Without a doubt. We talked to Seth and the Rising Thunder team at PAX and it looks unlikely that we’ll be able to get our hands on GGPO3 so we’ll have to use an earlier version or write our own net code.
@PSYCH0J0SH
Can you stop crashing this thread? You are incredibly fucking obnoxious, almost all of your posts are off topic. No one cares about your fetish.
@cerebrawl
2 v 2 is very fun, I really enjoyed it in SFxT, trying to get in sync with another player and communicate and give advice/root for them while you’re not point is very fun.
Looks really quality. Best of luck to you guys. This seems like it’s a project of passion which is always a challenge.
Do you have any target date wise for showing some gameplay or letting other people get their hands on it?
I’m really liking how this project is shaping up so far. I’ve always liked the idea of team fighting games (i.e. playing with another player on the same team) but outside of SFxT’s take on it, I haven’t really liked the actual product. A 4 player fighter would be a lot of fun.
Is there going to be 4 player simultaneous play at all, and if so how will that be handled?
I dig the soundtrack too and the character designs are cool and refreshing.