2 x -> MP with Urien after K.O.
EYYAGH EYYAGH
2 x -> MP with Urien after K.O.
EYYAGH EYYAGH
I just did this for the first time ever.
Counter poking Urien’s cr. forward with Yang’s cr. fierce from 1/2 screen away. Try it and be amazed.
accidental red parry>:(
Hahaha. This from a stuck in blockstun forever CvS2 guy. You’ll still be blocking in that game when you’re so sick of blocking 5-10-15 seconds in a row.
(I try to N groove counter roll out of “Shoshohshoshosho”)
Usually anything after K.O.
but Ryu jab close Fierce, hit or not is the best. Even better if they hit, as you get a 2 hit combo after K.O.
3rd post in a row, whiffed strike.
I had a dream Player 1 parried Sean’s basketball off the head Field Goal Attempt - Intro poses.
Don’t remember if Sean just walked away from the game after that. Hang up it, hit the showers. Maybe next year.
**
Ryan Harvey** [S]@[/S]fubarduck 18m
Drunk and no idea where anybody is. [S]#[/S]SBO
11:35 PM - 4 Aug 12 via Twitter for iPhone
/ not drunk, only tired. got back to “normal sleep schedule” right before SBO. Fuck.
Whatever sir. (Without me being the unlucky Urien for you to do that on, that would’ve never happened. I also like Yang cr HP. use it!)
[media=youtube]JIUvDUzjpCc[/media]
Start of Round 2 x 2.
geesestorm’s taunts will never ever do that, his entire career.
This makes up for Yang taunt in OE not KO’ing dizzy opponents point blank, even leaning over hitbox guys like Dudley.
More.
[details=Spoiler]Jump back HP on way up, hop right over… terribly placed Aegis, he just doesn’t know that LP MP HP do different activate nor will he ever know.
Stopping Chun OE likes DF HK flip a lot, with far jab or UoH, on her descent down.
She was so confused. :)[/details]
Dash thru HAKKEI <— online edition!!!
Tiger Knee A.S.A.P. off the ground Zankuu Super on wakeup during Urien Fierce Handshake. Like active frames should have started… Air Zankuu no idea if it contains invincibility, have seen it lose air to air or trade a lot. 6 frame startup slow for a Super, 10 frame Urien HP, Okay but on the slow end for a Fierce.
Dander be haxin with his internets.
go to ESNs website to find answers.
nice anti air taunt.
[media=youtube]IjtrNmBZa60[/media]
“circlemash” that 360, from France. At least he got beat up by it after the KO. Yeah, moral victory.
[media=youtube]HI7-f-SQVS4[/media]
nonsense match, skip to round 3 Aegis when clock is @ ~85
Aegis is silly. I’m sillier. Jump back LK, it hit!!, land on Aegis. He didn’t hit me for juggle!
Makoto chop them out of the air. Sit down.
[details=Spoiler]
http://i.minus.com/jIDhIqx4TYOSU.jpg
http://i.minus.com/jbfGa9vviXM6uX.jpg
Shoto’s IIRC put their head to their chest
Q here ignores all that, standing in the air. He ignores a lot of things other characters do.[/details]
Is this the only move in the game with that kind of knockdown property?
Hmm… might go mess around in Training mode to see how High she can do that to someone.
Red parry into gigas
alex standing fierce has the same quality.
since i play oro…
comeback stun then SA3 juggle to KO. always very satisfying.
[media=youtube]xf1WLbu2ZS0[/media]
:55
Catch the ball nigga! Sikeeeee
Double perfecting new players with Akuma, taunting, and posting it on YouTube.
I must say… That was pretty swaglicious… Descends to mashery at its core but alas… Still throwin’ out that gangsta shit.
Play offline, “like parry but ANGRY,” down Red parry Q SA1 rush low, throw him(*) while his super tries to finish the last hit, bad punish because angry. Red parry slaps, too early as it’s not last hit, die. I got it a previous game, but not in desperation no health for me to take chips. At least guy behind us up next to play was entertained. “Parries!”
(*) - That’s online proven tactic though, Parry x Throw might as well be a "BnB combo!"
That also might be why I parry then block right after. Guess parry is not supposed to happen so often.
Rank, Ballin’ +
And I thought me getting hit by Sean SRK and my Basketball toss point blank killing him while I fell down was cool.
[media=youtube]9XnQeI1aRS8[/media]
Last round 2:05
HPxHayate(feint) link to SA1. Shit is completely useless, timing is difficult and does 1-point less damage than SA1 link off Hayate but DAMN does it feel good…
Fierce to Hayate feint->SA2, that looks badass, but only works very close to the corner or against certain characters…