You may find more useful insight in the “tutorial” videos I made or vids from various guys here whom are far superior to me (everyone, really).
I’ll warn you, damn well every fuerte player is different, compare Myself (turtle), to SpabRog (Run Stop Pressure forever).
Reversal 1
Armor Cancel Ultra. That’s really it.
Aa 3
Jump back lp and Lk
CrHP
Ae2012 tortilla
Air throw
Ex run as pure defense
Guacamole
Ex Guacamole is the king of anti air
Both ultras
Armor cancel ultra2
Zoning 3
Balance of faults and strengths. If El Fuerte is allowed, he WILL run the clock on your ass. Far Mp/Hk, can keep players out, crlp can be annoying, run stops to scare. Run to run away, the only character with a controllable wall jump. tostada/ultra over a poorly placed fireball
Rush 3
Ex run can be used to get in (like running through Bison’s scissors kick and RSF-ing) Run stop pressure is execution heavy but an excellent way to deal damage, frustrate the opponent, and with good reads, predict when the opponent will mash a DP for you to REALLY hurt them. Or that one overhead when they rock downback.
Mixup 3
Mistake/shenanigan reliant. What should be his strong point, his Plethora of options, is but one bad guess away from losing the advantage he worked hard to get. Good tick throw though due to good crLP and great walk speed
Damage potential 2
Mixup/vortex is low damage, run stop pressure is risky. Despite its excellent damage, Openings for Run Stop Fierce are scarcer the higher in player skill we go.
Viability 2
How many tourneys has he won again?
Noob friendly/complexity
Are you a fighting game noob? Pick Ryu. La mascara de El Fuerte no es para usted, niño.
El Fuerte has it hard. Especially at the beginning. He’s very execution heavy and requires Zangief levels of patience. Thing is, unlike Zangief, your patience is usually rewarded with little damage and a knockdown. Compare Viper. A correct guess nets great damage and frightening stun. Compare Makoto, one choke-a-bitch and everyone’s scared. El Fuerte is much more about playing the opponent rather than the matchup. You must be able to Rsf in high level or you’ll make like me and go 0-2 at every tourney you go to.
You’re high damage opportunities, RSF, are scarce. You must be able to do it when the opportunity appears. Or you’ll deal crap damage and the opponent will know They have nothing to fear from you.