So, ever since I knew from AE you could do some weird combos on Yun and Yang that would hit ultra 1 I was thinking if that would work on other characters, but just picked this up to test yesterday, and in almost everyone you can do some of this combos at the right distance and starting with the right button, even though some has very strict timing. I actually don’t know if there’s already a thread like that and I don’t have a way to record this too, that could be easier to understand and less boring. I don’t know if this is very useful since you already can CH cr.HP, ultra 1 on everyone, but I guess it’s cool to know and try some of them on the matches, and I actually don’t like to hit confirm CH cr.HP cause I miss time it a lot when I’m not really expecting to get a CH, but with more than one move it’s easier to confirm, do more damage and it’s way more flashy too(which Cammy players usually like to be), and I think those combos became even easier after someone posted a video of how to plink ultras, some of the combos have a strict timing at that part.
I made a list with the setups to get the right range for the combo to work, a lot of them are at point-blank range(that’s what ‘pb’ stands for), so those are easier I think, then there’s the other ones there it’s written ‘blocked something’, some of them are very specific. All the combos are aimed for CH on crouch techs, so it’s always on crouching opponent. On the setups if there’s a /(slash) it means you can use both and have the same result, the // is just to separate combo from combo. I think I wrote the setups kinda confusing, so if someone don’t understand something just asks, I’m lazy to do revise all the stuff. I guess on Juri, Balrog and Rose I didn’t found anything, and Ryu, Ken, Evil Ryu and Cammy are pretty difficult to hit, so if anyone could come with something reliable it would be cool. If there’s already a thread of those, I’m sorry, I didn’t try to search or anything, so just ignore.
So, just to remember:
pb is point-blank range.
blocked something is to set the right range.
/ means both options gives the same result.
// is just to separate the combos.
other abbreviations I guess everyone knows already, if not, just ask.
Cammy CH combos:
Ryu - pb, CH cl.HP, cr.MP, cr.HK/far HK // CH cr.MP, cr.HP, ultra 1 (the range of this is really hard to set, between pb and blocked cr.LP, very impractical in my opinion)
Ken - pb, CH cl.HP, cr.MP, cr.HK/far HK // CH cr.MP, cr.HP, ultra 1 (same as Ryu)
E.Honda - pb, CH cl.HP, cr.HP, ultra 1 // blocked cr.LP/cr.LK, CH cr.HP, cr.HP, ultra 1
Ibuki - pb, CH cr.HP, cr.HP, ultra 1 // pb, CH cl.MP, cr.HP, ultra 1
Makoto - blocked cl.LP, CH cr.HP, cr.HP, ultra 1 // pb, CH cl.HP, cr.MP, far HK
Dudley - blocked cl.LP/cl.LK~cr.LP, CH cr.HP, cr.HP, ultra 1 // pb, CH cl.HP, cr.MP, far HK
Seth - pb/blocked cr.LP/cr.LK, CH cr.HP, cr.HP, ultra 1 // blocked cr.LP/cr.LK, CH cl.MP/cr.MP, cr.HP, ultra 1 // pb, CH cl.HP, cr.MP, far HK
Gouken - blocked cr.LP/cr.LK, CH cl.HP, cr.HP, ultra 1 // pb, CH cl.HP, cr.HP, far HK
Akuma - blocked cr.LP/cr.LK, CH cl.MP, cr.HP, ultra 1 // pb, CH cl.HP, cr.MP, cr.HK
Gen - pb/blocked cr.LP/cr.LK, CH cr.HP, cr.HP, ultra 1 // pb, CH cl.MP/cr.MP, cr.HP, ultra 1
Dan - pb/blocked cr.LP/cr.LK, CH cr.HP, cr.HP, ultra 1
Sakura - pb/blocked cr.LP/cr.LK, CH cr.HP, delayed cr.HP, ultra 1 // pb, CH cl.MP/cr.MP, cr.HP, ultra 1 // pb, CH cl.HP, cr.MP, far HK
Oni - blocked cr.LP/cr.LK, CH cl.MP, cr.HP, ultra 1 // pb, CH cl.HP, cr.MP, cr.HK
Yun - pb/blocked cr.LP/cr.LK, CH cr.HP, delayed cr.HP, ultra 1 // pb, CH cl.MP, cr.HP, ultra 1
Juri - couldn’t find anything =S
Chun Li - pb/blocked cr.LP/cr.LK, CH cr.HP, cr.HP, ultra 1 // pb, CH cl.MP/cr.MP, cr.HP, ultra 1
ps: not a CH combo, but you can combo a delayed cr.HP into Ultra 1 after EX CS on her crouching.
Dhalsim - blocked cr.LP/cr.LK, CH cl.MP/cr.MP, cr.HP, ultra 1
ps: the combo that works on Chun Li after EX CS works on him too.
Abel - pb, CH cl.HP, cr.HP, ultra 1 // pb, CH cl.HP, cr.HP, far HK
C.Viper - pb/blocked cr.LP/cr.LK, CH cr.HP, cr.HP, ultra 1 // pb, CH cl.HP, cr.HP, ultra 1 // pb, CH cl.HP, cr.MP, cr.HK
Dictator - blocked cr.LP/cr.LK, CH cl.MP/cr.MP, cr.HP, ultra 1 // pb CH cl.HP, cr.MP, cr.HK/far HK
Sagat - pb, CH cl.HP, cr.HP, ultra 1 // pb, CH cl.HP, cr.MP, far HK
Cammy - pb, CH cr.HP, cr.HP, ultra 1 (i didn’t get how to make it work all the time on Cammy, the 2nd cr.HP hits and whiffs kinda randomly)
DeeJay - pb/blocked cr.LP/cr.LK, CH cr.HP, cr.HP, ultra 1
Cody - pb/blocked cr.LP/cr.LK, CH cr.HP, cr.HP, ultra 1 // pb, CH cl.HP, cr.HP, ultra 1 // pb, CH cl.MP/cr.MP, cr.HP, ultra 1 // pb, CH cl.HP, cr.MP, far HK
Guy - blocked cr.LP/cr.LK, CH cl.HP, cr.HP, ultra 1 // blocked cr.LP/cr.LK, CH cr.HP, cr.HP, ultra 1
Hakan - pb/blocked cr.LP/cr.LK, CH cl.HP, cr.HP, ultra 1
Evil Ryu - (same as Ryu and Ken)
Guile - pb, CH cl.HP, cr.HP, ultra 1 // pb, CH cl.MP/cr.MP, cr.HP, ultra 1 // pb, CH cl.HP, cr.MP, far HK
Blanka - blocked cr.LP/cr.LK, CH cl.MP, cr.HP, ultra 1 // pb, CH cr.HP, cr.MP, far HK
Zangief - blocked cr.LP/cr.LK, CH cl.HP, cr.HP, ultra 1 // pb, CH cl.HP, cr.MP, far HK
Rufus - blocked cr.LP/cr.LK, CH cl.MP/cr.MP, cr.HP, ultra 1 // pb, CH cl.MP, cr.HP, far HK
El Fuerte - pb/blocked cl.LP(easier)/cr.LP/cr.LK, CH cr.HP, cr.HP, ultra 1 // pb/ blocked cl.LK CH cl.MP/cr.MP, cr.HP, ultra 1
Claw - pb, CH cl.MP/cr.MP, cr.HP, ultra 1
Boxer - couldn’t find anything too, not that I were expecting anything to work on his ridiculous hitbox though.
Fei Long - pb/blocked cr.LP/cr.LK, CH cr.HP, cr.HP, ultra 1 // pb, CH cl.HP, cr.HP, ultra 1 // pb CH cl.HP, cr.MP, cr.HK/far HK
T.Hawk - pb, CH cl.HP, cr.HP, ultra 1 // pb CH cl.HP, cr.MP, far HK
Adon - pb/blocked cr.LP/cr.LK, CH cr.HP, cr.HP, ultra 1
Rose - didn’t found anything.