Cammy Ground Cannon Strike on Pad

Urgh… you know what I’m going to have to do at the weekend now…

… I’m sure I had some blank tapes lying around here somewhere! ^^

I do TKCS on a pad. You can use buffering tricks during actions to do it, but it’s rough doing it raw. I’m not talking about in casuals or training mode, but doing it in matches that matter is hard. I’m not going to lie.

TKCS takes a lot of concentration (for me) on a pad to simply do it. That said, I am fairly consistent with it, and I know for a fact that people with a stick screw up the motion, too. (That magical backwards/forward jumping lk, anyone?) It’s not an exact science on either device, and it takes a lot of practice. To think of how much easier this would all be if Cammy could do a regular cannon strike off of a backwards or neutral jump.

I don’t know. After years of playing pad, I can TKCS on a stick, but I can’t do cl. FP XX RH. Cannon Spike. Stick really can be annoying sometimes. I think there are merits to both, despite my setbacks.

Still not sure I’m making the conversion, but right now I’m playing pad mainly, and just doing stick in training mode until I feel comfortable with basic stuff.

I play on a normal 360 controller as well and also had problem with certain moves and combos from the right side of the screen. But I fixed most of that by playing Cammy relentlessly in vanilla. Eventually I got really good on the 360 controller with constant practice, but I always thought that I would be able to do more complex moves and TKCS better on a TE arcade stick.

Eventually I bought one when I found it for $99 at Fry’s and discovered that I sucked really bad with an arcade stick. At first I blamed it on the square gate because I wasn’t used to it, so I bought an octagonal gate and did the ultimate JLF mod to get better performance. But I still sucked…bad. I would play online with the stick, get frustrated and switch back to the controller to win some games. That stopped me from ever really getting good with the stick.

When super came out, I did the majority of the trials with the stick and got some confidence. But that only lasts until you play against real people online.

So I have a TE stick, but suck with it. But having it helped me get better at using the 360 controller as it turns out because I was able to figure out how to do certain stuff on the stick and transfer that to the controller. And after a lot of practice and repetition, I got really good on the controller.

tl;dr
Don’t assume getting a fightstick will solve any of your problems. Learn to be good with what you are most comfortable with. Look at Vangief, top 8 on a PS3 controller.

Pretty annoying on pad. I’d switch to stick, but like Newty, I can’t dash consistently for the life of me. What sucks for me is landing a lvl 2 FA, trying to start the combo with a CS, but getting a jump back RH. I can only ponder what people think when I do that.

When I used to use pad, I wrote about how to do tk cannon strike on pad about a year ago. Not sure how useful it’ll be, but here it is:

Apropos Viper.
Vipers SuperjumpCancel into instant Burning Kick is the same motion as Cammy’s Instant Cannon Strike. Both are pretty easy after a really small amount of practicing time. You just have to figure out, how to place your thumb. Look at Dumb Luck07’s description. It’s really good. From my experience, lifting your thumb between the qcb and uf like dualmatrix says is a bit more impracticable during a high paced fight. Hard to explain but I think it’s because it interrupts the flow of the motion.
I’d say it’s one of the moves that are saved very quick into muscle memory.

The two problems dualmatrix mentioned were same that I had back when I couldn’t TKCS at all. Going to training mode with input display on is probably the best way to learn to get it down, imo. I know it helped me a ton. The visual feedback helped me see exactly where I was messing up, and as I kept practicing with it, I discovered little nuances that increased my success rate.

I use a similar technique to Dumb Luck’s, because my thumb naturally rests at 45 degrees on the d-pad, covering :d: and :r: directions. When I do TKCS on Player 1 side, I make the :qcb: motion with the joint of my thumb. My thumb tilts sideways to the left a bit when I make the motion. Then my thumb, still with a slight tilt, goes from :l: straight to :u:, which I hit with the middle part of my thumb (the part between the tip and joint). Then from :u:, I roll all the way to :r:, where my thumb returns to no tilt. Altogether, it looks like :qcb::u::uf::r:. Going to :r: is unnecessary, but I do it because it feels more natural since I roll bank my thumb throughout command.

WOW, damn… DBC, didn’t know you were a pad warrior also… Mad props to all the pad warriors out there…

Seems I’m now able to do TKCS on the left hand side on my dualshock fast enough that it sounds like “cannonss-cannonss-cannonss”. It’s taken about 3 months of infrequent practice. I don’t think the process could be sped up by cramming more practice into less time, however. It takes time for your brain to process it and get a real “feel” for what you’re pressing on the dpad. But for those who are inclined to learn it they can take solace in the fact that it can be done even if it takes a long time.

I’m starting to be consistent with it on the ps3 pad. I can do it almost reliably on the right side (75%+), so I’ll get there with some practice, but I’m not getting any better on the left side. I could never really do it on the 360, that controller is garbage for this game.

I played maybe 2h on a stick total, and I could do it right away, although there is no way I could fadc ultra on that :wink:

For some reason, when I played on a friend’s ps3, his controller seemed different than mine, I kept jumping when I wanted to do qcb. Then I played another friend on a xbox with a ps2 controller and a converter, and I swear that controller makes everything feel easy.

I’m not sure what to think of this. I’d like to keep playing on the pad, so I’ll try to figure out if a wired ps2 controller is indeed better than a wireless ps3 pad, otherwise I’ll end up getting a stick to actually enjoy playing Cammy again.

I use the pad, and its way much easier to do the TK EX cannon strike than the normal one, maybe because the EX can be done by jumping backwards, and the normal cannon strike can be done only by jumping forward; still, i can do the normal one sometimes for a few moments, but it can be a hassle trying to do it, so I’ll stick with the EX for a little more until i get to master the normal one.

I’d only aim to master the normal tkcs, because if you can get that motion down it automatically takes care of the ex-tkcs which can work off of the same input. Whereas if you work on ex-tkcs too much it could work against you since you’ll have automated a lax input that won’t work for the normal tkcs.

I just started playing Cammy today with pad. I think the key to doing tkcs is giving a slight pause on :db: before going to :uf:. Your biggest worry will be hitting :ub:. Takes sometime but, after doing the pause I was able to do tkcs very frequently and even ex.tkcs>tkcs. I have more luck on the player 2 side because, the motion feels more comfortable that side.

Anyone know why the following inputs are parsed as a DP:
:qcb: :r:
and
:qcb: :ub: :u::uf: ?

These are the two inputs I occasionally procure on a pad as I try to speed up the tkcsing. I don’t see any cannon spike input shortcut or otherwise though…

I get the second input motion sometimes on the 1P side, due to me trying to rush tk strikes out lol.

I use a pad and :qcb: :r: works for me every single time.

i cant do the tiger knee cannon strike on dpad. i can tear it up all day on the arcade joystick but not on the dpad. really and truely all of cammys move work out easier for me on the arcade stick. it could be that ive always been better with the arcade joystick too that makes me more consistent with it.

I have no difficulty at all in executing anything with a 360 controller. People who think the 360 controller is garbage probably use the D-pad. The D-pad is garbage, but the analogue stick is perfect. I don’t think my execution could get any better if I changed to stick. In all honesty, I think the PS3< PS2 controller, but I think both are terrible. D-pads are just bad in general and the analogue stick placement on the PS are awkward and slippery.

It’s all just my opinion though. Different strokes for different folks.

THIS

I was just going to say the same thing. I also play with the default xbox controller. The analogue stick is indeed perfect for TK strikes. I really think Cammy is perfect for the xbox controller.

On the other hand, I bought a stick for Chun-Li cause it is so much easier to do st. HK xx ex legs. It is like impossible to do it with the shoulder buttons on a xbox controller.

Finally found the answer to my own question. Seems :qcb: :df: :r: results in a cannonspike. I think this is an undocumented part of the shortcut system and is for making dragonpunches easier to launch from a crouching position, and/or it’s also the reason why auto-correct seems to work so well. I also sometimes accidentally launch my super when spamming tkcs with full meter.