max already covered gambit and I just did marrow.
sonson - she’s an odd ball character. She has an instant overehad which is awesome for mixups. These are pretty hard to block on reaction if not impossible. Her j.rh breaks sentinels super armor and its an instant overhead. Her shoryuken is safe once she hits the ground. The only vulnerable spot is as she’s descending. she can also do c.fp before it comes out SJC. This makes her guilty gear esqe in a sense. She can do stuff like c.lk+tron, c.mp, c.fp SJC before it comes out and its basically a SJC on block. There are only 2 characters like this in the game, doom is 2nd one. 2 types of AD’s fwd\bck. Pretty good damage output on hit for her as well. Off the wall kick has the priority of a tag, monkeys spread further and further so they’re a pretty good projectile and her AA assost always hits for 3 hits. It gives you hella block stun and time for mixups. If sonson keeps putting the pressure on someone, they’ll eventually push block her. Well, if you do that, sonson can time a wall run @ the exact same time as the push block making her wall run come out extremely quick. Once she’s on the wall she can do the dive kick, layer helper or shoot monkey’s for zone.
bison - definitely underused. his c.fp is pretty good. Teleport is releavant to the point character so it can be hard to run away from him depending on team chemistry. He has a flight mode thats pretty useful but to my knowledge I don’t think he has a fast fly combo solo. His damage output is pretty retarded. His air super does so much life and since his c.fp has amazing priority it can be very hard to jump in on him. He also has a very good re-pressure strings. C.mp recovers in the + for him. His puff balls can be used for anti push block and so can his flip kick. You can use his teleport like a slow strider one and combine it with assists like tron to get some mixups going. IMO, this character is still isn’t mastered from what I’ve seen online and video. If there’s a bison master out there, I haven’t seen him yet.
omega red - broke mother fucker. omega ron is by far one of the better low tier duo’s in the game. Double crossups, amazing priority, great combo’s and the ender always allows him to get life back. His AD is one of a kind as well. He’s able to block out of it even though there’s no active threat on the screen. His tentacle special is all red on the box. Meaning that you can’t trade with it. Its either you block it or dodge it or another special prevents it from hitting properly. This guy is baroke. He’s not fucking around because his mixups are fucking retarded.
chun - basically wins the game off the opener if she lands a hit. chun ron isn’t playing nice. 1 frame instant overheads, a 2 hit instant overhead, buku resets, multiple ways to land the infinite EVEN CH infinite if you’re any good. The thing about chun is that if you do a few reps of the infinite, you have the opportunity to go for a random unblockable with j.d.rh. This move is 1 frame and if the normals comes out during marvel frame cycle skip, it becomes unblockable. She can jump 6 times in the air building fucking hella bar. Her j.d.rh also has amazing priority when you try to approach her from below. If chun places that normal right, no top 4 can beat it. IM and possibly cyke might have a counter but this move has amazing priority. Shes 1 hit kill with great mixups and if you think jumping out of her mixups will help, she also has the ability to throw+tron.
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gambit snip** max were you aware of the gambit upcard glitch+tron mixups? C.lk+tron, c.mk, this gives you fake unfly, fwd+2p and w\o going to neutral, roll to bck+lp\fp, this will slightly pop gambit into the air and he can do falling attacks for a mixup. Its one of the only mixup tricks he has unfortunately.
maybe more later.