Chun Li General Thread: Blue Jade

I found these two videos on youtube.

https://www.youtube.com/watch?v=2xT7aMvhnXQ

Two things i got from it will be that our st.mp will be a really good tool to fish for counter hits into super. As well as our crush move comboing into CA since it launches.

I’m feeling like we’ll want to use meter for V-reversals and Ex SBK in defensive situations
Mostly saving for Critical Arts.
Damage off of Ex LLegs doesn’t seem to add up from what I’ve seen so far. It certainly has it’s merits such as safely activating V-trigger.
However, the best meterless combo so far is Cr.hp or mk xx LK LLegs, Cr. Lp xx Lk SBK. just over 300 pts of Dmg
with a charged kikouken, v-skill, cr. hk, throw, F+Hk, D/F+Mk and can’t forget D/F Hk
we have an impressive list of options to continue pressure each with their own risk/reward of course.
I feel confident we land this combo and able to follow up into another combo, stun is quickly on the horizon.

Not bad for Beta tech.
V-Trigger is what will make her lethal. combined with CA can be very scary

c.MK comboing to fireball is quite interesting; i always thought it was too slow to combo like that. Someone might want to test the max range you can combo that since that seems like the best way outside of v-trigger to safely hit confirm into super. I can see 3s shimmy b.HP xx fireball xx super being quite prominent in SF5 Chun now.

I found an abridged video of (Detroit) AlucarD’s SFV winstreak at Evo.

At 4:15, a Chun Li playing Capcom dev tries to stop him, and shows off some decent stuff, like punishing Bison’s head stomp with air throw, and a hitconfirmed V Trigger combo at 6:15.

http://youtu.be/trLUjDv53dE

I think our to go to combos will be off lights to get out to go to bnbs. It seems like there is a odd timing to get legs to hit low.

Did bison cancel headstomp into super? Looks extremely weird

Yeah, it looks like he super-cancelled the headstomp, probably trying to punish the punish attempt. I just wish the dev did a better combo off of V trigger, or at least EX legs; he would’ve probably won.

CrMK xx fireball only works up close.

It’s all about her V-Trigger. We just need her V-Skill to help us build V-Meter to complement it. If she can get V-Trigger at a good pace, she’ll be a strong contender due to the pure amount of options she has available to her.

I meant to test VT combos. Fuck

Yeah that’s what I want to see. Sad thing is I feel like a lot of her normals might push her out a little too far to get that deep LL Momo combo .

The most i got out her VT combos was b.hp x cr.mk x legs. Most of her normals seem to leave her too far from her opponents to finish the combo.

Fuck. Called it.

Can cr.hp cancel into V-Trigger?

I’m trying to keep a mental list of what to test just in case I get in

Try a cr.hp xx VTC - b.hp into some sort of swag. See if it works at all.

https://www.youtube.com/watch?v=ydjQ71x7lUE&feature=youtu.be

Nice, so f.HK is definitely airborne if it can corpse hop. Chun is a PROBLEM in VT, the hard part is fighting out how to utilize her v skill consistently in a real match. If I’m able to play later today, I’ll basically be grinding out VS/VT setups so we’ll have a heads up on how she should be played come release. What is her crush move? I totally forgot about it when I had the chance to play, but I definitely want to mess around with it and see how viable it is to attempt.

I believe f+HK is the crush counter.

I think it’s just s.HK

Yes, it’s like fighting yang with seien enbu, there are hits everywhere every time and you get locked down because she is + everywhere can confirm EZPZ every hit and got her kara throw … In the corner I became crazy when pressed even by a beginner chun v-trigger.
Not knowing for both side what is going on doesn’t help. With time chun players will learn the best set up and we will learn the answers to those but it will likely take several months to figure this totally out.