Castlevania XBLA - Out Now! Anyone playing this?

Tomorrow’s the new DLC, so let’s wait and see if Fuma’s stage is more generous. I’m willing to do some more runs tonight, including a few “man Soma fucking rocks going through floors like noone’s guff” runs. Let me know.

Also, I sent this to you on FB, but I might as well post it here for anyone who’s interested:

Some dude on shitty GameFAQs asked Konami’s US support about gold chest drops, and the support rep said the Luck stat betters your odds of getting higher star items. I personally don’t buy it.

I still spew vitriol on this game like Dr. B poors semen into my waiting mouth/anus/spirit.

Too much DLC coming out too quickly that makes previous DLC obsolete.

Not gonna bother with any new stages now unless they really surprise me with a new character.

It seems like they are going faster and thus the actual effort put in is of much much lower quality. Level 10 should have been re sized and at least brought up to snes standards.

All DLC Stages have been fantastic EXCEPT Chapter 7.
Other then that, this game has just been getting better and better oh, and guys vote for Castlevania Harmony of Despair on the dashboard for Deal of the Week.

I have a few friends that’ll buy it for 800ms.

Getsu Fuma DLC is out
Stage The Legend of Fuma DLC is out

EDIT Wow, this chapter is crazy, and the good kind of crazy too.
Love it and the new character.

His taunt freaking can cut things XD.

EDIT Becareful though, this level is pretty damn hard even on normal.
More people = ouchies unless you’re running super somas

The level itself, not too bad. The 3 mini bosses however, not bad alone. But when you fight them after the others have died, it becomes a bitch. The Boss’s final form is a bastard, blocking most of your attacks. People need patience here, and most of the groups I’ve randomly rolled with this morning don’t have it. I’ve been surviving the fight pretty well. Only for “Failed” to pop up on the screen. Ancient Armor is my best friend atm for the fight.

Fuma’s gear is all up in this stage for the Whip users and Fuma(better simon stuff with stackable MP regen “i believe”)…to bad I ain’t seem any of it. I got a Thief Ring from the boss of normal. Hear that Chaos Ring is in there too.

I’m much more impressed with Fuma than Simon and Chapter 11 than Chapter 10, though admittedly I only played Chapter 11 Normal once, just now, with a fresh Fuma.

Fuma comes with Samurai Plate, which is a pretty good piece of gear to start with. If someone bought the game and Fuma fresh, the Samurai Plate would be a HUGE prize and a big boost to Normal level advancement. :rofl: Of the gear I kept (I sell most, keeping some stuff around for alt build purposes), the only things I could equip on him were Death’s Robe, Benten Raiment, and Dragon Helm (yes, someone other than Alucard and Soma can wear it now). Winged Boots, of course, with a Master and Chaos Ring for subweapons.

He looks a little better than Simon and plays much more interestingly. Holding UP makes him hold his sword up… which DAMAGES enemies. :rofl: His double-jump is a sword spin that also has a damaging hitbox. Dive Kick is that same spin, similar to Maria. He slides with his sword out. Speaking of which, the Pulse Blade shoots waves of fire that deal minor Holy damage, and the sword proper deals Holy damage that looks on par with the Vampire Killer. So getting close means two hits: a melee and the wave.

His subweapons are 3 in number and you get 4 copies of each, just like Yoko. I don’t know if he has more subweapons or any Martial Arts to find. All cost 10 MP. The subs:

War Drum: fires some Japanese character forward a ways. Flies straight.
Throwing Star: three shuriken, fired forward. The fan forward briefly then eventually fly parallel.
Hexplosives: throws a bomb downward that, when it hits something, damages that something and splits into three smaller bombs, each hitting. Can score multiple hits on bigger enemies. My favorite sub so far.

The stage proper is pretty cool. There appears to be two starting areas (bottom left and right; P1 starts on the left) which lead to a book in the middle. That middle book is a hub for venturing off, finding switches for yellow gates, and killing the three subbosses. Each subboss, when killed, opens one of three blue doors that leads to the final boss. Also, each subboss powers up depending on how many other subbosses you’ve killed.

The enemy list (aka, Soma’s new abilities) doesn’t precede each entry with R. (Retro) like I thought it would:

Kung Fugu
Flying Flower
Hellmont (“Some say this is what happened to Simon Belmont in the end.”; drops SIMON’S PLATE! :wow:)
Pejora’s Mask
Peepillary
Gyropyre
Decapiclops (sub-boss, Samurai head cyclops thing)
Oxocutioner (sub-boss, kinda like Spiral from Capcom’s X-Men fighters with spinning swords around it)
Chimyriad (sub-boss, I don’t have the words)
Ryukotsuki (boss, three forms, not hard but, as Rekano mentioned, requires patience)
Dr. B (boss, removed from the game due to balance concerns, since noone could beat him)

There’s a Muramasa + 1 now. Holy shit that’s gonna be OP. :wow:

Yasutsuna + 1 also, as well as a new Glyph for Shanoa (Luminatio, not Vol Luminatio the regular one) and Fuma’s Plate/Gauntlets/Greaves. Oh, and Chaos Ring drops here too.

Have Konami fixed sub weapon leveling on survival mode? Or do new subweapons not add to your attack power? Because new weapons don’t sem to be doing anything, don’t want to carry on leveling on survival if they’ve fixed it…

The only skills that up your character’s base attack (for everyone not named Soma or Alucard) are the non-DLC skills. As this was never changed I don’t think it’s a bug.

So only build Delta Spark, the Retro subweapons/spells, Javelin, Globus, Acerbatus, and Luminato if you’re going to use them. If not, you can safely ignore them.

Spielberg should never direct the Dr. B movie. B’s complex character growth is too much for Spielberg’s need for a neat ending every time.

Shanoa being my main character, I was able to Duo with my friend to take down Chapter 11’s Boss on Hard.

I probably could try soloing it, just the only issue is having to fight all 3 bosses takes up time so, it’s better off playing with people regardless.

I absolutely love this Chapter btw, as I said earlier it’s much different and this kind of different is a good thing.

Can’t seem to find the post but, apparently more DLC is confirmed and there are no plans for a PSN version.

I personally like that factor as anybody who has the game can play together instead of “no, I have it for PS3”.

I don’t have anything to add to this thread but, THIS is the Castlevania I’ve been waiting for.

I absolutely love the zooming out camera also.

Nah, it’s easy mode on single player. Kill the Decapiclops first, then Oxocutioner, then Chimyriad. Decapiclops is the most annoying but pretty easy when you don’t off the others. Just jump and duck his fireballs and spam your attack of choice (using Soma, mine is Fish Head).

Oxocutioner is a complete scrub in his “second stage”, spam attacks that have a bit of range to them (Soma’s Valmanway, Shanoa’s Dextro/Sinestro Custos, Yoko’s Holy Flames, etc.) as he approaches you, then jump over the slow ass swords and whale on him some more.

Chimyriad is hella easy in the “third stage”, he just flips himself upside down so his fireballs go at a different arc. One fires upward (and is easy to dodge), and the other trails along the ground (and can easily be hit away by a weapon or spell). When he goes into a corner to spam shots, he’s done for. Slide behind him before he starts firing, then whale on him with whatever you want, he can’t do ANYTHING to hit you. If you have something that can BDC (like Muramasa on Soma/Alucard), then he’s probably dead before he even gets to do anything else.

Ryukotsuki is a bit of a different story for people who aren’t Soma (no Buer to easily deflect his bullet hell shots) but he still sucks. First and second forms are totally easy, just spam attacks and backdash to avoid him walking forward. Keep swinging when he fires bullets, they get destroyed so there’s literally no way for him to hit with them unless you stop attacking. Don’t jump at all against the first form, it’s not necessary.

Second form is even easier. Kick his ass, jump the slow ass daggers, repeat. Final form is the only kinda annoying part. When he summons one of the previous bosses, he’s gonna let his arm down soon after and give you an opening to attack. Same goes for when he drops a single sword above you. How to dodge the different bosses he pulls out:

When he summons Decapiclops: Run away from him and let the first shot hit the ground, then jump over the second shot and hit him while the arm’s down.

When he summons Chimyriad: Knock away the first shot once it hits the ground, then jump towards him and attack. The second shot trails along the ground so watch it when you land.

When he summons Oxocutioner’s swords: Not much you can do to attack him here. Right after he summons the swords he typically fires two of those annoying ass tirple shots that can turn you to stone. Just dodge them and wait for another opening.

I’ve got it down to 6 minutes solo with Soma, and I don’t even have two Miser Rings (just one). It’s super LOL easy mode if you have 2. I’ve gotten two Chaos Rings (had none before this), a Bishamon Raiment (which is baller, MP regen cape item that everyone can use), a bunch of Nebulas (had one already), one Ryukotsuki soul and junk. I want that effing Muramasa + 1.

Anybody still playing this?

^I’d hope not.

Grindan Adventures are all kinds of fun.

I played it a few times, I still have it on my HD.