Single player campaign. featuring bots, Co-op for up to 4 players (split screen and online on 360, LAN and online for PC). Missions are treated as “movies” with each movie being approximately one (1) hour long. “WAAAAHH it’s short!”. It’s a MP game, the replay value is endless.
Multiplayer VERSUS mode. featuring humans vs the horde. Humans must stick together to survive. Standard “get to this point without dieing within this amount of time gameplay”. Teams switch sides after each game or round. Whoever manages to get the farthest wins. Horde spawns are random meaning you have no control over what type of zombie you spawn as. Most likely to prevent Boomer abuse. Horde spawns are not instant, but you’re allowed to stalk the humans and decide where you want to spawn. You have to spawn away from them a certain distance and it can’t be right in front of them.
DLC confirmed for both platforms. Standard user modding/mapping capabilities for PC version.
MSRP is $50 on both platforms, BUT if you pre-order it now (in store or on Steam), you get $5 off AND early access to the demo which comes out for all those who pre-order it by next Thursday (November 6). Demo codes go out on the 5th. The demo will go live for everyone on November 11.
The demo will feature bots and online play for 4 players on PC, and bots with split-screen on 360. The demo will feature the previously shown hospital level “No Mercy”.
** Basically, if you can run Half-Life 2 (or any source game), you’ll be fine
I got to try this game out in September and I must say that the AI teammates are superb. They work together to provide cover fire and they’ll even heal you without you having to ask for it. I talked to the rep from Valve who was standing at the booth and he said that sometimes when he plays it, he forgets that they’re AI because they’re just that damn good.