Thought I would put this up after I read epsilons post on Dudley, he says that Kens Objective is buferable super hit, Yun’s is Genei Jin, Chun’s is low forward, Makoto’s is command grab, Dudley’s is to get someone in the corner. What about the other characters in the tier list? Outside the Upper and Top tier, it doesn’t seem like many of the characters have a clear objective to gain advantage in the match. Anyways heres my theories.
Ken - Super Bufferable Hit/Rush down
Yun - Runaway charge meter > Rush Genei Jin
Chun - Low FK > SA2
Makoto - Tick Command Grab
Dudley - EDIT: Corner/Knockdown
Urien - Aegis/Corner/Knockdown
Yang - EDIT: Zone for EX Slash/Corner?
Akuma - Rush down/Runaway Air Fireball/Dash in - Super bufferable hit.
Ryu - EDIT: SA1 - Zone/Knockdown, SA2 - Zone/ShinSho, SA3 Knockdown/Corner/Stun
Oro - Unblockable SA2 - st. SP > SA3? Confuse the fuck outta them
Alex - EDIT: Knockdown/Corner/Stun
Ibuki - EDIT: Be Annoying
Elena - Standing RH?
Hugo - Corner/Knockdown
Remy - EDIT: Keep Away/Guerilla Tactics
Twelve - EDIT: Keep away - Stay out of corner - Frustrate
Q - EDIT: Frustrate/Patient/Zone/Be unexpected
Sean - Be played by someone
Hugo’s objectives are pretty simple: keep close, and lock them in the corner. If Hugo is consistently close enough to hit cr.MK in max distance, he has a chance. If he’s in the corner, he has more options to choose from. These are just my experiences, though, and I haven’t played against a lot of tourney-level players.
Urien - I’d say more specifically, corner them with the aegis, whether it be doing tackle xx ex aegis, or keeping them in the corner with fireball xx aegis.
I’d say Dudley’s main objective is to link his supers and take advantage of his massive damage dealing ability, cornering is just one of the ways, there are other characters thats even more dangerous in the corner.
alex = knockdown
elena = poke
yun = run & build meter
akuma = raging demon
chun = if cr.mk-sa2 can’t be landed, tick - kara-throw
oro = cheap to death in the corner
sean = taunt
elena: land a D.mp then super or triple EX combo
necro: land a B.mp or a B.RH then combo
Q: taunt three times, then capture and deadly blow or land a dash punch
oro: land an EX SA1 or start the SA2 unblockable combo
dudley… knockdown = 50/50
hugo… 360,super,poke
Q… block,super,taunts lol
akuma… he can do everything,run,rush,hit confirm sa, DR, dont get hit
12… hit and run