’t get a win for nothing.
Beef Bowl and Antagonist know this match up very well, trust me beating them is no easy feat for anybody but good luck.
Is that the Chun-Li mirror match you’re talking about? I’ll help you in any way I can, but real talk: I’m pretty much horseshit at that matchup.
It can be any matchup, I just want some good players to play against to help me get better
add me online i would be happy to play
All good points. I agree that Chun has a massive advantage in terms of spacing and footsies, with her high priority and excellent hitboxes on her pokes, on top of her fast walking speed. See the vids of “Nuki vs Aniken” (I actually believe the Chun to be Otochun, not Nuki) recently posted on YouTube.
[media=youtube]xZpidPrIsJY[/media]
Nice vid!!! I wish there where more like this against a good Ryu, I already own Ken jk It’s a good study piece though and he has excellent use of those pokes. I miss the old SBK sometimes especially when I see her escape chip damage and corner traps. Oh well at least I still got my stored super
Here’s some good matches I know of. Keep in mind that when I say ‘good’, I mostly mean high-level play.
Otochun Vs ShootingD, whose Ryu I think is scarier than Daigo’s in ST:
[media=youtube]yAHzMxMuYgI[/media]
Round 1: Chun
Round 2: Ryu
Round 3: Ryu
[media=youtube]Z0yQB72oUqE[/media] (Chun v Ryu starts a little after the 4-minute mark)
Fight 1
Round 1: Chun
Round 2: Ryu
Round 3: Chun
Fight 2
Round 1: Ryu
Round 2: Chun
Round 3: Chun
[media=youtube]cSoSdt0YepI[/media]
Round 1: Chun
Round 2: Ryu
Round 3: Ryu
[media=youtube]xZCrGrDWoIs[/media]
Round 1: Chun
Round 2: Ryu
Round 3: Ryu
[media=youtube]AO_9SHc7x98[/media]
Round 1: Chun
Round 2: Chun
[media=youtube]BJB_2qA4cd4[/media]
Round 1: Ryu
Round 2: Ryu
Otochun Vs. Daigo, which everyone has seen before, but yeah.
Round 1: Ryu
Round 2: Chun
Round 3: Chun
Otochun Vs. Gotoh another brilliant high-level Ryu player.
[media=youtube]8UZJIuypRGY[/media]
Fight 1
Round 1: Chun
Round 2: Ryu
Round 3: Chun
Fight 2
Round 1: Chun
Round 2: Chun
Fight 3
Round 1: Chun
Round 2: Ryu
Round 3: Chun
Sure, there’s plenty of losses, but what you usually see is not a Chun who just tries a bunch of stuff in vain and fails; you see a Chun that really knows how to take the fight to Ryu.
The best advice I can give to someone struggling hard with this match, is that you’re never gonna feel like you COMMAND the match. You might be able to do that against Ken, but Ryu has too many ways to knock Chun down, stopping her dead in her tracks while giving Ryu a very advantageous situation. It’s gonna feel like a slow climb if you’re doing it right. I’ll edit this post with some more later, I’m off to get dinner
No that’s definitely Shinya ‘Nuki’ Ohnuki playing Chun. Otochun isn’t the only top ST Chun player in Japan.
Usually Ohnuki uses black Chun, so I can see the confusion, but I’ve seen him use other colors as well (light blue and light green). I’ve seen Gian, Aniken, Daigo, and many other top player use different colors on occasion as well for whatever reason.
That’s true VF4, but Nuki doesn’t generally use the Light Blue color that I’ve ever seen. I’ve seen him use gray Chun in like every match I’ve ever seen him in.
It’s not really the color that I’m referring to, although that is the most obvious aspect pointing to Otochun. The Chun player feels to me to be even better than Nuki (from all the vids of Nuki that I’ve watched). On top of this, Otochun usually dominates his brother from what I’ve seen, and based on the playstyle in these vids; the complete mastery of all her normals and supreme confidence with which he baits footsies … well, I don’t know, I’m just offering my opinion. I’m not a Chun player myself.
Yeah, that’s def true too. But, I did see some random things that I don’t usually see from Otochun, like defending with Neutral J.Hp. That’s the one thing that stood out as curious to me.
Still, yeah. I don’t really watch Nuki for matchup tips in ST. 3S, probly. VS, yeah. ST? I’m more into Otochun, Kita, and Toujou.
I’d like to see some HDR matches of these Japanese players going at it in Ryu vs. Chun-Li fights.
With Sirlin’s “Chun hater” changes, this fight is significantly worse for her than it was in vanilla ST. Fake hadouken, virtually non-existent SBK reversals/escapes, decreased super damage, no :df::hk: cross-up/ambiguity, decreased lighting legs damage, increased lightning legs vulnerability, risk of getting aerial SBK when intending to do instant toe tap – all of that adds up to give Ryu an advantage that just does not come through in videos of old ST.
Amen brotha! lol I think the changes that where made really hurt Chun the most in this match up and it would be nice to see how the top Japanese players deal with these changes. I have no idea if this game is catching on in Japan but I do know at least a handful of them play online. Anyway if anyone has and HDR footage it would be much appreciated On that note I need to get my recording setup working again
If you ask me, none of these are really HUGE problems. The biggest hurdle in fighting Ryu is mounting a proper offense, and these don’t affect it very much.
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Fake Fireball - A good Ryu is faking your ass all the time, probably with other moves anyways. Ideally, you want to be in close range, and fireballs are what impede that. So, if they want to do more stuff that ISN’T actually throwing a fireball, then that’s great - more opportunity for me to close the gap by walking forward.
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SBK nerfs - Yeah, that’s uncontestably bad, but none of the SBK nerfs actually make it harder for Chun to mount an offense; it makes it worse for her when she’s on defense. I’ll grant that it makes the match harder, but this is usually not what gets Chun killed in this match.
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Decreased Super Damage - Definitely bad for Chun’s offense; I wouldn’t dare argue this.
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DF+RH - I still think this is great. A lot of people use DF+RH for the “crossup” (it usually wasn’t crossing people up in ST anyways; it was hitting low), but the mixup game you get after the tick is really wonderful, too. Just do a meaty DF+RH, land and tick with one of her punches, and then either go for the throw, a foot sweep, or bait a Shoryuken. To me, DF+RH ambiguity was not a crucial factor to this match in ST, and if you look at the videos, it’s not a crucial factor to them, either.
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Lightning Legs - Just like DF+RH, I definitely utilize it in the match, but I don’t think the nerfs really affect the matchup. I never used Lightning Legs to do tons of damage, and Ryu doesn’t really have any moves that can hit her out of Lightning Legs (that couldn’t do it before).
Hey y’all!
I just wanted to say thanks to all you guys who have put up such great information about Chun-Li in this game. She sure is a lot different than she was in ST, and this thread is invaluable to anyone trying to learn the game. I never post on here, but I have gleamed so many tricks from this thread that I thought I owed you guys a big “thank you!”
Skankin’ garbage, you in particular are the man. You post on here with quality tech like every day. THANK YOU. It’s not like old times where people sandbag all their best stuff for the tournaments. You’re on here handing out all your secret tips for free. Therefore, you are a gentleman.
Also thanks to: FreshOJ, jchensor (you’ve been doing this for years!), chunbelievable, NKI, VOLTECH, MongoloRoboKop - you guys are kickass. Thanks times a million.
I would like to share a tip, too. If you are getting crossed up, walk under and press fierce. This is a good way to keep your opponent honest, because people think they can just cross-up Chun-Li all day.
Another tip: If you are knocked down and you are getting crossed up, block. Blocking is strong.
Cheers!
- Aaron Shapiro
Everything you guys are saying here makes me think this is the greatest chun player you’ve never heard of: Akishima.
Akishima:
- Uses light blue chun
- Has supreme mastery of normals
- Uses neutral jump fierce
- Taught me everything I know about chun
- uses headstomp very effectively (often on the way up)
In my opinion, Aki is better than Otochun or Nuki. Aki is very humble and vehemently disagreed with me everytime I brought this up. But he’s amazing. Definitely the best chun in the Tokyo area (Otochun is from Osaka). Akishima’s chun li is like: What if the Borg played Chun Li? Perfect execution, terrifying learning and adaptive potential.
Here’s an akishima video. Note his use of headstomps[media=youtube]o0IAlErO7oU[/media]
Interesting stuff, zass. I’ve seen you mention Akishima many times in the past – but the only vid I can remember seeing him in is the SBO 2003 mirror match against Otochun, where he had to use red Chun. On top of that, didn’t he retire years ago? The vids we were discussing were recorded at Star Cup 2007 …
After watching the series again, I’m not so sure that it couldn’t be Nuki after all. Whoever the Chun player is, he is definitely freaking good, that’s for sure.
SUP, zass. It is definitely some interesting use of the head stomp. I do feel, tough, the hardest Chuns are the ones who favor descending aerial attacks rather than using the instant land jump. I understand that Boxer is a different match, she does not waste opportunities of delivering major damage like Chun can against shotos (and Nuki wasted a bunch of chances against Daigo), but it just has a lof of recovery, even if it often confuses people of gets them off guard. My impression is they default less to upwards head stomp (and upwards jumping short, BTW) and make some more frequent use of forward, aerial throws and combos. Those options are harder to use, but each has some advantage, being better hitboxes, more damage or dizzy potential.
Yeah, that match at EVO certainly had a lot of hype and tension, and there are the so many things involved not only in a tournament, but at finals.