Never understood that one lol. In Final Fight they were just a set of golden tags of some sort (I guessed they were like dog tags or pictures of him and jessica) personally I’m not a fan of the “bro” look Cody got on that alt. His best alt costume is still by far his “I just stole Edi E.'s police uniform, and even if it is too big I manage to make it look fucking bad ass” from SFxT.
I still usually don’t see him brought up when “who has the highest damage” discussions. (Partially because he doesn’t have the highest damage combos. Prob the highest BnBs but not the overall highest damage potential since he can’t combo into fireball and he has to scale any FADC combo because when he does Criminal Upper - FADC he has to do a LP to keep the combo going since he is +4F and his mids are 5-6F and his heavies are 7-8F startup. If he could FADC and land clsMP his damage would jump up quite a bit.)
Still, my main point was just that I find it a little disheartening how he almost never comes up in a discussion about who has the best (blank). Like they might bring up his strengths if discussing him specifically “Cody has great normals and badstone is the fastest recovery fireball in the game” but then when someone askes “Who has the best normals or best fireball” nothing.
As I said though, I think Cody has 2 of the best command normals in the game with F+MP and B+MP. Both of those are easily in the top 10.
On that subject, who do you guys think has the best command normals? or at least what ARE the best command normals in the game?
Makoto c.mk is such a beast AA. Unless you have a dive kick you simply cannot jump in on a crouching Makoto. I can’t tell you how many matches I’ve won just waiting on that Ken to try and air Tatsu his way in to just stick my foot in his face and call it a day.
Of course not, you can’t just throw something at the game and go “there, all done.” especially something not that major. I just think that they should use Makoto’s stuff as a design reference at least in the future or if they ever do a legitimate major overhaul to the game instead of comparatively small tweaks like most of the character based changes have been (when you compare how big of a difference there was for characters from Hyper Fighting to Super SF2 or even from Super to Super Turbo to the changes for most characters in SSF4 to AE it’s pretty small. Even SF4 to Super isn’t that much by comparison.
I’d much rather they have characters with normals that look more like Makoto’s than normals than like Bison’s or THawk.
Can be used yes, but it’s not really the same thing as say: Ryu’s 6MP.