Call me salty but

…am I the only one really sick and tired of everyone using the same Doom footdive combo? It seems like almost every match I play both online and off, there’s someone either using Doom for that combo, using Vergil and spamming Swords to get out of everything, or (deal-able) using Sentinel almost purely for this drone assist. I just think it’s ridiculous that Doom can rep the combo so many times, and that Vergil’s swords just make him almost if not safer than Haggar’s lariat.

I honestly don’t expect too much since most of the community seems to use these types of teams, and also basing this from the ragemail I’ve gotten for beating these types of teams occasionally. It’s sad, because I hear people wanting more/certain characters in the game: but what’s the point if they’re never used? It’s been way too long since I’ve seen characters like Firebrand or She-Hulk be used. I guess at the end of the day it just matters who’s the easiest to use and the easiest to win with.

So anyone agree with me, or shall you defend the current matter (and maybe throw an insult or l2p or something)?

~GL

Stay salty. Gotta do them easy combos in the lag, duh.

games been out like 2 years now how do you not know the combos

There’s a good bit of character variety already, and there are plenty of players who don’t always pick the usual suspects. What game are you watching?

Pretty much. Stay salty, L2P, come back when you’ve watched this game enough to know what you’re talking about.

UMvC3 has more playable characters than MvC2 at a tournament level. Im not trying to start a arguement about which game is better, just saying. As for the combos, people arent doing the same combo over and over because they are lazy and dont want to come up with something on their own. They are doing these combos because they are the best, most practical combos the character has.

I dont use Doom or Vergil, but i do play She Hulk every now and again, and i can tell you that the frustration of losing to braindead stuff when using a character like She Hulk makes me wish i was a big enough scumbag to pick Doom/Vergil. Also i wouldnt complain about Firebrand not seeing much play because the better doom gets the more effective the Firebrand unblockable strategy becomes.

>>Sentinel
>>Easier to use

I can’t.

If you are looking for a fair game where you can play whatever characters you want and not be horribly punished for it, you are playing the wrong game

Although is it is pretty strange that, even offline and in major tournaments, most people still use the basic double footdive combo when there are other, better combos that are pretty much just as easy.

Theres no argument we all know which is better :coffee:

But im interested in this statement…who is top 8 viable at this point in the game?

Spoiler

everyone

Nice to meet you, Salty. Enjoy your time playing Ultimate Marvel vs Capcom 3!

  1. Thor
  2. Strange
  3. Doom
  4. Mystic Ray Assist+Ghost Rider

There are no more viable characters unfortunately

You ever going to get tired of that joke?

Ghost Rider + Mystic Ray is actually a thing though, as silly as it sounds :x

Also, Thread’s Theme Song

Saaaaalty, tell us another one
Saaaaalty, spin us another one
Saaaaalty, one more story will doooo.

4 characters??? thats it??

LOL FOH with that more than MvC2 nonsense then

Totally made a huge mistake in posting here~ the community (or at least the current UMvC3 SRK forums community) provided little discussion or constructive criticism and just went to bash me. It’s not so much L2P, but I guess to adapt. See, it’s more my fault for not picking the top tier characters and using the same “strategies” as everyone else. There’s very little local play here, but whenever I do play it’s good fun, even though I lose 90% of the time. The person I face also uses top teams, but he changes the strategies and doesn’t rely on just 1 or 2 easy combos to get by. Sure my teams lack the usual gusto that the meta of UMvC3 plays (like constant assist presence), but I do fully take advantage or when the opponent slips from their usual combo.

My goal was to find and see if someone was there who felt similarly in the way that I did, but it’s (either) I totally worded it wrong and/or I just posted it the the wrong community/site.

I’m gonna try my hardest to overcome these obstacles, but until then for your sakes, I’ll be sure to stay salty my friends :wink:

~GL

wait you thought he was being serious…

I could ask you the same thing

look at my avatar
do I look tired to you?

To quote Sirlin: “Play to win, not to do ‘difficult moves.’”

People disagreeing you != unconstructive bashing.

It’s not about relying on easy combos, it’s about relying on optimal combos. If the person you play does fancy combos that don’t kill over simpler combos that do kill, you should not be praising him for that.

Wrong community. Everyone plays to have fun. Here people have fun winning.

Well, call me strange or whatever, but i know exactly what the OP is getting at, and to some degree i feel the same. I understand completely that it’s a “competitive” game, and your objective is obviously to win, and their is no coop so when your opponent wins, friend or not, you lose. Maybe it’s because i play with 2 people the most, 1 who likes the creative side of the game like me, the other liking the competitive side, that i feel like this whole “must pick doom/vergil” mindset is only for douchebags. I don’t actually feel that way, i understand that anyone who even considers putting their money on the line at a tournament simply shouldn’t be worrying about flashy unoptimal, 1 frame link or drop combos that do a pixel of damage. But the fact that most people don’t see the other side of the game is where it simply gets depressing.

For example, i have created several, SEVERAL teams, and still go back to many of those teams for the fun of it. My main current team, magneto/nova/dante, is my most successful team that i would probably use in a tournament of all the ones i’ve created. it’s fun to play, has synergy in all directions, any character can play the anchor role, it’s an above average team in ability and options. It has only one of the “top 5” characters paired with two mid to upper-mid tier characters. Then i have my hawkeye/taskmaster/nova team, relying on keepaway lameness and primary focus of exploding arrow trap and pulse traps to give my opponent a hard time. Doesn’t kill in one combo, not much TAC options (nova at best), taskmaster doesn’t have a very good neutral assist to keep an opponent off him, only works when i get momentum. I’ve played with hsien-ko, arthur (arthur accompanies my zero team), and i don’t play them to win, but more for the fun of what they can offer at any time. I ONLY use captain america with joe for my specialized combo involving the bomb assist, or for 13 charging stars confirmed off a joe to captain hardtag after slowdown hyper.

Get two people playing to win, and you can have a lot of fun. Get two people messing around with random stuff, and you can have a lot of fun. You can’t mix the two, but having just one mindset is very limiting, and half the tech found nowadays i can bet anything was found by some high execution player messing around with random schtick. Also, i’ve seen people take very outside the norm theories online and be very successful with them, and also to tournaments. The top players like chrisg also play what they like, not the best characters. Rayray gets a lot of success with both ryu (a pretty crap character) and sentinel (a liability on any team) because thats what he likes. I tend to see many players in tournaments lose with top tier teams because they think picking top tier will win it for them, and it doesn’t work that way.

So to the OP, i feel ya, but you have to respect it as well. I hate training mode sometimes, gets boring, but sometimes i find something interesting during a match and hit training mode to play with it and make it an official thing for me (my hardtag combo with magneto on point using nova assist with a little red health, just to hardtag to dante who does less damage in the end is fun as hell to pull off in a match). On the flipside of that, if i’m playing a new character to see how he works in the neutral with a team idea of mine, my training mode time won’t be wasted trying to come up with flashy combos just to find out the team can’t do anything, so i refer to some of that characters common combo bnb’s until i get used to him and the team, then i decide whether exploring further is worth my time at all.

Don’t be salty about it, just stick to some crap combos until you figure out how you can run your neutral safely against the top tiers, then get creative to make fun of those opponents when your able to break them down and show them that tier isn’t everything. It’s what i do.