Cerebrawl - A 2v2 4-player Fighting Game from Zero Dimension

6 button, jab, strong, fierce, short, forward, roundhouse.

yes

this looks good

good job

finally something that looks good

people leaving disney to work on a fighting game
that’s crazy
but awesome

Now this looks pretty damn promising. And the thought of a 3rd strike inspired sound trak is just too good! Question. With this 2v2 4player thing ya have going on. Are ya trying to make this a team based focused fighter? Like maybe taking inspiration from how Moba’s and other such major E-Sports titles are team oriented?

Lastly that Witch is well… curiously attractive.

I’m glad I wasn’t the only one to get an awkward boner from the witch.

Yeah it’s like…she’s not hot by traditional standards. But she’s working what she got. And dat ass

im not a fan of 3s soundtrack for the most part TBH, a lot of the tracks are awfully repetitive. the style is cool, but the actual tracks aren’t that stellar. i think 2nd impact is better in that regard.

i like the first two tracks on the website. not feeling the third “use your mind”.

still, very impressed at the animations, char designs, and the first two tracks so far.

This looks good, and that music…I can’t wait to body (and get bodied) to that luscious ass soundtrack. One of the things that really brought 3S together for me and just completed that package was the OST and this is already on that level of unique, thumping ass whoopin’ music. Really can’t wait to play this and I’m hoping -nay - praying that this comes to fruition. I’ll be following the fuck outta this thread for updates…

The music is absolutely amazing. I can see myself listening to it outside of playing the game.

Thanks so much, guys!

It’s definitely a team focused game, though we’re really looking forward to seeing how 1v2 and 1v1 matchups work out. It could definitely be said that we’re interested in team dynamics in eSports/MOBAs. Smash has been successful with team tournaments and we think that 2D fighters could be successful with it too. There’s also an interesting balance when you only have 2 players on a team - it’s just you and one other player that you’re synced with. With MOBAs, managing the emotions of 5 team members can be really taxing.

Yo just listened to the 3 in game songs ya have. Cauldron Rave is DOOOOOPPE!!! It’s like some crazy mis mash of one part hip hop, one part goth/horror, and one part Get set radio. How did ya come up with something like that??? IMO this needs to be the main theme of the game, or used in a commercial. Like @Hawkingbird said you can groove to this outside of the game. Can’t wait for more music to become available.

That’s actually B Witch’s theme!

I can tell you right now, B Witch is looking like a main for sure! Love that character design!

Krillin with blue mohawk looks cool.

I like the music, I like that you weren’t afraid to freak me out with the characters. Make the gameplay solid, give it rollback netcode, a PC release and you got a sale.

I’ll be honest, i always felt that 6 buttons is an overkill, SF gets a pass because tradition i guess (KI as well), many games work as well only using between 4 to 5

I’m ok with them to be honest. There are x + infinity sexualized/sexy characters both male and female in countless fighting games I’ve played; these character designs are breaking that mold in a refreshing way.

An important thing to note when thinking about the character designs is that all of these characters are colliding in one place from different dimensions. A ripped muscle witch from one dimension fighting a knight in swat gear isn’t a crazy thing where these characters live. They definitely aren’t going to fit any normal body shapes.

I agree, especially for a 2v2 game personally I’d think 4 or 5 buttons would be better, like weak and strong punch and kick then 2 buttons to grab etc, though I have no clue how this game will play let alone any gameplay videos out yet so I guess we will see.

Your team is ridiculous. This looks very promising! Going to follow this for sure.

We’re 9 months into production guys, with nearly a thousand finished frames for the Witch, not sure much is going to change haha.

On that note, have this

http://i.imgur.com/KXDVhDL.jpg