[INDENT=1]Here’s what I have on Dudley. Hopefully it can be improved on by everybody here.[/INDENT]
[INDENT=1]Overview:[/INDENT]
[INDENT=1]Zone him out at midrange. If you get the knockdown go nuts. Dudley isn’t really scary until you’re in the corner so don’t wind up here. Be aware of your stun gauge after getting hit to stay alive.[/INDENT]
[INDENT=1]Far Range:[/INDENT]
[INDENT=1]You can build meter here but, be aware of your position on the screen. Fireballs will just make Dudley duck and close the distance on you. Dudley is only terrifying if your back is against the corner so don’t stay in this distance for too long. The more screen he gains the easier it will be for him to push you into the corner.[/INDENT]
[INDENT=1]Mid Range:[/INDENT]
[INDENT=1]This is where the fight is. You want to be outside of his HP range. Besides, f+HP all of his other normals whiff. If you’re in this range, Dudley has to deal with the threat of your fireball, your c.MK, and your SRK if he tries to go around your footsies (which they often will try since j.HP is good and Dudley doesn’t have a strong footsie game). Here’s how the foostie game goes with Dudley. Make Dudley respect each one of these.[/INDENT]
[LIST]
[]c.MK or c.MP beats Duck
[]Fireball beats his pokes
[*]SRK beats his j.HK (make sure you do it from crouching or as late as possible to avoid trading)
[/LIST]
[INDENT=1]You don’t have to jump at Dudley during footsies at all honestly. If you do jump, EX Jet Upper, MK, EX Duck Upper, LP Jet Upper or Ultra 2 will tag you. If Dudley AA’s you, you’ll probably eat a shit ton of damage and stun on the way down. So if you jump, do it at your own risk. Dudley can also take advantage of E. Ryu if you aren’t spacing things out properly.[/INDENT]
[LIST]
[]HP comes out a frame faster than your c.MK and does a lot of stun
[]f+HP works similar and hits farther at the expense of being slower
[]f+MP is his best low risk poke. Hard to whiff punish, but doesn’t do a lot of damage.
[]EX Duck Straight works like a kara HP. But he has to burn a bar to use it and only does 100 damage.
[/LIST]
[INDENT=1]If you’re outside of his HP, all of his pokes are either whiff punished easily or stuffed by fireball or c.MK into a fat combo. Dudley’s LVL 2 focus attack is quick and can hit you outside of his HP. Dudley’s use this as a poke. If you notice he likes to focus, c.MK xx SRK will kill that. Dudley’s LVL 1 FA doesn’t do a lot of damage and doesn’t get him any closer to you without getting punished for it.[/INDENT]
[INDENT=1]Close Range, Ryu Advantage:[/INDENT]
[INDENT=1]Pressure him with the standard E. Ryu stuff here (frame trap/throw mixup, safe jumps dive kick mixups, random EX Axe kick, etc). Just keep him on his back after a hard knock down. If you get a hard knock down without any meter, he’s ass. If he has meter, he’s still semi-ass. If you know his options he’ll have a hard time getting up without losing a lot of health.[/INDENT]
[LIST]
[]None of his jet uppers have invincibility besides EX Jet upper. EX JU has a 4 frame startup and can be safe jumped (timing is tight though)
[]Cross Counter doesn’t work on low attacks and it can be meatied from a jump in
[]Short Swing Blow or Duck isn’t a wake up option as they get stuff with proper timing
[]Back dash can be OS’d with sweep (mid range) or SRK (in the corner)
[/LIST]
[INDENT=1]If you use LK Axe Kick, make sure you hit confirmed it. Dudley can punish it with HP. It’s a 2 frame window, but it’s easy if Dudley plinks it.[/INDENT]
[INDENT=1]Close Range, Dudley Advantage[/INDENT]
[INDENT=1]If he’s here he’s earned it. Don’t be reckless here. It’ll get you killed or worse, stunned and then killed. You don’t want the latter.[/INDENT]
[INDENT=1]Blocking enough will eventually push him out of his optimal range but that’ll make you susceptible to throws. Throws will make you susceptible to teching, which will get you blown the fuck up. Getting blown the fuck up will make you hesitant about pressing buttons, which will get you thrown. His jabs and his f+MK leaves him with frame advantage, which is some of what he will use to set up this mixup. Back dashing out of his strings will push you towards the corner, but it’ll get you out of immediate danger. He’ll have to burn bar or do something unsafe to punish a back dash during his strings. If he cancels one of his blocked moves into LK Duck punish it with SRK or throw. Dudley will use this sparingly if at all during block strings since it’ll get him punished. Speaking of punishing Dudley, I sure most of y’all know but Dudley is negative after blocked Machine Gun Blow. LP MGB leaves him at -2, meaning E. Ryu’s 3 frame jab will kill anything he tries to do besides block, MP and HP MGB are punished with SRK. HP can be punished with c.MP into combo. EX leaves him at -8. the timing is a little weird but don’t let him slide with that weak shit.[/INDENT]
[INDENT=1]If you’re on your back, it get’s a little tricky. Dudley can punish your wake up back dash if you abuse it. He can bait your wake up SRK and throw with LK Short Swing Blow if you abuse it. FA Back Dash OS’s with throw tech will avoid a lot of his options (gets you out of the mixup and techs a throw if he goes for it), but you lose ground and take grey damage and stun. Not to say don’t wake up back dash or SRK or anything, just mix it up with all of your other options. That includes blocking. [/INDENT]
[INDENT=1]If you’re in the corner, it’s scary. Most, if not all of his moves will stuff anything you do. Your stun value will remain constant since you’re blocking an endless barrage of attacks. All you can do here is block and wait for an opening. The right counter hit from Dudley will turn into a full combo, 1/3 of your life gone and like half of your stun. Better to eat the throw than the counter hit.[/INDENT]
[INDENT=1]Other Thoughts:[/INDENT]
[INDENT=1]I wonder about how the risk/reward sways in this match up. [FONT=Helvetica]we both hit like a truck and we both punish hard if given the opportunity, but sometimes I think Dudley can go for that random EX SRK or Cross Counter since ER doesn’t have a lot of health and it doesn’t take much to stun ER as Dudley. Dudley is a stun machine. Stupid shit like s.HK xx EX MGB will probably give ER like 500+ stun. Just something to consider.[/FONT][/INDENT]