Well, call me strange or whatever, but i know exactly what the OP is getting at, and to some degree i feel the same. I understand completely that it’s a “competitive” game, and your objective is obviously to win, and their is no coop so when your opponent wins, friend or not, you lose. Maybe it’s because i play with 2 people the most, 1 who likes the creative side of the game like me, the other liking the competitive side, that i feel like this whole “must pick doom/vergil” mindset is only for douchebags. I don’t actually feel that way, i understand that anyone who even considers putting their money on the line at a tournament simply shouldn’t be worrying about flashy unoptimal, 1 frame link or drop combos that do a pixel of damage. But the fact that most people don’t see the other side of the game is where it simply gets depressing.
For example, i have created several, SEVERAL teams, and still go back to many of those teams for the fun of it. My main current team, magneto/nova/dante, is my most successful team that i would probably use in a tournament of all the ones i’ve created. it’s fun to play, has synergy in all directions, any character can play the anchor role, it’s an above average team in ability and options. It has only one of the “top 5” characters paired with two mid to upper-mid tier characters. Then i have my hawkeye/taskmaster/nova team, relying on keepaway lameness and primary focus of exploding arrow trap and pulse traps to give my opponent a hard time. Doesn’t kill in one combo, not much TAC options (nova at best), taskmaster doesn’t have a very good neutral assist to keep an opponent off him, only works when i get momentum. I’ve played with hsien-ko, arthur (arthur accompanies my zero team), and i don’t play them to win, but more for the fun of what they can offer at any time. I ONLY use captain america with joe for my specialized combo involving the bomb assist, or for 13 charging stars confirmed off a joe to captain hardtag after slowdown hyper.
Get two people playing to win, and you can have a lot of fun. Get two people messing around with random stuff, and you can have a lot of fun. You can’t mix the two, but having just one mindset is very limiting, and half the tech found nowadays i can bet anything was found by some high execution player messing around with random schtick. Also, i’ve seen people take very outside the norm theories online and be very successful with them, and also to tournaments. The top players like chrisg also play what they like, not the best characters. Rayray gets a lot of success with both ryu (a pretty crap character) and sentinel (a liability on any team) because thats what he likes. I tend to see many players in tournaments lose with top tier teams because they think picking top tier will win it for them, and it doesn’t work that way.
So to the OP, i feel ya, but you have to respect it as well. I hate training mode sometimes, gets boring, but sometimes i find something interesting during a match and hit training mode to play with it and make it an official thing for me (my hardtag combo with magneto on point using nova assist with a little red health, just to hardtag to dante who does less damage in the end is fun as hell to pull off in a match). On the flipside of that, if i’m playing a new character to see how he works in the neutral with a team idea of mine, my training mode time won’t be wasted trying to come up with flashy combos just to find out the team can’t do anything, so i refer to some of that characters common combo bnb’s until i get used to him and the team, then i decide whether exploring further is worth my time at all.
Don’t be salty about it, just stick to some crap combos until you figure out how you can run your neutral safely against the top tiers, then get creative to make fun of those opponents when your able to break them down and show them that tier isn’t everything. It’s what i do.