First of all, anybody who decides to read this i thank you because im trying to get in to the game industry. Even though i know its not all fun and games. And that the companies are very ruthless about crushing the competition. But i have the ideas, the heart, and the will to make the best games for the public. I have been already taking classes for media tech/media animation got my credits, and i am ready for any technology college that comes my way. You give me your opinions on this fictional idea. Because this will show me that i at least stand a chance in this dog eat dog industry. I believe i can make it though i grew up in the low class part of my town. I would not say the ghetto. because my parents get paid pretty well, and i have a fuckin hoe ass but wonderful family what else could a nigga want for support. so any body on srk holla at me. Street Fighter is my fav game of all time, and since some of the developers left Capcom they can’t really do good on the SF area. I feel they should get some new developers, and start from scratch once again.
Capcom vs. SNK 3: Blood to Victory or…
Capcom vs. SNK 3: Enlightenment of the Fists or…
Capcom vs. SNK 3: Pain for Evolution
Or u could give me your ideas. Ill be editing alot so keep my brain hot. Yes, the game is in 2d ignore the ex part of it. its just a gauge.
New Grooves and old ones
Capcom:
SFA-Super Combo Gauge (tactical recovery like alpha 3. u will roll to the other side of the screen)
SFA-Custom Combo Gauge
SF3-Parrying (now comes with Red Parrying) im not sure bout the red parrying i might take it off since this is CvS.
SFEX-Tag System Gauge (Akira suckes ass with SFEX3 so i decided to make where even EX gauge is acceptable to real :rolleyes: capcom standards. This gauge is risky because it can only be used once, and you take a bit more damage than a regular character would. When u execute it u do your tag super which takes off 5%percent more than a lv.3 S-groove super. Also u can use the break guard attack which is very slow, and u can be hit out of it. If u time it right it can be useful, and even if u hit the opponent u will have lag time afterwards so u should master this groove before u take it out for a test. I hope u all like this idea if not tell me what i should edit. Red parrying cannot stop the guard break attack. The Capcom’s S-Groove if u will.
SFA3-X-ism rebirth-It’s basically the same but your regular attacks, and guard gauge are increased. One super choice for each character.
Ill continue later.